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Fix flying units move into damaging obstacles

MichalZr6 1 ano atrás
pai
commit
259fcedc85
1 arquivos alterados com 1 adições e 1 exclusões
  1. 1 1
      AI/BattleAI/BattleEvaluator.cpp

+ 1 - 1
AI/BattleAI/BattleEvaluator.cpp

@@ -394,7 +394,7 @@ BattleAction BattleEvaluator::goTowardsNearest(const CStack * stack, std::vector
 	{
 		std::set<BattleHex> obstacleHexes;
 
-		auto insertAffected = [](const CObstacleInstance & spellObst, std::set<BattleHex> obstacleHexes) {
+		auto insertAffected = [](const CObstacleInstance & spellObst, std::set<BattleHex> & obstacleHexes) {
 			auto affectedHexes = spellObst.getAffectedTiles();
 			obstacleHexes.insert(affectedHexes.cbegin(), affectedHexes.cend());
 		};