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@@ -13,31 +13,17 @@
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#include "BattleProcessor.h"
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#include "../CGameHandler.h"
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-#include "../CVCMIServer.h"
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-#include "../processors/HeroPoolProcessor.h"
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-#include "../queries/QueriesProcessor.h"
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-#include "../queries/BattleQueries.h"
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-#include "../../lib/ArtifactUtils.h"
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#include "../../lib/CGeneralTextHandler.h"
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#include "../../lib/CStack.h"
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-#include "../../lib/CondSh.h"
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#include "../../lib/GameSettings.h"
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-#include "../../lib/ScopeGuard.h"
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-#include "../../lib/TerrainHandler.h"
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-#include "../../lib/UnlockGuard.h"
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#include "../../lib/battle/BattleInfo.h"
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-#include "../../lib/battle/CUnitState.h"
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+#include "../../lib/battle/BattleAction.h"
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#include "../../lib/gameState/CGameState.h"
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-#include "../../lib/mapObjects/CGTownInstance.h"
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-#include "../../lib/mapping/CMap.h"
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-#include "../../lib/modding/IdentifierStorage.h"
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-#include "../../lib/serializer/Cast.h"
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+#include "../../lib/NetPacks.h"
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#include "../../lib/spells/AbilityCaster.h"
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-#include "../../lib/spells/BonusCaster.h"
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#include "../../lib/spells/CSpellHandler.h"
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#include "../../lib/spells/ISpellMechanics.h"
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-#include "../../lib/spells/ObstacleCasterProxy.h"
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#include "../../lib/spells/Problem.h"
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BattleActionProcessor::BattleActionProcessor(BattleProcessor * owner)
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