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BattleAI: fix freeze fighting in dwelling

Andrii Danylchenko 2 年之前
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3025785839
共有 1 個文件被更改,包括 0 次插入3 次删除
  1. 0 3
      server/battles/BattleProcessor.cpp

+ 0 - 3
server/battles/BattleProcessor.cpp

@@ -100,9 +100,6 @@ void BattleProcessor::startBattlePrimary(const CArmedInstance *army1, const CArm
 	assert(gameHandler->gameState()->getBattle(army1->getOwner()) == nullptr);
 	assert(gameHandler->gameState()->getBattle(army2->getOwner()) == nullptr);
 
-	engageIntoBattle(army1->tempOwner);
-	engageIntoBattle(army2->tempOwner);
-
 	const CArmedInstance *armies[2];
 	armies[0] = army1;
 	armies[1] = army2;