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@@ -1323,15 +1323,14 @@ void VCAI::wander(HeroPtr h)
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validateVisitableObjs();
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std::vector <ObjectIdRef> dests, tmp;
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- range::copy(reservedHeroesMap[h], std::back_inserter(tmp)); //visit our reserved objects first
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+ range::copy(reservedHeroesMap[h], std::back_inserter(tmp)); //also visit our reserved objects - but they are not prioritized to avoid running back and forth
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for (auto obj : tmp)
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{
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if (isAccessibleForHero (obj->visitablePos(), h)) //even nearby objects could be blocked by other heroes :(
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dests.push_back(obj); //can't use lambda for member function :(
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}
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- if (!dests.size())
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- range::copy(getPossibleDestinations(h), std::back_inserter(dests));
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+ range::copy(getPossibleDestinations(h), std::back_inserter(dests));
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if(!dests.size())
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{
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