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- Updated MSVS project
- Updated changelog to 0.98c

DjWarmonger %!s(int64=10) %!d(string=hai) anos
pai
achega
2dfcead9ef
Modificáronse 2 ficheiros con 4 adicións e 2 borrados
  1. 1 1
      AI/FuzzyLite/FuzzyLite.vcxproj
  2. 3 1
      ChangeLog

+ 1 - 1
AI/FuzzyLite/FuzzyLite.vcxproj

@@ -251,7 +251,7 @@
   </PropertyGroup>
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|Win32'">
     <OutDir>..</OutDir>
-    <IncludePath>$(IncludePath)</IncludePath>
+    <IncludePath>$(SolutionDir)\AI\FuzzyLite\fuzzylite;$(IncludePath)</IncludePath>
     <LibraryPath>$(LibraryPath)</LibraryPath>
   </PropertyGroup>
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|x64'">

+ 3 - 1
ChangeLog

@@ -2,11 +2,13 @@
 
 GENERAL:
 * Rogues provide expert Vision spell effect
+* Random map templates now are a part of mod system
+* Dropped SDL1 support
 
 ADVETURE AI:
 * Fixed AI trying to go through underground rock
 * Fixed several cases causing AI wandering aimlessly
-* AI can again pick bets artifacts and exchange artifacts between heroes
+* AI can again pick best artifacts and exchange artifacts between heroes
 
 RANDOM MAP GENERATOR:
 * Added roads generation