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@@ -43,7 +43,14 @@ public:
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{
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h & color & human & team & resources & status;
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h & heroes & towns & availableHeroes & dwellings & quests & visitedObjects;
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- h & getBonusList(); //FIXME FIXME FIXME
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+
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+ if(version < 760)
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+ {
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+ //was: h & getBonusList();
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+ BonusList junk;
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+ h & junk;
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+ }
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+
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h & status & daysWithoutCastle;
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h & enteredLosingCheatCode & enteredWinningCheatCode;
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h & static_cast<CBonusSystemNode&>(*this);
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