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small layout adjustment

Laserlicht 1 月之前
父节点
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1a3e3d1d9e
共有 1 个文件被更改,包括 2 次插入2 次删除
  1. 2 2
      client/lobby/BattleOnlyModeTab.cpp

+ 2 - 2
client/lobby/BattleOnlyModeTab.cpp

@@ -150,8 +150,8 @@ BattleOnlyModeTab::BattleOnlyModeTab()
 	});
 	});
 	buttonReset->setTextOverlay(LIBRARY->generaltexth->translate("vcmi.lobby.battleOnlyModeReset"), EFonts::FONT_SMALL, Colors::WHITE);
 	buttonReset->setTextOverlay(LIBRARY->generaltexth->translate("vcmi.lobby.battleOnlyModeReset"), EFonts::FONT_SMALL, Colors::WHITE);
 
 
-	heroSelector1 = std::make_shared<BattleOnlyModeHeroSelector>(0, *this, Point(55, 88));
-	heroSelector2 = std::make_shared<BattleOnlyModeHeroSelector>(1, *this, Point(55, 307));
+	heroSelector1 = std::make_shared<BattleOnlyModeHeroSelector>(0, *this, Point(55, 90));
+	heroSelector2 = std::make_shared<BattleOnlyModeHeroSelector>(1, *this, Point(55, 320));
 
 
 	heroSelector1->setInputEnabled(GAME->server().isHost());
 	heroSelector1->setInputEnabled(GAME->server().isHost());