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@@ -30,6 +30,12 @@ bool CRewardLimiter::heroAllowed(const CGHeroInstance * hero) const
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return false;
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}
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+ if(daysPassed != 0)
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+ {
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+ if (IObjectInterface::cb->getDate(Date::DAY) < daysPassed)
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+ return false;
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+ }
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+
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for(auto & reqStack : creatures)
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{
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size_t count = 0;
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@@ -46,7 +52,16 @@ bool CRewardLimiter::heroAllowed(const CGHeroInstance * hero) const
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if(!IObjectInterface::cb->getPlayerState(hero->tempOwner)->resources.canAfford(resources))
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return false;
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- if(minLevel > (si32)hero->level)
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+ if(heroLevel > (si32)hero->level)
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+ return false;
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+
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+ if((TExpType)heroExperience > hero->exp)
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+ return false;
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+
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+ if(manaPoints > hero->mana)
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+ return false;
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+
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+ if(manaPercentage > 100 * hero->mana / hero->manaLimit())
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return false;
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for(size_t i=0; i<primary.size(); i++)
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@@ -61,25 +76,50 @@ bool CRewardLimiter::heroAllowed(const CGHeroInstance * hero) const
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return false;
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}
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+ for(auto & spell : spells)
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+ {
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+ if (!hero->spellbookContainsSpell(spell))
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+ return false;
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+ }
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+
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for(auto & art : artifacts)
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{
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if (!hero->hasArt(art))
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return false;
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}
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- return true;
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+ for(auto & sublimiter : noneOf)
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+ {
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+ if (sublimiter->heroAllowed(hero))
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+ return false;
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+ }
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+
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+ for(auto & sublimiter : allOf)
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+ {
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+ if (!sublimiter->heroAllowed(hero))
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+ return false;
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+ }
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+
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+ if ( anyOf.size() == 0 )
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+ return true;
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+
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+ for(auto & sublimiter : anyOf)
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+ {
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+ if (sublimiter->heroAllowed(hero))
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+ return true;
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+ }
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+ return false;
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}
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-std::vector<ui32> CRewardableObject::getAvailableRewards(const CGHeroInstance * hero) const
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+std::vector<ui32> CRewardableObject::getAvailableRewards(const CGHeroInstance * hero, CRewardVisitInfo::ERewardEventType event) const
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{
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std::vector<ui32> ret;
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for(size_t i=0; i<info.size(); i++)
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{
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- const CVisitInfo & visit = info[i];
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+ const CRewardVisitInfo & visit = info[i];
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- if((visit.limiter.numOfGrants == 0 || visit.numOfGrants < visit.limiter.numOfGrants) // reward has unlimited uses or some are still available
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- && visit.limiter.heroAllowed(hero))
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+ if(event == visit.visitType && visit.limiter.heroAllowed(hero))
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{
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logGlobal->trace("Reward %d is allowed", i);
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ret.push_back(static_cast<ui32>(i));
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@@ -88,16 +128,11 @@ std::vector<ui32> CRewardableObject::getAvailableRewards(const CGHeroInstance *
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return ret;
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}
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-CVisitInfo CRewardableObject::getVisitInfo(int index, const CGHeroInstance *) const
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-{
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- return info[index];
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-}
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-
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void CRewardableObject::onHeroVisit(const CGHeroInstance *h) const
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{
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- auto grantRewardWithMessage = [&](int index) -> void
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+ auto grantRewardWithMessage = [&](int index, bool markAsVisit) -> void
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{
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- auto vi = getVisitInfo(index, h);
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+ auto vi = info[index];
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logGlobal->debug("Granting reward %d. Message says: %s", index, vi.message.toString());
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// show message only if it is not empty
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if (!vi.message.toString().empty())
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@@ -109,68 +144,63 @@ void CRewardableObject::onHeroVisit(const CGHeroInstance *h) const
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cb->showInfoDialog(&iw);
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}
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// grant reward afterwards. Note that it may remove object
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- grantReward(index, h);
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+ grantReward(index, h, markAsVisit);
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};
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- auto selectRewardsMessage = [&](std::vector<ui32> rewards) -> void
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+ auto selectRewardsMessage = [&](std::vector<ui32> rewards, const MetaString & dialog) -> void
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{
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BlockingDialog sd(canRefuse, rewards.size() > 1);
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sd.player = h->tempOwner;
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- sd.text = onSelect;
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+ sd.text = dialog;
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for (auto index : rewards)
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- sd.components.push_back(getVisitInfo(index, h).reward.getDisplayedComponent(h));
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+ sd.components.push_back(info[index].reward.getDisplayedComponent(h));
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cb->showBlockingDialog(&sd);
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};
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- if(!wasVisited(h))
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+ if(!wasVisitedBefore(h))
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{
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- auto rewards = getAvailableRewards(h);
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+ auto rewards = getAvailableRewards(h, CRewardVisitInfo::EVENT_FIRST_VISIT);
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bool objectRemovalPossible = false;
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for(auto index : rewards)
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{
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- if(getVisitInfo(index, h).reward.removeObject)
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+ if(info[index].reward.removeObject)
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objectRemovalPossible = true;
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}
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logGlobal->debug("Visiting object with %d possible rewards", rewards.size());
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switch (rewards.size())
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{
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- case 0: // no available rewards, e.g. empty flotsam
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+ case 0: // no available rewards, e.g. visiting School of War without gold
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{
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- InfoWindow iw;
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- iw.player = h->tempOwner;
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- if (!onEmpty.toString().empty())
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- iw.text = onEmpty;
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+ auto emptyRewards = getAvailableRewards(h, CRewardVisitInfo::EVENT_NOT_AVAILABLE);
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+ if (!emptyRewards.empty())
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+ grantRewardWithMessage(emptyRewards[0], false);
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else
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- iw.text = onVisited;
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- cb->showInfoDialog(&iw);
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+ logMod->warn("No applicable message for visiting empty object!");
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break;
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}
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case 1: // one reward. Just give it with message
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{
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if (canRefuse)
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- selectRewardsMessage(rewards);
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+ selectRewardsMessage(rewards, info[rewards[0]].message);
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else
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- grantRewardWithMessage(rewards[0]);
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+ grantRewardWithMessage(rewards[0], true);
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break;
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}
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default: // multiple rewards. Act according to select mode
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{
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switch (selectMode) {
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case SELECT_PLAYER: // player must select
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- selectRewardsMessage(rewards);
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+ selectRewardsMessage(rewards, onSelect);
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break;
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case SELECT_FIRST: // give first available
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- grantRewardWithMessage(rewards[0]);
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- break;
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- case SELECT_RANDOM: // select one randomly //TODO: use weights
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- grantRewardWithMessage(rewards[CRandomGenerator::getDefault().nextInt((int)rewards.size()-1)]);
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+ grantRewardWithMessage(rewards[0], true);
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break;
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}
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break;
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}
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}
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- if(!objectRemovalPossible && getAvailableRewards(h).size() == 0)
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+ if(!objectRemovalPossible && getAvailableRewards(h, CRewardVisitInfo::EVENT_FIRST_VISIT).size() == 0)
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{
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ChangeObjectVisitors cov(ChangeObjectVisitors::VISITOR_ADD_TEAM, id, h->id);
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cb->sendAndApply(&cov);
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@@ -179,19 +209,18 @@ void CRewardableObject::onHeroVisit(const CGHeroInstance *h) const
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else
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{
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logGlobal->debug("Revisiting already visited object");
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- InfoWindow iw;
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- iw.player = h->tempOwner;
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- if (!onVisited.toString().empty())
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- iw.text = onVisited;
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+
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+ auto visitedRewards = getAvailableRewards(h, CRewardVisitInfo::EVENT_ALREADY_VISITED);
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+ if (!visitedRewards.empty())
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+ grantRewardWithMessage(visitedRewards[0], false);
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else
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- iw.text = onEmpty;
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- cb->showInfoDialog(&iw);
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+ logMod->warn("No applicable message for visiting already visited object!");
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}
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}
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void CRewardableObject::heroLevelUpDone(const CGHeroInstance *hero) const
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{
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- grantRewardAfterLevelup(getVisitInfo(selectedReward, hero), hero);
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+ grantRewardAfterLevelup(info[selectedReward], hero);
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}
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void CRewardableObject::blockingDialogAnswered(const CGHeroInstance *hero, ui32 answer) const
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@@ -201,8 +230,8 @@ void CRewardableObject::blockingDialogAnswered(const CGHeroInstance *hero, ui32
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if(answer > 0 && answer-1 < info.size())
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{
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- auto list = getAvailableRewards(hero);
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- grantReward(list[answer - 1], hero);
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+ auto list = getAvailableRewards(hero, CRewardVisitInfo::EVENT_FIRST_VISIT);
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+ grantReward(list[answer - 1], hero, true);
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}
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else
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{
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@@ -210,21 +239,21 @@ void CRewardableObject::blockingDialogAnswered(const CGHeroInstance *hero, ui32
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}
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}
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-void CRewardableObject::onRewardGiven(const CGHeroInstance * hero) const
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+void CRewardableObject::grantReward(ui32 rewardID, const CGHeroInstance * hero, bool markVisited) const
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{
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- // no implementation, virtual function for overrides
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-}
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+ if (markVisited)
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+ {
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+ cb->setObjProperty(id, ObjProperty::REWARD_CLEARED, true);
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-void CRewardableObject::grantReward(ui32 rewardID, const CGHeroInstance * hero) const
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-{
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- ChangeObjectVisitors cov(ChangeObjectVisitors::VISITOR_ADD, id, hero->id);
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- cb->sendAndApply(&cov);
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- cb->setObjProperty(id, ObjProperty::REWARD_SELECT, rewardID);
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+ ChangeObjectVisitors cov(ChangeObjectVisitors::VISITOR_ADD, id, hero->id);
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+ cb->sendAndApply(&cov);
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+ }
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- grantRewardBeforeLevelup(getVisitInfo(rewardID, hero), hero);
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+ cb->setObjProperty(id, ObjProperty::REWARD_SELECT, rewardID);
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+ grantRewardBeforeLevelup(info[rewardID], hero);
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}
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-void CRewardableObject::grantRewardBeforeLevelup(const CVisitInfo & info, const CGHeroInstance * hero) const
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+void CRewardableObject::grantRewardBeforeLevelup(const CRewardVisitInfo & info, const CGHeroInstance * hero) const
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{
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assert(hero);
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assert(hero->tempOwner.isValidPlayer());
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@@ -245,12 +274,16 @@ void CRewardableObject::grantRewardBeforeLevelup(const CVisitInfo & info, const
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}
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for(int i=0; i< info.reward.primary.size(); i++)
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- if(info.reward.primary[i] > 0)
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- cb->changePrimSkill(hero, static_cast<PrimarySkill::PrimarySkill>(i), info.reward.primary[i], false);
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+ cb->changePrimSkill(hero, static_cast<PrimarySkill::PrimarySkill>(i), info.reward.primary[i], false);
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si64 expToGive = 0;
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- expToGive += VLC->heroh->reqExp(hero->level+info.reward.gainedLevels) - VLC->heroh->reqExp(hero->level);
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- expToGive += hero->calculateXp(info.reward.gainedExp);
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+
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+ if (info.reward.heroLevel > 0)
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+ expToGive += VLC->heroh->reqExp(hero->level+info.reward.heroLevel) - VLC->heroh->reqExp(hero->level);
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+
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+ if (info.reward.heroExperience > 0)
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+ expToGive += hero->calculateXp(info.reward.heroExperience);
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+
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if(expToGive)
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cb->changePrimSkill(hero, PrimarySkill::EXPERIENCE, expToGive);
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@@ -261,15 +294,21 @@ void CRewardableObject::grantRewardBeforeLevelup(const CVisitInfo & info, const
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}
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}
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-void CRewardableObject::grantRewardAfterLevelup(const CVisitInfo & info, const CGHeroInstance * hero) const
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+void CRewardableObject::grantRewardAfterLevelup(const CRewardVisitInfo & info, const CGHeroInstance * hero) const
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{
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if(info.reward.manaDiff || info.reward.manaPercentage >= 0)
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{
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- si32 mana = hero->mana;
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+ si32 manaScaled = hero->mana;
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if (info.reward.manaPercentage >= 0)
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- mana = hero->manaLimit() * info.reward.manaPercentage / 100;
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+ manaScaled = hero->manaLimit() * info.reward.manaPercentage / 100;
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+
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+ si32 manaMissing = std::max(0, hero->manaLimit() - manaScaled);
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+ si32 manaGranted = std::min(manaMissing, info.reward.manaDiff);
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+ si32 manaOverflow = info.reward.manaDiff - manaGranted;
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+ si32 manaOverLimit = manaOverflow * info.reward.manaOverflowFactor / 100;
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+ si32 manaOutput = manaScaled + manaGranted + manaOverLimit;
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- cb->setManaPoints(hero->id, mana + info.reward.manaDiff);
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+ cb->setManaPoints(hero->id, manaOutput);
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}
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if(info.reward.movePoints || info.reward.movePercentage >= 0)
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@@ -305,6 +344,24 @@ void CRewardableObject::grantRewardAfterLevelup(const CVisitInfo & info, const C
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cb->changeSpells(hero, true, spellsToGive);
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}
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+ if(!info.reward.creaturesChange.empty())
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+ {
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+ for (auto slot : hero->Slots())
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+ {
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+ const CStackInstance * heroStack = slot.second;
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+
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+ for (auto & change : info.reward.creaturesChange)
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+ {
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+ if (heroStack->type->getId() == change.first)
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+ {
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+ StackLocation location(hero, slot.first);
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+ cb->changeStackType(location, change.second.toCreature());
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+ break;
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+ }
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+ }
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+ }
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+ }
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+
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if(!info.reward.creatures.empty())
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{
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CCreatureSet creatures;
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@@ -314,23 +371,39 @@ void CRewardableObject::grantRewardAfterLevelup(const CVisitInfo & info, const C
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cb->giveCreatures(this, hero, creatures, false);
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}
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- onRewardGiven(hero);
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-
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if(info.reward.removeObject)
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cb->removeObject(this);
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}
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-bool CRewardableObject::wasVisited(PlayerColor player) const
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+bool CRewardableObject::wasVisitedBefore(const CGHeroInstance * contextHero) const
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{
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switch (visitMode)
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{
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case VISIT_UNLIMITED:
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- case VISIT_BONUS:
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return false;
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case VISIT_ONCE:
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- return vstd::contains(cb->getPlayerState(player)->visitedObjects, ObjectInstanceID(id));
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+ return onceVisitableObjectCleared;
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+ case VISIT_PLAYER:
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+ return vstd::contains(cb->getPlayerState(contextHero->getOwner())->visitedObjects, ObjectInstanceID(id));
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+ case VISIT_BONUS:
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+ return contextHero->hasBonusFrom(Bonus::OBJECT, ID);
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case VISIT_HERO:
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+ return contextHero->visitedObjects.count(ObjectInstanceID(id));
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+ default:
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return false;
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+ }
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+
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+}
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+
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+bool CRewardableObject::wasVisited(PlayerColor player) const
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+{
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+ switch (visitMode)
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+ {
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+ case VISIT_UNLIMITED:
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+ case VISIT_BONUS:
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+ case VISIT_HERO:
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+ return false;
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+ case VISIT_ONCE:
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case VISIT_PLAYER:
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return vstd::contains(cb->getPlayerState(player)->visitedObjects, ObjectInstanceID(id));
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default:
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|
|
@@ -342,8 +415,6 @@ bool CRewardableObject::wasVisited(const CGHeroInstance * h) const
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|
|
{
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|
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switch (visitMode)
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|
|
{
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|
|
- case VISIT_UNLIMITED:
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|
|
- return false;
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case VISIT_BONUS:
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|
|
return h->hasBonusFrom(Bonus::OBJECT, ID);
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|
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case VISIT_HERO:
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|
|
@@ -353,20 +424,32 @@ bool CRewardableObject::wasVisited(const CGHeroInstance * h) const
|
|
|
}
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|
|
}
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|
|
+CRewardableObject::EVisitMode CRewardableObject::getVisitMode() const
|
|
|
+{
|
|
|
+ return EVisitMode(visitMode);
|
|
|
+}
|
|
|
+
|
|
|
+ui16 CRewardableObject::getResetDuration() const
|
|
|
+{
|
|
|
+ return resetParameters.period;
|
|
|
+}
|
|
|
+
|
|
|
void CRewardInfo::loadComponents(std::vector<Component> & comps,
|
|
|
const CGHeroInstance * h) const
|
|
|
{
|
|
|
for (auto comp : extraComponents)
|
|
|
comps.push_back(comp);
|
|
|
|
|
|
- if (gainedExp)
|
|
|
+ if (heroExperience)
|
|
|
{
|
|
|
comps.push_back(Component(
|
|
|
- Component::EXPERIENCE, 0, (si32)h->calculateXp(gainedExp), 0));
|
|
|
+ Component::EXPERIENCE, 0, (si32)h->calculateXp(heroExperience), 0));
|
|
|
}
|
|
|
- if (gainedLevels) comps.push_back(Component(Component::EXPERIENCE, 0, gainedLevels, 0));
|
|
|
+ if (heroLevel)
|
|
|
+ comps.push_back(Component(Component::EXPERIENCE, 1, heroLevel, 0));
|
|
|
|
|
|
- if (manaDiff) comps.push_back(Component(Component::PRIM_SKILL, 5, manaDiff, 0));
|
|
|
+ if (manaDiff || manaPercentage >= 0)
|
|
|
+ comps.push_back(Component(Component::PRIM_SKILL, 5, manaDiff, 0));
|
|
|
|
|
|
for (size_t i=0; i<primary.size(); i++)
|
|
|
{
|
|
|
@@ -426,26 +509,37 @@ void CRewardableObject::setPropertyDer(ui8 what, ui32 val)
|
|
|
{
|
|
|
switch (what)
|
|
|
{
|
|
|
- case ObjProperty::REWARD_RESET:
|
|
|
- for (auto & visit : info)
|
|
|
- visit.numOfGrants = 0;
|
|
|
+ case ObjProperty::REWARD_RANDOMIZE:
|
|
|
+ initObj(cb->gameState()->getRandomGenerator());
|
|
|
break;
|
|
|
case ObjProperty::REWARD_SELECT:
|
|
|
selectedReward = val;
|
|
|
- info[val].numOfGrants++;
|
|
|
+ break;
|
|
|
+ case ObjProperty::REWARD_CLEARED:
|
|
|
+ onceVisitableObjectCleared = val;
|
|
|
break;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
-void CRewardableObject::triggerRewardReset() const
|
|
|
+void CRewardableObject::triggerReset() const
|
|
|
{
|
|
|
- cb->setObjProperty(id, ObjProperty::REWARD_RESET, 0);
|
|
|
+ if (resetParameters.rewards)
|
|
|
+ {
|
|
|
+ cb->setObjProperty(id, ObjProperty::REWARD_RANDOMIZE, 0);
|
|
|
+ }
|
|
|
+ if (resetParameters.visitors)
|
|
|
+ {
|
|
|
+ cb->setObjProperty(id, ObjProperty::REWARD_CLEARED, false);
|
|
|
+
|
|
|
+ ChangeObjectVisitors cov(ChangeObjectVisitors::VISITOR_CLEAR, id);
|
|
|
+ cb->sendAndApply(&cov);
|
|
|
+ }
|
|
|
}
|
|
|
|
|
|
void CRewardableObject::newTurn(CRandomGenerator & rand) const
|
|
|
{
|
|
|
- if (resetDuration != 0 && cb->getDate(Date::DAY) > 1 && (cb->getDate(Date::DAY) % resetDuration) == 1)
|
|
|
- triggerRewardReset();
|
|
|
+ if (resetParameters.period != 0 && cb->getDate(Date::DAY) > 1 && (cb->getDate(Date::DAY) % resetParameters.period) == 1)
|
|
|
+ triggerReset();
|
|
|
}
|
|
|
|
|
|
void CRewardableObject::initObj(CRandomGenerator & rand)
|
|
|
@@ -457,715 +551,8 @@ CRewardableObject::CRewardableObject():
|
|
|
selectMode(0),
|
|
|
visitMode(0),
|
|
|
selectedReward(0),
|
|
|
- resetDuration(0),
|
|
|
+ onceVisitableObjectCleared(false),
|
|
|
canRefuse(false)
|
|
|
{}
|
|
|
|
|
|
-///////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
-/// END OF CODE FOR CREWARDABLEOBJECT AND RELATED CLASSES ///
|
|
|
-///////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
-
|
|
|
-/// Helper, selects random art class based on weights
|
|
|
-static int selectRandomArtClass(CRandomGenerator & rand, int treasure, int minor, int major, int relic)
|
|
|
-{
|
|
|
- int total = treasure + minor + major + relic;
|
|
|
- assert(total != 0);
|
|
|
- int hlp = rand.nextInt(total - 1);
|
|
|
-
|
|
|
- if(hlp < treasure)
|
|
|
- return CArtifact::ART_TREASURE;
|
|
|
- if(hlp < treasure + minor)
|
|
|
- return CArtifact::ART_MINOR;
|
|
|
- if(hlp < treasure + minor + major)
|
|
|
- return CArtifact::ART_MAJOR;
|
|
|
- return CArtifact::ART_RELIC;
|
|
|
-}
|
|
|
-
|
|
|
-/// Helper, adds random artifact to reward selecting class based on weights
|
|
|
-static void loadRandomArtifact(CRandomGenerator & rand, CVisitInfo & info, int treasure, int minor, int major, int relic)
|
|
|
-{
|
|
|
- int artClass = selectRandomArtClass(rand, treasure, minor, major, relic);
|
|
|
- ArtifactID artID = VLC->arth->pickRandomArtifact(rand, artClass);
|
|
|
- info.reward.artifacts.push_back(artID);
|
|
|
-}
|
|
|
-
|
|
|
-CGPickable::CGPickable()
|
|
|
-{
|
|
|
- visitMode = VISIT_UNLIMITED;
|
|
|
- selectMode = SELECT_PLAYER;
|
|
|
-}
|
|
|
-
|
|
|
-void CGPickable::initObj(CRandomGenerator & rand)
|
|
|
-{
|
|
|
- blockVisit = true;
|
|
|
- switch(ID)
|
|
|
- {
|
|
|
- case Obj::CAMPFIRE:
|
|
|
- {
|
|
|
- int givenRes = rand.nextInt(5);
|
|
|
- int givenAmm = rand.nextInt(4, 6);
|
|
|
-
|
|
|
- info.resize(1);
|
|
|
- info[0].reward.resources[givenRes] = givenAmm;
|
|
|
- info[0].reward.resources[Res::GOLD]= givenAmm * 100;
|
|
|
- info[0].message.addTxt(MetaString::ADVOB_TXT,23);
|
|
|
- info[0].reward.removeObject = true;
|
|
|
- break;
|
|
|
- }
|
|
|
- case Obj::FLOTSAM:
|
|
|
- {
|
|
|
- int type = rand.nextInt(3);
|
|
|
- switch(type)
|
|
|
- {
|
|
|
- case 0:
|
|
|
- info.resize(1);
|
|
|
- info[0].message.addTxt(MetaString::ADVOB_TXT, 51);
|
|
|
- info[0].reward.removeObject = true;
|
|
|
- break;
|
|
|
- case 1:
|
|
|
- {
|
|
|
- info.resize(1);
|
|
|
- info[0].reward.resources[Res::WOOD] = 5;
|
|
|
- info[0].message.addTxt(MetaString::ADVOB_TXT, 52);
|
|
|
- info[0].reward.removeObject = true;
|
|
|
- break;
|
|
|
- }
|
|
|
- case 2:
|
|
|
- {
|
|
|
- info.resize(1);
|
|
|
- info[0].reward.resources[Res::WOOD] = 5;
|
|
|
- info[0].reward.resources[Res::GOLD] = 200;
|
|
|
- info[0].message.addTxt(MetaString::ADVOB_TXT, 53);
|
|
|
- info[0].reward.removeObject = true;
|
|
|
- break;
|
|
|
- }
|
|
|
- case 3:
|
|
|
- {
|
|
|
- info.resize(1);
|
|
|
- info[0].reward.resources[Res::WOOD] = 10;
|
|
|
- info[0].reward.resources[Res::GOLD] = 500;
|
|
|
- info[0].message.addTxt(MetaString::ADVOB_TXT, 54);
|
|
|
- info[0].reward.removeObject = true;
|
|
|
- break;
|
|
|
- }
|
|
|
- }
|
|
|
- break;
|
|
|
- }
|
|
|
- case Obj::SEA_CHEST:
|
|
|
- {
|
|
|
- int hlp = rand.nextInt(99);
|
|
|
- if(hlp < 20)
|
|
|
- {
|
|
|
- info.resize(1);
|
|
|
- info[0].message.addTxt(MetaString::ADVOB_TXT, 116);
|
|
|
- info[0].reward.removeObject = true;
|
|
|
- }
|
|
|
- else if(hlp < 90)
|
|
|
- {
|
|
|
- info.resize(1);
|
|
|
- info[0].reward.resources[Res::GOLD] = 1500;
|
|
|
- info[0].message.addTxt(MetaString::ADVOB_TXT, 118);
|
|
|
- info[0].reward.removeObject = true;
|
|
|
- }
|
|
|
- else
|
|
|
- {
|
|
|
- info.resize(1);
|
|
|
- loadRandomArtifact(rand, info[0], 100, 0, 0, 0);
|
|
|
- info[0].reward.resources[Res::GOLD] = 1000;
|
|
|
- info[0].message.addTxt(MetaString::ADVOB_TXT, 117);
|
|
|
- info[0].message.addReplacement(MetaString::ART_NAMES, info[0].reward.artifacts.back());
|
|
|
- info[0].reward.removeObject = true;
|
|
|
- }
|
|
|
- }
|
|
|
- break;
|
|
|
- case Obj::SHIPWRECK_SURVIVOR:
|
|
|
- {
|
|
|
- info.resize(1);
|
|
|
- loadRandomArtifact(rand, info[0], 55, 20, 20, 5);
|
|
|
- info[0].message.addTxt(MetaString::ADVOB_TXT, 125);
|
|
|
- info[0].message.addReplacement(MetaString::ART_NAMES, info[0].reward.artifacts.back());
|
|
|
- info[0].reward.removeObject = true;
|
|
|
- }
|
|
|
- break;
|
|
|
- case Obj::TREASURE_CHEST:
|
|
|
- {
|
|
|
- int hlp = rand.nextInt(99);
|
|
|
- if(hlp >= 95)
|
|
|
- {
|
|
|
- info.resize(1);
|
|
|
- loadRandomArtifact(rand, info[0], 100, 0, 0, 0);
|
|
|
- info[0].message.addTxt(MetaString::ADVOB_TXT,145);
|
|
|
- info[0].message.addReplacement(MetaString::ART_NAMES, info[0].reward.artifacts.back());
|
|
|
- info[0].reward.removeObject = true;
|
|
|
- return;
|
|
|
- }
|
|
|
- else if (hlp >= 65)
|
|
|
- {
|
|
|
- onSelect.addTxt(MetaString::ADVOB_TXT,146);
|
|
|
- info.resize(2);
|
|
|
- info[0].reward.resources[Res::GOLD] = 2000;
|
|
|
- info[1].reward.gainedExp = 1500;
|
|
|
- info[0].reward.removeObject = true;
|
|
|
- info[1].reward.removeObject = true;
|
|
|
- }
|
|
|
- else if(hlp >= 33)
|
|
|
- {
|
|
|
- onSelect.addTxt(MetaString::ADVOB_TXT,146);
|
|
|
- info.resize(2);
|
|
|
- info[0].reward.resources[Res::GOLD] = 1500;
|
|
|
- info[1].reward.gainedExp = 1000;
|
|
|
- info[0].reward.removeObject = true;
|
|
|
- info[1].reward.removeObject = true;
|
|
|
- }
|
|
|
- else
|
|
|
- {
|
|
|
- onSelect.addTxt(MetaString::ADVOB_TXT,146);
|
|
|
- info.resize(2);
|
|
|
- info[0].reward.resources[Res::GOLD] = 1000;
|
|
|
- info[1].reward.gainedExp = 500;
|
|
|
- info[0].reward.removeObject = true;
|
|
|
- info[1].reward.removeObject = true;
|
|
|
- }
|
|
|
- }
|
|
|
- break;
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-///////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
-
|
|
|
-CGBonusingObject::CGBonusingObject()
|
|
|
-{
|
|
|
- visitMode = VISIT_BONUS;
|
|
|
- selectMode = SELECT_FIRST;
|
|
|
-}
|
|
|
-
|
|
|
-void CGBonusingObject::initObj(CRandomGenerator & rand)
|
|
|
-{
|
|
|
- auto configureBonusDuration = [&](CVisitInfo & visit, Bonus::BonusDuration duration, Bonus::BonusType type, si32 value, si32 descrID)
|
|
|
- {
|
|
|
- Bonus b(duration, type, Bonus::OBJECT, value, ID, descrID != 0 ? VLC->generaltexth->advobtxt[descrID] : "");
|
|
|
- visit.reward.bonuses.push_back(b);
|
|
|
- if (type == Bonus::MORALE)
|
|
|
- visit.reward.extraComponents.push_back(Component(Component::MORALE, 0, value, 0));
|
|
|
- if (type == Bonus::LUCK)
|
|
|
- visit.reward.extraComponents.push_back(Component(Component::LUCK, 0, value, 0));
|
|
|
- };
|
|
|
-
|
|
|
- auto configureBonus = [&](CVisitInfo & visit, Bonus::BonusType type, si32 value, si32 descrID)
|
|
|
- {
|
|
|
- configureBonusDuration(visit, Bonus::ONE_BATTLE, type, value, descrID);
|
|
|
- };
|
|
|
-
|
|
|
- auto configureMessage = [&](CVisitInfo & visit, int onGrantID, int onVisitedID)
|
|
|
- {
|
|
|
- visit.message.addTxt(MetaString::ADVOB_TXT, onGrantID);
|
|
|
- onVisited.addTxt(MetaString::ADVOB_TXT, onVisitedID);
|
|
|
- };
|
|
|
-
|
|
|
- info.resize(1);
|
|
|
-
|
|
|
- switch(ID)
|
|
|
- {
|
|
|
- case Obj::BUOY:
|
|
|
- blockVisit = true;
|
|
|
- configureMessage(info[0], 21, 22);
|
|
|
- configureBonus(info[0], Bonus::MORALE, +1, 94);
|
|
|
- break;
|
|
|
- case Obj::SWAN_POND:
|
|
|
- configureMessage(info[0], 29, 30);
|
|
|
- configureBonus(info[0], Bonus::LUCK, 2, 67);
|
|
|
- info[0].reward.movePercentage = 0;
|
|
|
- break;
|
|
|
- case Obj::FAERIE_RING:
|
|
|
- configureMessage(info[0], 49, 50);
|
|
|
- configureBonus(info[0], Bonus::LUCK, 1, 71);
|
|
|
- break;
|
|
|
- case Obj::FOUNTAIN_OF_FORTUNE:
|
|
|
- selectMode = SELECT_RANDOM;
|
|
|
- info.resize(5);
|
|
|
- for (int i=0; i<5; i++)
|
|
|
- {
|
|
|
- configureBonus(info[i], Bonus::LUCK, i-1, 69); //NOTE: description have %d that should be replaced with value
|
|
|
- info[i].message.addTxt(MetaString::ADVOB_TXT, 55);
|
|
|
- }
|
|
|
- onVisited.addTxt(MetaString::ADVOB_TXT, 56);
|
|
|
- break;
|
|
|
- case Obj::IDOL_OF_FORTUNE:
|
|
|
-
|
|
|
- info.resize(7);
|
|
|
- for (int i=0; i<6; i++)
|
|
|
- {
|
|
|
- info[i].limiter.dayOfWeek = i+1;
|
|
|
- configureBonus(info[i], (i%2) ? Bonus::MORALE : Bonus::LUCK, 1, 68);
|
|
|
- info[i].message.addTxt(MetaString::ADVOB_TXT, 62);
|
|
|
- }
|
|
|
- info.back().limiter.dayOfWeek = 7;
|
|
|
- configureBonus(info.back(), Bonus::MORALE, 1, 68); // on last day of week
|
|
|
- configureBonus(info.back(), Bonus::LUCK, 1, 68);
|
|
|
- configureMessage(info.back(), 62, 63);
|
|
|
-
|
|
|
- break;
|
|
|
- case Obj::MERMAID:
|
|
|
- blockVisit = true;
|
|
|
- configureMessage(info[0], 83, 82);
|
|
|
- configureBonus(info[0], Bonus::LUCK, 1, 72);
|
|
|
- break;
|
|
|
- case Obj::RALLY_FLAG:
|
|
|
- configureMessage(info[0], 111, 110);
|
|
|
- configureBonus(info[0], Bonus::MORALE, 1, 102);
|
|
|
- configureBonus(info[0], Bonus::LUCK, 1, 102);
|
|
|
- info[0].reward.movePoints = 400;
|
|
|
- break;
|
|
|
- case Obj::OASIS:
|
|
|
- configureMessage(info[0], 95, 94);
|
|
|
- configureBonus(info[0], Bonus::MORALE, 1, 95);
|
|
|
- info[0].reward.movePoints = 800;
|
|
|
- break;
|
|
|
- case Obj::TEMPLE:
|
|
|
- info[0].limiter.dayOfWeek = 7;
|
|
|
- info.resize(2);
|
|
|
- configureBonus(info[0], Bonus::MORALE, 2, 96);
|
|
|
- configureBonus(info[1], Bonus::MORALE, 1, 97);
|
|
|
-
|
|
|
- info[0].message.addTxt(MetaString::ADVOB_TXT, 140);
|
|
|
- info[1].message.addTxt(MetaString::ADVOB_TXT, 140);
|
|
|
- onVisited.addTxt(MetaString::ADVOB_TXT, 141);
|
|
|
- break;
|
|
|
- case Obj::WATERING_HOLE:
|
|
|
- configureMessage(info[0], 166, 167);
|
|
|
- configureBonus(info[0], Bonus::MORALE, 1, 100);
|
|
|
- info[0].reward.movePoints = 400;
|
|
|
- break;
|
|
|
- case Obj::FOUNTAIN_OF_YOUTH:
|
|
|
- configureMessage(info[0], 57, 58);
|
|
|
- configureBonus(info[0], Bonus::MORALE, 1, 103);
|
|
|
- info[0].reward.movePoints = 400;
|
|
|
- break;
|
|
|
- case Obj::STABLES:
|
|
|
- configureMessage(info[0], 137, 136);
|
|
|
- configureBonusDuration(info[0], Bonus::ONE_WEEK, Bonus::LAND_MOVEMENT, 400, 0);
|
|
|
- info[0].reward.movePoints = 400;
|
|
|
- break;
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-CVisitInfo CGBonusingObject::getVisitInfo(int index, const CGHeroInstance *h) const
|
|
|
-{
|
|
|
- if(ID == Obj::STABLES)
|
|
|
- {
|
|
|
- assert(index == 0);
|
|
|
- for(auto& slot : h->Slots())
|
|
|
- {
|
|
|
- if(slot.second->type->idNumber == CreatureID::CAVALIER)
|
|
|
- {
|
|
|
- CVisitInfo vi(info[0]);
|
|
|
- vi.message.clear();
|
|
|
- vi.message.addTxt(MetaString::ADVOB_TXT, 138);
|
|
|
- vi.reward.extraComponents.push_back(Component(
|
|
|
- Component::CREATURE, CreatureID::CHAMPION, 0, 1));
|
|
|
- return vi;
|
|
|
- }
|
|
|
- }
|
|
|
- }
|
|
|
- return info[index];
|
|
|
-}
|
|
|
-
|
|
|
-void CGBonusingObject::onHeroVisit(const CGHeroInstance *h) const
|
|
|
-{
|
|
|
- CRewardableObject::onHeroVisit(h);
|
|
|
- if(ID == Obj::STABLES)
|
|
|
- {
|
|
|
- //regardless of whether this hero visited stables or not, cavaliers must be upgraded
|
|
|
- for(auto& slot : h->Slots())
|
|
|
- {
|
|
|
- if(slot.second->type->idNumber == CreatureID::CAVALIER)
|
|
|
- {
|
|
|
- cb->changeStackType(StackLocation(h, slot.first),
|
|
|
- VLC->creh->objects[CreatureID::CHAMPION]);
|
|
|
- }
|
|
|
- }
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-bool CGBonusingObject::wasVisited(const CGHeroInstance * h) const
|
|
|
-{
|
|
|
- if(ID == Obj::STABLES)
|
|
|
- {
|
|
|
- for(auto& slot : h->Slots())
|
|
|
- {
|
|
|
- if(slot.second->type->idNumber == CreatureID::CAVALIER)
|
|
|
- {
|
|
|
- // always display the reward message if the hero got cavaliers
|
|
|
- return false;
|
|
|
- }
|
|
|
- }
|
|
|
- }
|
|
|
- return CRewardableObject::wasVisited(h);
|
|
|
-}
|
|
|
-
|
|
|
-void CGBonusingObject::grantReward(ui32 rewardID, const CGHeroInstance * hero) const
|
|
|
-{
|
|
|
- if(ID == Obj::STABLES && CRewardableObject::wasVisited(hero))
|
|
|
- {
|
|
|
- // reward message has been displayed - do not give the actual bonus
|
|
|
- return;
|
|
|
- }
|
|
|
- CRewardableObject::grantReward(rewardID, hero);
|
|
|
-}
|
|
|
-
|
|
|
-///////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
-
|
|
|
-CGOnceVisitable::CGOnceVisitable()
|
|
|
-{
|
|
|
- visitMode = VISIT_ONCE;
|
|
|
- selectMode = SELECT_FIRST;
|
|
|
-}
|
|
|
-
|
|
|
-void CGOnceVisitable::initObj(CRandomGenerator & rand)
|
|
|
-{
|
|
|
- switch(ID)
|
|
|
- {
|
|
|
- case Obj::CORPSE:
|
|
|
- {
|
|
|
- onEmpty.addTxt(MetaString::ADVOB_TXT, 38);
|
|
|
- blockVisit = true;
|
|
|
- if(rand.nextInt(99) < 20)
|
|
|
- {
|
|
|
- info.resize(1);
|
|
|
- loadRandomArtifact(rand, info[0], 10, 10, 10, 0);
|
|
|
- info[0].message.addTxt(MetaString::ADVOB_TXT, 37);
|
|
|
- info[0].limiter.numOfGrants = 1;
|
|
|
- }
|
|
|
- }
|
|
|
- break;
|
|
|
- case Obj::LEAN_TO:
|
|
|
- {
|
|
|
- onEmpty.addTxt(MetaString::ADVOB_TXT, 65);
|
|
|
- info.resize(1);
|
|
|
- int type = rand.nextInt(5); //any basic resource without gold
|
|
|
- int value = rand.nextInt(1, 4);
|
|
|
- info[0].reward.resources[type] = value;
|
|
|
- info[0].message.addTxt(MetaString::ADVOB_TXT, 64);
|
|
|
- info[0].limiter.numOfGrants = 1;
|
|
|
- }
|
|
|
- break;
|
|
|
- case Obj::WARRIORS_TOMB:
|
|
|
- {
|
|
|
- onSelect.addTxt(MetaString::ADVOB_TXT, 161);
|
|
|
- onVisited.addTxt(MetaString::ADVOB_TXT, 163);
|
|
|
-
|
|
|
- info.resize(1);
|
|
|
- loadRandomArtifact(rand, info[0], 30, 50, 25, 5);
|
|
|
-
|
|
|
- Bonus bonus(Bonus::ONE_BATTLE, Bonus::MORALE, Bonus::OBJECT, -3, ID);
|
|
|
- info[0].reward.bonuses.push_back(bonus);
|
|
|
- info[0].limiter.numOfGrants = 1;
|
|
|
- info[0].message.addTxt(MetaString::ADVOB_TXT, 162);
|
|
|
- info[0].message.addReplacement(VLC->arth->objects[info[0].reward.artifacts.back()]->getNameTranslated());
|
|
|
- }
|
|
|
- break;
|
|
|
- case Obj::WAGON:
|
|
|
- {
|
|
|
- onVisited.addTxt(MetaString::ADVOB_TXT, 156);
|
|
|
-
|
|
|
- int hlp = rand.nextInt(99);
|
|
|
-
|
|
|
- if(hlp < 40) //minor or treasure art
|
|
|
- {
|
|
|
- info.resize(1);
|
|
|
- loadRandomArtifact(rand, info[0], 10, 10, 0, 0);
|
|
|
- info[0].limiter.numOfGrants = 1;
|
|
|
- info[0].message.addTxt(MetaString::ADVOB_TXT, 155);
|
|
|
- info[0].message.addReplacement(VLC->arth->objects[info[0].reward.artifacts.back()]->getNameTranslated());
|
|
|
- }
|
|
|
- else if(hlp < 90) //2 - 5 of non-gold resource
|
|
|
- {
|
|
|
- info.resize(1);
|
|
|
- int type = rand.nextInt(5);
|
|
|
- int value = rand.nextInt(2, 5);
|
|
|
- info[0].reward.resources[type] = value;
|
|
|
- info[0].limiter.numOfGrants = 1;
|
|
|
- info[0].message.addTxt(MetaString::ADVOB_TXT, 154);
|
|
|
- }
|
|
|
- // or nothing
|
|
|
- }
|
|
|
- break;
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-///////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
-
|
|
|
-CGVisitableOPH::CGVisitableOPH()
|
|
|
-{
|
|
|
- visitMode = VISIT_HERO;
|
|
|
- selectMode = SELECT_PLAYER;
|
|
|
-}
|
|
|
-
|
|
|
-void CGVisitableOPH::initObj(CRandomGenerator & rand)
|
|
|
-{
|
|
|
- switch(ID)
|
|
|
- {
|
|
|
- case Obj::ARENA:
|
|
|
- info.resize(2);
|
|
|
- info[0].reward.primary[PrimarySkill::ATTACK] = 2;
|
|
|
- info[1].reward.primary[PrimarySkill::DEFENSE] = 2;
|
|
|
- onSelect.addTxt(MetaString::ADVOB_TXT, 0);
|
|
|
- onVisited.addTxt(MetaString::ADVOB_TXT, 1);
|
|
|
- canRefuse = true;
|
|
|
- break;
|
|
|
- case Obj::MERCENARY_CAMP:
|
|
|
- info.resize(1);
|
|
|
- info[0].reward.primary[PrimarySkill::ATTACK] = 1;
|
|
|
- info[0].message.addTxt(MetaString::ADVOB_TXT, 80);
|
|
|
- onVisited.addTxt(MetaString::ADVOB_TXT, 81);
|
|
|
- break;
|
|
|
- case Obj::MARLETTO_TOWER:
|
|
|
- info.resize(1);
|
|
|
- info[0].reward.primary[PrimarySkill::DEFENSE] = 1;
|
|
|
- info[0].message.addTxt(MetaString::ADVOB_TXT, 39);
|
|
|
- onVisited.addTxt(MetaString::ADVOB_TXT, 40);
|
|
|
- break;
|
|
|
- case Obj::STAR_AXIS:
|
|
|
- info.resize(1);
|
|
|
- info[0].reward.primary[PrimarySkill::SPELL_POWER] = 1;
|
|
|
- info[0].message.addTxt(MetaString::ADVOB_TXT, 100);
|
|
|
- onVisited.addTxt(MetaString::ADVOB_TXT, 101);
|
|
|
- break;
|
|
|
- case Obj::GARDEN_OF_REVELATION:
|
|
|
- info.resize(1);
|
|
|
- info[0].reward.primary[PrimarySkill::KNOWLEDGE] = 1;
|
|
|
- info[0].message.addTxt(MetaString::ADVOB_TXT, 59);
|
|
|
- onVisited.addTxt(MetaString::ADVOB_TXT, 60);
|
|
|
- break;
|
|
|
- case Obj::LEARNING_STONE:
|
|
|
- info.resize(1);
|
|
|
- info[0].reward.gainedExp = 1000;
|
|
|
- info[0].message.addTxt(MetaString::ADVOB_TXT, 143);
|
|
|
- onVisited.addTxt(MetaString::ADVOB_TXT, 144);
|
|
|
- break;
|
|
|
- case Obj::TREE_OF_KNOWLEDGE:
|
|
|
- info.resize(1);
|
|
|
- canRefuse = true;
|
|
|
- info[0].reward.gainedLevels = 1;
|
|
|
- onVisited.addTxt(MetaString::ADVOB_TXT, 147);
|
|
|
- info.resize(1);
|
|
|
- switch (rand.nextInt(2))
|
|
|
- {
|
|
|
- case 0: // free
|
|
|
- onSelect.addTxt(MetaString::ADVOB_TXT, 148);
|
|
|
- break;
|
|
|
- case 1:
|
|
|
- info[0].limiter.resources[Res::GOLD] = 2000;
|
|
|
- info[0].reward.resources[Res::GOLD] = -2000;
|
|
|
- onSelect.addTxt(MetaString::ADVOB_TXT, 149);
|
|
|
- onEmpty.addTxt(MetaString::ADVOB_TXT, 150);
|
|
|
- break;
|
|
|
- case 2:
|
|
|
- info[0].limiter.resources[Res::GEMS] = 10;
|
|
|
- info[0].reward.resources[Res::GEMS] = -10;
|
|
|
- onSelect.addTxt(MetaString::ADVOB_TXT, 151);
|
|
|
- onEmpty.addTxt(MetaString::ADVOB_TXT, 152);
|
|
|
- break;
|
|
|
- }
|
|
|
- break;
|
|
|
- case Obj::LIBRARY_OF_ENLIGHTENMENT:
|
|
|
- {
|
|
|
- selectMode = SELECT_FIRST;
|
|
|
- onVisited.addTxt(MetaString::ADVOB_TXT, 67);
|
|
|
- onEmpty.addTxt(MetaString::ADVOB_TXT, 68);
|
|
|
-
|
|
|
- CVisitInfo visit;
|
|
|
- visit.reward.primary[PrimarySkill::ATTACK] = 2;
|
|
|
- visit.reward.primary[PrimarySkill::DEFENSE] = 2;
|
|
|
- visit.reward.primary[PrimarySkill::KNOWLEDGE] = 2;
|
|
|
- visit.reward.primary[PrimarySkill::SPELL_POWER] = 2;
|
|
|
- visit.message.addTxt(MetaString::ADVOB_TXT, 66);
|
|
|
-
|
|
|
- static_assert(SecSkillLevel::LEVELS_SIZE == 4, "Behavior of Library of Enlignment may not be correct");
|
|
|
- for (int i=0; i<SecSkillLevel::LEVELS_SIZE; i++)
|
|
|
- {
|
|
|
- visit.limiter.minLevel = 10 - i * 2;
|
|
|
- visit.limiter.secondary[SecondarySkill::DIPLOMACY] = i;
|
|
|
- info.push_back(visit);
|
|
|
- }
|
|
|
- break;
|
|
|
- }
|
|
|
- case Obj::SCHOOL_OF_MAGIC:
|
|
|
- info.resize(2);
|
|
|
- info[0].reward.primary[PrimarySkill::SPELL_POWER] = 1;
|
|
|
- info[1].reward.primary[PrimarySkill::KNOWLEDGE] = 1;
|
|
|
- info[0].limiter.resources[Res::GOLD] = 1000;
|
|
|
- info[0].reward.resources[Res::GOLD] = -1000;
|
|
|
- info[1].limiter.resources[Res::GOLD] = 1000;
|
|
|
- info[1].reward.resources[Res::GOLD] = -1000;
|
|
|
- onSelect.addTxt(MetaString::ADVOB_TXT, 71);
|
|
|
- onVisited.addTxt(MetaString::ADVOB_TXT, 72);
|
|
|
- onEmpty.addTxt(MetaString::ADVOB_TXT, 73);
|
|
|
- canRefuse = true;
|
|
|
- break;
|
|
|
- case Obj::SCHOOL_OF_WAR:
|
|
|
- info.resize(2);
|
|
|
- info[0].reward.primary[PrimarySkill::ATTACK] = 1;
|
|
|
- info[1].reward.primary[PrimarySkill::DEFENSE] = 1;
|
|
|
- info[0].limiter.resources[Res::GOLD] = 1000;
|
|
|
- info[0].reward.resources[Res::GOLD] = -1000;
|
|
|
- info[1].limiter.resources[Res::GOLD] = 1000;
|
|
|
- info[1].reward.resources[Res::GOLD] = -1000;
|
|
|
- onSelect.addTxt(MetaString::ADVOB_TXT, 158);
|
|
|
- onVisited.addTxt(MetaString::ADVOB_TXT, 159);
|
|
|
- onEmpty.addTxt(MetaString::ADVOB_TXT, 160);
|
|
|
- canRefuse = true;
|
|
|
- break;
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-///////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
-
|
|
|
-CGVisitableOPW::CGVisitableOPW()
|
|
|
-{
|
|
|
- visitMode = VISIT_ONCE;
|
|
|
- resetDuration = 7;
|
|
|
-}
|
|
|
-
|
|
|
-void CGVisitableOPW::triggerRewardReset() const
|
|
|
-{
|
|
|
- CRewardableObject::triggerRewardReset();
|
|
|
-
|
|
|
- ChangeObjectVisitors cov(ChangeObjectVisitors::VISITOR_CLEAR, id);
|
|
|
- cb->sendAndApply(&cov);
|
|
|
-}
|
|
|
-
|
|
|
-void CGVisitableOPW::initObj(CRandomGenerator & rand)
|
|
|
-{
|
|
|
- setRandomReward(rand);
|
|
|
-
|
|
|
- switch (ID)
|
|
|
- {
|
|
|
- case Obj::MYSTICAL_GARDEN:
|
|
|
- onEmpty.addTxt(MetaString::ADVOB_TXT, 93);
|
|
|
- info[0].message.addTxt(MetaString::ADVOB_TXT, 92);
|
|
|
- break;
|
|
|
- case Obj::WINDMILL:
|
|
|
- onEmpty.addTxt(MetaString::ADVOB_TXT, 169);
|
|
|
- info[0].message.addTxt(MetaString::ADVOB_TXT, 170);
|
|
|
- break;
|
|
|
- case Obj::WATER_WHEEL:
|
|
|
- onEmpty.addTxt(MetaString::ADVOB_TXT, 165);
|
|
|
- info[0].message.addTxt(MetaString::ADVOB_TXT, 164);
|
|
|
- break;
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-void CGVisitableOPW::setPropertyDer(ui8 what, ui32 val)
|
|
|
-{
|
|
|
- if(what == ObjProperty::REWARD_RESET)
|
|
|
- {
|
|
|
- setRandomReward(cb->gameState()->getRandomGenerator());
|
|
|
-
|
|
|
- if (ID == Obj::WATER_WHEEL)
|
|
|
- {
|
|
|
- auto& reward = info[0].reward.resources[Res::GOLD];
|
|
|
- if(cb->getDate() > 7)
|
|
|
- {
|
|
|
- reward = 1000;
|
|
|
- }
|
|
|
- else
|
|
|
- {
|
|
|
- reward = 500;
|
|
|
- }
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- CRewardableObject::setPropertyDer(what, val);
|
|
|
-}
|
|
|
-
|
|
|
-void CGVisitableOPW::setRandomReward(CRandomGenerator &rand)
|
|
|
-{
|
|
|
- switch (ID)
|
|
|
- {
|
|
|
- case Obj::MYSTICAL_GARDEN:
|
|
|
- info.resize(1);
|
|
|
- info[0].limiter.numOfGrants = 1;
|
|
|
- info[0].reward.resources.amin(0);
|
|
|
- if (rand.nextInt(1) == 0)
|
|
|
- {
|
|
|
- info[0].reward.resources[Res::GEMS] = 5;
|
|
|
- }
|
|
|
- else
|
|
|
- {
|
|
|
- info[0].reward.resources[Res::GOLD] = 500;
|
|
|
- }
|
|
|
- break;
|
|
|
- case Obj::WINDMILL:
|
|
|
- info.resize(1);
|
|
|
- info[0].reward.resources.amin(0);
|
|
|
- // 3-6 of any resource but wood and gold
|
|
|
- info[0].reward.resources[rand.nextInt(Res::MERCURY, Res::GEMS)] = rand.nextInt(3, 6);
|
|
|
- info[0].limiter.numOfGrants = 1;
|
|
|
- break;
|
|
|
- case Obj::WATER_WHEEL:
|
|
|
- info.resize(1);
|
|
|
- info[0].reward.resources.amin(0);
|
|
|
- info[0].reward.resources[Res::GOLD] = 500;
|
|
|
- info[0].limiter.numOfGrants = 1;
|
|
|
- break;
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-///////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
-
|
|
|
-void CGMagicSpring::initObj(CRandomGenerator & rand)
|
|
|
-{
|
|
|
- CVisitInfo visit; // TODO: "player above max mana" limiter. Use logical expressions for limiters?
|
|
|
- visit.reward.manaPercentage = 200;
|
|
|
- visit.message.addTxt(MetaString::ADVOB_TXT, 74);
|
|
|
- info.push_back(visit); // two rewards, one for each entrance
|
|
|
- info.push_back(visit);
|
|
|
- onEmpty.addTxt(MetaString::ADVOB_TXT, 75);
|
|
|
-}
|
|
|
-
|
|
|
-std::vector<int3> CGMagicSpring::getVisitableOffsets() const
|
|
|
-{
|
|
|
- std::vector <int3> visitableTiles;
|
|
|
-
|
|
|
- for(int y = 0; y < 6; y++)
|
|
|
- for (int x = 0; x < 8; x++) //starting from left
|
|
|
- if (appearance->isVisitableAt(x, y))
|
|
|
- visitableTiles.push_back (int3(x, y , 0));
|
|
|
-
|
|
|
- return visitableTiles;
|
|
|
-}
|
|
|
-
|
|
|
-int3 CGMagicSpring::getVisitableOffset() const
|
|
|
-{
|
|
|
- auto visitableTiles = getVisitableOffsets();
|
|
|
-
|
|
|
- if (visitableTiles.size() != info.size())
|
|
|
- {
|
|
|
- logGlobal->warn("Unexpected number of visitable tiles of Magic Spring at %s", pos.toString());
|
|
|
- return int3(-1,-1,-1);
|
|
|
- }
|
|
|
-
|
|
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- for (size_t i=0; i<visitableTiles.size(); i++)
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|
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- {
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- if (info[i].numOfGrants == 0)
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- return visitableTiles[i];
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|
|
- }
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- return visitableTiles[0]; // return *something*. This is valid visitable tile but already used
|
|
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-}
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-
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-std::vector<ui32> CGMagicSpring::getAvailableRewards(const CGHeroInstance * hero) const
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-{
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- auto tiles = getVisitableOffsets();
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- for (size_t i=0; i<tiles.size(); i++)
|
|
|
- {
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|
|
- if (pos - tiles[i] == hero->visitablePos() && info[i].numOfGrants == 0)
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|
|
- {
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- return std::vector<ui32>(1, (ui32)i);
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|
|
- }
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|
|
- }
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- // hero is either not on visitable tile (should not happen) or tile is already used
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- return std::vector<ui32>();
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|
|
-}
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|
|
-
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VCMI_LIB_NAMESPACE_END
|