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Fix generation of roads and rivers near map edge

Ivan Savenko 2 years ago
parent
commit
2dc48496ef
1 changed files with 1 additions and 1 deletions
  1. 1 1
      lib/mapping/CDrawRoadsOperation.cpp

+ 1 - 1
lib/mapping/CDrawRoadsOperation.cpp

@@ -293,7 +293,7 @@ CDrawLinesOperation::ValidationResult CDrawLinesOperation::validateTile(const Li
 
 			int3 currentPos(cx, cy, pos.z);
 
-			bool hasSomething = !map->isInTheMap(currentPos) || tileHasSomething(currentPos);
+			bool hasSomething = map->isInTheMap(currentPos) && tileHasSomething(currentPos);
 
 			if(ruleIsSomething(flipped.data[i]))
 			{