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@@ -21,13 +21,34 @@
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#include "../lib/mapObjects/MiscObjects.h"
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#include "../lib/GameConstants.h"
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+namespace
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+{
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const int tileSize = 32;
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-static bool objectBlitOrderSorter(const ObjectRect & a, const ObjectRect & b)
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+bool objectBlitOrderSorter(const ObjectRect & a, const ObjectRect & b)
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{
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return MapHandler::compareObjectBlitOrder(a.obj, b.obj);
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}
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+QImage flippedImage(const std::shared_ptr<QImage> & image, ui8 rotationFlags)
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+{
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+ const ui8 rotation = rotationFlags % 4;
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+ const bool hflip = rotation & 0b01;
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+ const bool vflip = rotation & 0b10;
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+
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+#if QT_VERSION >= QT_VERSION_CHECK(6, 9, 0)
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+ Qt::Orientations orientations;
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+ if(hflip)
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+ orientations |= Qt::Horizontal;
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+ if(vflip)
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+ orientations |= Qt::Vertical;
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+ return image->flipped(orientations);
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+#else
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+ return image->mirrored(hflip, vflip);
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+#endif
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+}
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+}
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+
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int MapHandler::index(int x, int y, int z) const
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{
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return z * (map->width * map->height) + y * map->width + x;
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@@ -61,12 +82,12 @@ void MapHandler::initTerrainGraphics()
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animation[type.first]->preload();
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const size_t views = animation[type.first]->size(0);
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cache[type.first].resize(views);
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-
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+
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for(int j = 0; j < views; j++)
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cache[type.first][j] = animation[type.first]->getImage(j);
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}
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};
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-
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+
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std::map<std::string, std::string> terrainFiles;
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std::map<std::string, std::string> roadFiles;
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std::map<std::string, std::string> riverFiles;
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@@ -82,7 +103,7 @@ void MapHandler::initTerrainGraphics()
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{
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roadFiles[road->getJsonKey()] = road->tilesFilename.getName();
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}
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-
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+
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loadFlipped(terrainAnimations, terrainImages, terrainFiles);
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loadFlipped(riverAnimations, riverImages, riverFiles);
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loadFlipped(roadAnimations, roadImages, roadFiles);
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@@ -90,69 +111,58 @@ void MapHandler::initTerrainGraphics()
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void MapHandler::drawTerrainTile(QPainter & painter, int x, int y, int z)
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{
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- auto & tinfo = map->getTile(int3(x, y, z));
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- ui8 rotation = tinfo.extTileFlags % 4;
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-
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+ const auto & tinfo = map->getTile(int3(x, y, z));
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+
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auto terrainName = tinfo.getTerrain()->getJsonKey();
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-
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if(terrainImages.at(terrainName).size() <= tinfo.terView)
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return;
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-
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- bool hflip = (rotation == 1 || rotation == 3);
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- bool vflip = (rotation == 2 || rotation == 3);
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- painter.drawImage(x * tileSize, y * tileSize, terrainImages.at(terrainName)[tinfo.terView]->mirrored(hflip, vflip));
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+
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+ painter.drawImage(x * tileSize, y * tileSize, flippedImage(terrainImages.at(terrainName)[tinfo.terView], tinfo.extTileFlags));
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}
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void MapHandler::drawRoad(QPainter & painter, int x, int y, int z)
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{
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- auto & tinfo = map->getTile(int3(x, y, z));
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+ const auto & tinfo = map->getTile(int3(x, y, z));
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auto * tinfoUpper = map->isInTheMap(int3(x, y - 1, z)) ? &map->getTile(int3(x, y - 1, z)) : nullptr;
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-
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+
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if(tinfoUpper && tinfoUpper->roadType)
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{
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auto roadName = tinfoUpper->getRoad()->getJsonKey();
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- QRect source(0, tileSize / 2, tileSize, tileSize / 2);
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- ui8 rotation = (tinfoUpper->extTileFlags >> 4) % 4;
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- bool hflip = (rotation == 1 || rotation == 3);
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- bool vflip = (rotation == 2 || rotation == 3);
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if(roadImages.at(roadName).size() > tinfoUpper->roadDir)
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{
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- painter.drawImage(QPoint(x * tileSize, y * tileSize), roadImages.at(roadName)[tinfoUpper->roadDir]->mirrored(hflip, vflip), source);
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+ const QRect source{0, tileSize / 2, tileSize, tileSize / 2};
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+ const ui8 rotationFlags = tinfoUpper->extTileFlags >> 4;
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+ painter.drawImage(QPoint(x * tileSize, y * tileSize), flippedImage(roadImages.at(roadName)[tinfoUpper->roadDir], rotationFlags), source);
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}
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}
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-
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+
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if(tinfo.roadType) //print road from this tile
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{
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auto roadName = tinfo.getRoad()->getJsonKey();
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- QRect source(0, 0, tileSize, tileSize / 2);
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- ui8 rotation = (tinfo.extTileFlags >> 4) % 4;
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- bool hflip = (rotation == 1 || rotation == 3);
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- bool vflip = (rotation == 2 || rotation == 3);
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if(roadImages.at(roadName).size() > tinfo.roadDir)
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{
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- painter.drawImage(QPoint(x * tileSize, y * tileSize + tileSize / 2), roadImages.at(roadName)[tinfo.roadDir]->mirrored(hflip, vflip), source);
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+ const QRect source{0, 0, tileSize, tileSize / 2};
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+ const ui8 rotationFlags = tinfo.extTileFlags >> 4;
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+ painter.drawImage(QPoint(x * tileSize, y * tileSize + tileSize / 2), flippedImage(roadImages.at(roadName)[tinfo.roadDir], rotationFlags), source);
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}
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}
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}
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void MapHandler::drawRiver(QPainter & painter, int x, int y, int z)
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{
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- auto & tinfo = map->getTile(int3(x, y, z));
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+ const auto & tinfo = map->getTile(int3(x, y, z));
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if(!tinfo.hasRiver())
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return;
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-
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+
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//TODO: use ui8 instead of string key
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auto riverName = tinfo.getRiver()->getJsonKey();
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if(riverImages.at(riverName).size() <= tinfo.riverDir)
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return;
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- ui8 rotation = (tinfo.extTileFlags >> 2) % 4;
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- bool hflip = (rotation == 1 || rotation == 3);
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- bool vflip = (rotation == 2 || rotation == 3);
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-
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- painter.drawImage(x * tileSize, y * tileSize, riverImages.at(riverName)[tinfo.riverDir]->mirrored(hflip, vflip));
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+ const ui8 rotationFlags = tinfo.extTileFlags >> 2;
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+ painter.drawImage(x * tileSize, y * tileSize, flippedImage(riverImages.at(riverName)[tinfo.riverDir], rotationFlags));
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}
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void setPlayerColor(QImage * sur, PlayerColor player)
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@@ -179,24 +189,24 @@ std::shared_ptr<QImage> MapHandler::getObjectImage(const CGObjectInstance * obj)
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{
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return nullptr;
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}
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-
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+
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std::shared_ptr<Animation> animation = graphics->getAnimation(obj);
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-
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+
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//no animation at all
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if(!animation)
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return nullptr;
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-
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+
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//empty animation
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if(animation->size(0) == 0)
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return nullptr;
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-
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+
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auto image = animation->getImage(0, obj->ID == Obj::HERO ? 2 : 0);
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if(!image)
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{
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//workaround for prisons
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image = animation->getImage(0, 0);
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}
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-
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+
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return image;
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}
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@@ -215,7 +225,7 @@ std::set<int3> MapHandler::removeObject(const CGObjectInstance *object)
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}
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}
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}
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-
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+
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tilesCache.erase(object);
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return result;
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}
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@@ -225,7 +235,7 @@ std::set<int3> MapHandler::addObject(const CGObjectInstance * object)
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auto image = getObjectImage(object);
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if(!image)
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return std::set<int3>{};
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-
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+
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for(int fx = 0; fx < object->getWidth(); ++fx)
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{
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for(int fy = 0; fy < object->getHeight(); ++fy)
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@@ -235,7 +245,7 @@ std::set<int3> MapHandler::addObject(const CGObjectInstance * object)
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image->height() - fy * tileSize - tileSize,
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tileSize,
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tileSize);
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-
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+
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if( map->isInTheMap(currTile) && // within map
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cr.x() + cr.width() > 0 && // image has data on this tile
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cr.y() + cr.height() > 0)
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@@ -245,7 +255,7 @@ std::set<int3> MapHandler::addObject(const CGObjectInstance * object)
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}
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}
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}
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-
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+
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return tilesCache[object];
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}
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@@ -255,15 +265,15 @@ void MapHandler::initObjectRects()
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tilesCache.clear();
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if(!map)
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return;
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-
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+
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tileObjects.resize(map->width * map->height * map->mapLevels);
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-
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+
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//initializing objects / rects
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for(const auto & elem : map->objects)
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{
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addObject(elem.get());
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}
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-
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+
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for(auto & tt : tileObjects)
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stable_sort(tt.begin(), tt.end(), objectBlitOrderSorter);
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}
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@@ -276,15 +286,15 @@ bool MapHandler::compareObjectBlitOrder(const CGObjectInstance * a, const CGObje
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return false;
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if (a->appearance->printPriority != b->appearance->printPriority)
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return a->appearance->printPriority > b->appearance->printPriority;
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-
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+
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if(a->pos.y != b->pos.y)
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return a->pos.y < b->pos.y;
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-
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+
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if(b->ID == Obj::HERO && a->ID != Obj::HERO)
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return true;
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if(b->ID != Obj::HERO && a->ID == Obj::HERO)
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return false;
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-
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+
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if(!a->isVisitable() && b->isVisitable())
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return true;
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if(!b->isVisitable() && a->isVisitable())
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@@ -295,8 +305,8 @@ bool MapHandler::compareObjectBlitOrder(const CGObjectInstance * a, const CGObje
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}
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ObjectRect::ObjectRect(const CGObjectInstance * obj_, QRect rect_)
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-: obj(obj_),
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-rect(rect_)
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+ : obj(obj_)
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+ , rect(rect_)
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{
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}
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@@ -308,7 +318,7 @@ std::shared_ptr<QImage> MapHandler::findFlagBitmap(const CGHeroInstance * hero,
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{
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if(!hero || hero->inBoat())
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return std::shared_ptr<QImage>();
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-
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+
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return findFlagBitmapInternal(graphics->heroFlagAnimations.at(color.getNum()), anim, group, hero->moveDir, true);
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}
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@@ -317,7 +327,7 @@ std::shared_ptr<QImage> MapHandler::findFlagBitmapInternal(std::shared_ptr<Anima
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size_t groupSize = animation->size(group);
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if(groupSize == 0)
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return nullptr;
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-
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+
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if(moving)
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return animation->getImage(anim % groupSize, group);
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else
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@@ -334,15 +344,15 @@ MapHandler::BitmapHolder MapHandler::findObjectBitmap(const CGObjectInstance * o
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size_t groupSize = animation->size(group);
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if(groupSize == 0)
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return MapHandler::BitmapHolder();
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-
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+
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animation->playerColored(obj->tempOwner);
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auto bitmap = animation->getImage(anim % groupSize, group);
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-
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+
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if(!bitmap)
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return MapHandler::BitmapHolder();
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setPlayerColor(bitmap.get(), obj->tempOwner);
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-
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+
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return MapHandler::BitmapHolder(bitmap);
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}
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@@ -375,7 +385,7 @@ void MapHandler::drawObjects(QPainter & painter, int x, int y, int z, const std:
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auto objData = findObjectBitmap(obj, animationFrame, obj->ID == Obj::HERO ? 2 : 0);
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if(obj->ID == Obj::HERO && obj->tempOwner.isValidPlayer())
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objData.flagBitmap = findFlagBitmap(dynamic_cast<const CGHeroInstance*>(obj), 0, obj->tempOwner, 4);
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-
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+
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if(objData.objBitmap)
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{
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auto pos = obj->anchorPos();
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@@ -411,11 +421,11 @@ void MapHandler::drawObjectAt(QPainter & painter, const CGObjectInstance * obj,
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auto objData = findObjectBitmap(obj, animationFrame, obj->ID == Obj::HERO ? 2 : 0);
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if(obj->ID == Obj::HERO && obj->tempOwner.isValidPlayer())
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objData.flagBitmap = findFlagBitmap(dynamic_cast<const CGHeroInstance*>(obj), 0, obj->tempOwner, 4);
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-
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+
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if (objData.objBitmap)
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{
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painter.drawImage(QPoint((x + 1) * tileSize - objData.objBitmap->width(), (y + 1) * tileSize - objData.objBitmap->height()), *objData.objBitmap);
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-
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+
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if (objData.flagBitmap)
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painter.drawImage(QPoint((x + 1) * tileSize - objData.objBitmap->width(), (y + 1) * tileSize - objData.objBitmap->height()), *objData.flagBitmap);
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}
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@@ -428,7 +438,7 @@ QRgb MapHandler::getTileColor(int x, int y, int z)
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{
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if(!object.obj->getBlockedPos().count(int3(x, y, z)))
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continue;
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-
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+
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PlayerColor player = object.obj->getOwner();
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if(player == PlayerColor::NEUTRAL)
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return graphics->neutralColor;
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@@ -436,15 +446,15 @@ QRgb MapHandler::getTileColor(int x, int y, int z)
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if (player.isValidPlayer())
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return graphics->playerColors[player.getNum()];
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}
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-
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+
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// else - use terrain color (blocked version or normal)
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-
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+
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auto & tile = map->getTile(int3(x, y, z));
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-
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+
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auto color = tile.getTerrain()->minimapUnblocked;
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if (tile.blocked() && (!tile.visitable()))
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color = tile.getTerrain()->minimapBlocked;
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-
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+
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return qRgb(color.r, color.g, color.b);
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}
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@@ -459,10 +469,10 @@ std::set<int3> MapHandler::invalidate(const CGObjectInstance * obj)
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auto t1 = removeObject(obj);
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auto t2 = addObject(obj);
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t1.insert(t2.begin(), t2.end());
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-
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+
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for(auto & tt : t2)
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stable_sort(tileObjects[index(tt)].begin(), tileObjects[index(tt)].end(), objectBlitOrderSorter);
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-
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+
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return t1;
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}
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