@@ -2000,7 +2000,7 @@ void CRmgTemplateZone::addAllPossibleObjects (CMapGenerator* gen)
{
creaturesAmount = boost::math::round(creaturesAmount / 5) * 5;
}
- else if (creaturesAmount <= 120)
+ else
creaturesAmount = boost::math::round(creaturesAmount / 10) * 10;