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Add check for victory condition on assembling artifact

Ivan Savenko 2 months ago
parent
commit
2ad75bbde7
1 changed files with 2 additions and 0 deletions
  1. 2 0
      server/CGameHandler.cpp

+ 2 - 0
server/CGameHandler.cpp

@@ -2947,6 +2947,8 @@ bool CGameHandler::assembleArtifacts(ObjectInstanceID heroID, ArtifactPosition a
 		sendAndApply(da);
 	}
 
+	checkVictoryLossConditionsForPlayer(hero->getOwner());
+
 	return true;
 }