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@@ -22,7 +22,7 @@ public:
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bool showed;
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SDL_Surface * bg;
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int selected;
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- CSemiDefHandler * Dtypes, * Dvic;
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+ CDefHandler * Dtypes, * Dvic;
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CDefHandler *Dsizes, * Dloss;
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std::vector<Mapa*> scenList;
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std::vector<SDL_Surface*> scenImgs;
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@@ -80,7 +80,7 @@ public:
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} state;
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struct menuItems {
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SDL_Surface * background, *bgAd;
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- CSemiDefHandler *newGame, *loadGame, *highScores,*credits, *quit;
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+ CDefHandler *newGame, *loadGame, *highScores,*credits, *quit;
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SDL_Rect lNewGame, lLoadGame, lHighScores, lCredits, lQuit;
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ttt fNewGame, fLoadGame, fHighScores, fCredits, fQuit;
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int highlighted;//0=none; 1=new game; 2=load game; 3=high score; 4=credits; 5=quit
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