|
@@ -892,6 +892,13 @@ void CTownHandler::loadTown(CTown * town, const JsonNode & source)
|
|
|
town->moatAbility = SpellID(ability);
|
|
|
});
|
|
|
}
|
|
|
+ else
|
|
|
+ {
|
|
|
+ VLC->modh->identifiers.requestIdentifier( source.meta, "spell", "castleMoat", [=](si32 ability)
|
|
|
+ {
|
|
|
+ town->moatAbility = SpellID(ability);
|
|
|
+ });
|
|
|
+ }
|
|
|
|
|
|
// Horde building creature level
|
|
|
for(const JsonNode &node : source["horde"].Vector())
|