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@@ -91,7 +91,7 @@ Affected units will view any terrain as native. This means army containing these
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Changes selected primary skill for affected heroes and units
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- subtype: primary skill
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-- additional info: 1 - only for melee attacks, 2 - only for ranged attacks
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+- addInfo: 1 - only for melee attacks, 2 - only for ranged attacks
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### SIGHT_RADIUS
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@@ -761,7 +761,7 @@ If affected unit is targeted by a spell it will reflect spell to a random enemy
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Affected unit will deal additional damage after attack
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- val - additional damage to deal, multiplied by unit stack size
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-- additional info: chance to trigger, percentage
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+- addInfo: chance to trigger, percentage
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### DEATH_STARE
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@@ -796,7 +796,7 @@ Affected units can cast a spell as targeted action (Archangel, Faerie Dragon). U
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- subtype: spell identifier
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- value: spell mastery level
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-- additional info: weighted chance to select this spell. Can be omitted for always available spells
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+- addInfo: weighted chance to select this spell. Can be omitted for always available spells
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### ENCHANTER
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@@ -822,7 +822,7 @@ Determines how many times per combat affected creature can cast its targeted spe
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- subtype - spell id, eg. spell.iceBolt
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- value - chance (percent)
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-- additional info - \[X, Y, Z\]
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+- addInfo - \[X, Y, Z\]
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- X - spell mastery level (1 - Basic, 3 - Expert)
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- Y = 0 - all attacks, 1 - shot only, 2 - melee only
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- Z (optional) - layer for multiple SPELL_AFTER_ATTACK bonuses and multi-turn casting. Empty or value less than 0 = not participating in layering.
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@@ -832,7 +832,7 @@ Determines how many times per combat affected creature can cast its targeted spe
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- subtype - spell id
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- value - chance %
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-- additional info - \[X, Y, Z\]
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+- addInfo - \[X, Y, Z\]
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- X - spell mastery level (1 - Basic, 3 - Expert)
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- Y = 0 - all attacks, 1 - shot only, 2 - melee only
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- Z (optional) - layer for multiple SPELL_BEFORE_ATTACK bonuses and multi-turn casting. Empty or value less than 0 = not participating in layering.
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