|  | @@ -49,6 +49,12 @@ ColorRGBA CMinimapInstance::getTileColor(const int3 & pos) const
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				|  |  |  		if(player == PlayerColor::NEUTRAL)
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				|  |  |  			return graphics->neutralColor;
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				|  |  |  
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				|  |  | +		if (settings["adventure"]["minimapShowHeroes"].Bool())
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				|  |  | +		{
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				|  |  | +			if (obj->ID == MapObjectID::HERO)
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				|  |  | +				continue;
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				|  |  | +		}
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				|  |  | +
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				|  |  |  		if (player.isValidPlayer())
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				|  |  |  			return graphics->playerColors[player.getNum()];
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				|  |  |  	}
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				|  | @@ -134,8 +140,8 @@ Point CMinimap::tileToPixels(const int3 &tile) const
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				|  |  |  	double stepX = static_cast<double>(pos.w) / mapSizes.x;
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				|  |  |  	double stepY = static_cast<double>(pos.h) / mapSizes.y;
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				|  |  |  
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				|  |  | -	int x = static_cast<int>(stepX * tile.x);
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				|  |  | -	int y = static_cast<int>(stepY * tile.y);
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				|  |  | +	int x = static_cast<int>(stepX * (tile.x + 0.5));
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				|  |  | +	int y = static_cast<int>(stepY * (tile.y + 0.5));
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				|  |  |  
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				|  |  |  	return Point(x,y);
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				|  |  |  }
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