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Fix 2405 quest timeout mechanics

Vadim Markovtsev 9 年之前
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30d64e3e3c
共有 1 個文件被更改,包括 62 次插入62 次删除
  1. 62 62
      lib/mapObjects/CQuest.cpp

+ 62 - 62
lib/mapObjects/CQuest.cpp

@@ -45,20 +45,20 @@ static std::string & visitedTxt(const bool visited)
 	return VLC->generaltexth->allTexts[id];
 	return VLC->generaltexth->allTexts[id];
 }
 }
 
 
-bool CQuest::checkQuest (const CGHeroInstance * h) const
+bool CQuest::checkQuest(const CGHeroInstance * h) const
 {
 {
 	switch (missionType)
 	switch (missionType)
 	{
 	{
 		case MISSION_NONE:
 		case MISSION_NONE:
 			return true;
 			return true;
 		case MISSION_LEVEL:
 		case MISSION_LEVEL:
-			if (m13489val <= h->level)
+			if(m13489val <= h->level)
 				return true;
 				return true;
 			return false;
 			return false;
 		case MISSION_PRIMARY_STAT:
 		case MISSION_PRIMARY_STAT:
-			for (int i = 0; i < GameConstants::PRIMARY_SKILLS; ++i)
+			for(int i = 0; i < GameConstants::PRIMARY_SKILLS; ++i)
 			{
 			{
-				if (h->getPrimSkillLevel(static_cast<PrimarySkill::PrimarySkill>(i)) < m2stats[i])
+				if(h->getPrimSkillLevel(static_cast<PrimarySkill::PrimarySkill>(i)) < m2stats[i])
 					return false;
 					return false;
 			}
 			}
 			return true;
 			return true;
@@ -68,9 +68,9 @@ bool CQuest::checkQuest (const CGHeroInstance * h) const
 				return true;
 				return true;
 			return false;
 			return false;
 		case MISSION_ART:
 		case MISSION_ART:
-			for (auto & elem : m5arts)
+			for(auto & elem : m5arts)
 			{
 			{
-				if (h->hasArt(elem, false, true))
+				if(h->hasArt(elem, false, true))
 					continue;
 					continue;
 				return false; //if the artifact was not found
 				return false; //if the artifact was not found
 			}
 			}
@@ -80,31 +80,31 @@ bool CQuest::checkQuest (const CGHeroInstance * h) const
 				std::vector<CStackBasicDescriptor>::const_iterator cre;
 				std::vector<CStackBasicDescriptor>::const_iterator cre;
 				TSlots::const_iterator it;
 				TSlots::const_iterator it;
 				ui32 count;
 				ui32 count;
-				for (cre = m6creatures.begin(); cre != m6creatures.end(); ++cre)
+				for(cre = m6creatures.begin(); cre != m6creatures.end(); ++cre)
 				{
 				{
-					for (count = 0, it = h->Slots().begin(); it !=  h->Slots().end(); ++it)
+					for(count = 0, it = h->Slots().begin(); it !=  h->Slots().end(); ++it)
 					{
 					{
-						if (it->second->type == cre->type)
+						if(it->second->type == cre->type)
 							count += it->second->count;
 							count += it->second->count;
 					}
 					}
-					if (count < cre->count) //not enough creatures of this kind
+					if(count < cre->count) //not enough creatures of this kind
 						return false;
 						return false;
 				}
 				}
 			}
 			}
 			return true;
 			return true;
 		case MISSION_RESOURCES:
 		case MISSION_RESOURCES:
-			for (Res::ERes i = Res::WOOD; i <= Res::GOLD; vstd::advance(i, +1)) //including Mithril ?
+			for(Res::ERes i = Res::WOOD; i <= Res::GOLD; vstd::advance(i, +1)) //including Mithril ?
 			{	//Quest has no direct access to callback
 			{	//Quest has no direct access to callback
-				if (h->cb->getResource (h->tempOwner, i) < m7resources[i])
+				if(h->cb->getResource (h->tempOwner, i) < m7resources[i])
 					return false;
 					return false;
 			}
 			}
 			return true;
 			return true;
 		case MISSION_HERO:
 		case MISSION_HERO:
-			if (m13489val == h->type->ID.getNum())
+			if(m13489val == h->type->ID.getNum())
 				return true;
 				return true;
 			return false;
 			return false;
 		case MISSION_PLAYER:
 		case MISSION_PLAYER:
-			if (m13489val == h->getOwner().getNum())
+			if(m13489val == h->getOwner().getNum())
 				return true;
 				return true;
 			return false;
 			return false;
 		default:
 		default:
@@ -112,17 +112,17 @@ bool CQuest::checkQuest (const CGHeroInstance * h) const
 	}
 	}
 }
 }
 
 
-void CQuest::getVisitText (MetaString &iwText, std::vector<Component> &components, bool isCustom, bool firstVisit, const CGHeroInstance * h) const
+void CQuest::getVisitText(MetaString &iwText, std::vector<Component> &components, bool isCustom, bool firstVisit, const CGHeroInstance * h) const
 {
 {
 	std::string text;
 	std::string text;
 	bool failRequirements = (h ? !checkQuest(h) : true);
 	bool failRequirements = (h ? !checkQuest(h) : true);
 
 
-	if (firstVisit)
+	if(firstVisit)
 	{
 	{
 		isCustom = isCustomFirst;
 		isCustom = isCustomFirst;
 		iwText << (text = firstVisitText);
 		iwText << (text = firstVisitText);
 	}
 	}
-	else if (failRequirements)
+	else if(failRequirements)
 	{
 	{
 		isCustom = isCustomNext;
 		isCustom = isCustomNext;
 		iwText << (text = nextVisitText);
 		iwText << (text = nextVisitText);
@@ -131,15 +131,15 @@ void CQuest::getVisitText (MetaString &iwText, std::vector<Component> &component
 	{
 	{
 		case MISSION_LEVEL:
 		case MISSION_LEVEL:
 			components.push_back(Component (Component::EXPERIENCE, 0, m13489val, 0));
 			components.push_back(Component (Component::EXPERIENCE, 0, m13489val, 0));
-			if (!isCustom)
+			if(!isCustom)
 				iwText.addReplacement(m13489val);
 				iwText.addReplacement(m13489val);
 			break;
 			break;
 		case MISSION_PRIMARY_STAT:
 		case MISSION_PRIMARY_STAT:
 		{
 		{
 			MetaString loot;
 			MetaString loot;
-			for (int i = 0; i < 4; ++i)
+			for(int i = 0; i < 4; ++i)
 			{
 			{
-				if (m2stats[i])
+				if(m2stats[i])
 				{
 				{
 					components.push_back(Component (Component::PRIM_SKILL, i, m2stats[i], 0));
 					components.push_back(Component (Component::PRIM_SKILL, i, m2stats[i], 0));
 					loot << "%d %s";
 					loot << "%d %s";
@@ -153,19 +153,19 @@ void CQuest::getVisitText (MetaString &iwText, std::vector<Component> &component
 			break;
 			break;
 		case MISSION_KILL_HERO:
 		case MISSION_KILL_HERO:
 			components.push_back(Component(Component::HERO_PORTRAIT, heroPortrait, 0, 0));
 			components.push_back(Component(Component::HERO_PORTRAIT, heroPortrait, 0, 0));
-			if (!isCustom)
+			if(!isCustom)
 				addReplacements(iwText, text);
 				addReplacements(iwText, text);
 			break;
 			break;
 		case MISSION_HERO:
 		case MISSION_HERO:
 			//FIXME: portrait may not match hero, if custom portrait was set in map editor
 			//FIXME: portrait may not match hero, if custom portrait was set in map editor
 			components.push_back(Component (Component::HERO_PORTRAIT, VLC->heroh->heroes[m13489val]->imageIndex, 0, 0));
 			components.push_back(Component (Component::HERO_PORTRAIT, VLC->heroh->heroes[m13489val]->imageIndex, 0, 0));
-			if (!isCustom)
+			if(!isCustom)
 				iwText.addReplacement(VLC->heroh->heroes[m13489val]->name);
 				iwText.addReplacement(VLC->heroh->heroes[m13489val]->name);
 			break;
 			break;
 		case MISSION_KILL_CREATURE:
 		case MISSION_KILL_CREATURE:
 			{
 			{
 				components.push_back(Component(stackToKill));
 				components.push_back(Component(stackToKill));
-				if (!isCustom)
+				if(!isCustom)
 				{
 				{
 					addReplacements(iwText, text);
 					addReplacements(iwText, text);
 				}
 				}
@@ -174,35 +174,35 @@ void CQuest::getVisitText (MetaString &iwText, std::vector<Component> &component
 		case MISSION_ART:
 		case MISSION_ART:
 		{
 		{
 			MetaString loot;
 			MetaString loot;
-			for (auto & elem : m5arts)
+			for(auto & elem : m5arts)
 			{
 			{
 				components.push_back(Component (Component::ARTIFACT, elem, 0, 0));
 				components.push_back(Component (Component::ARTIFACT, elem, 0, 0));
 				loot << "%s";
 				loot << "%s";
 				loot.addReplacement(MetaString::ART_NAMES, elem);
 				loot.addReplacement(MetaString::ART_NAMES, elem);
 			}
 			}
-			if (!isCustom)
+			if(!isCustom)
 				iwText.addReplacement(loot.buildList());
 				iwText.addReplacement(loot.buildList());
 		}
 		}
 			break;
 			break;
 		case MISSION_ARMY:
 		case MISSION_ARMY:
 		{
 		{
 			MetaString loot;
 			MetaString loot;
-			for (auto & elem : m6creatures)
+			for(auto & elem : m6creatures)
 			{
 			{
 				components.push_back(Component(elem));
 				components.push_back(Component(elem));
 				loot << "%s";
 				loot << "%s";
 				loot.addReplacement(elem);
 				loot.addReplacement(elem);
 			}
 			}
-			if (!isCustom)
+			if(!isCustom)
 				iwText.addReplacement(loot.buildList());
 				iwText.addReplacement(loot.buildList());
 		}
 		}
 			break;
 			break;
 		case MISSION_RESOURCES:
 		case MISSION_RESOURCES:
 		{
 		{
 			MetaString loot;
 			MetaString loot;
-			for (int i = 0; i < 7; ++i)
+			for(int i = 0; i < 7; ++i)
 			{
 			{
-				if (m7resources[i])
+				if(m7resources[i])
 				{
 				{
 					components.push_back(Component (Component::RESOURCE, i, m7resources[i], 0));
 					components.push_back(Component (Component::RESOURCE, i, m7resources[i], 0));
 					loot << "%d %s";
 					loot << "%d %s";
@@ -210,29 +210,29 @@ void CQuest::getVisitText (MetaString &iwText, std::vector<Component> &component
 					loot.addReplacement(MetaString::RES_NAMES, i);
 					loot.addReplacement(MetaString::RES_NAMES, i);
 				}
 				}
 			}
 			}
-			if (!isCustom)
+			if(!isCustom)
 				iwText.addReplacement(loot.buildList());
 				iwText.addReplacement(loot.buildList());
 		}
 		}
 			break;
 			break;
 		case MISSION_PLAYER:
 		case MISSION_PLAYER:
 			components.push_back(Component (Component::FLAG, m13489val, 0, 0));
 			components.push_back(Component (Component::FLAG, m13489val, 0, 0));
-			if (!isCustom)
+			if(!isCustom)
 				iwText.addReplacement(VLC->generaltexth->colors[m13489val]);
 				iwText.addReplacement(VLC->generaltexth->colors[m13489val]);
 			break;
 			break;
 	}
 	}
 }
 }
 
 
-void CQuest::getRolloverText (MetaString &ms, bool onHover) const
+void CQuest::getRolloverText(MetaString &ms, bool onHover) const
 {
 {
 	// Quests with MISSION_NONE type don't have a text for them
 	// Quests with MISSION_NONE type don't have a text for them
 	assert(missionType != MISSION_NONE);
 	assert(missionType != MISSION_NONE);
 
 
-	if (onHover)
+	if(onHover)
 		ms << "\n\n";
 		ms << "\n\n";
 
 
 	ms << VLC->generaltexth->quests[missionType-1][onHover ? 3 : 4][textOption];
 	ms << VLC->generaltexth->quests[missionType-1][onHover ? 3 : 4][textOption];
 
 
-	switch (missionType)
+	switch(missionType)
 	{
 	{
 		case MISSION_LEVEL:
 		case MISSION_LEVEL:
 			ms.addReplacement(boost::lexical_cast<std::string>(m13489val));
 			ms.addReplacement(boost::lexical_cast<std::string>(m13489val));
@@ -306,10 +306,10 @@ void CQuest::getRolloverText (MetaString &ms, bool onHover) const
 	}
 	}
 }
 }
 
 
-void CQuest::getCompletionText (MetaString &iwText, std::vector<Component> &components, bool isCustom, const CGHeroInstance * h) const
+void CQuest::getCompletionText(MetaString &iwText, std::vector<Component> &components, bool isCustom, const CGHeroInstance * h) const
 {
 {
 	iwText << completedText;
 	iwText << completedText;
-	switch (missionType)
+	switch(missionType)
 	{
 	{
 		case CQuest::MISSION_LEVEL:
 		case CQuest::MISSION_LEVEL:
 			if (!isCustomComplete)
 			if (!isCustomComplete)
@@ -398,14 +398,14 @@ CGSeerHut::CGSeerHut() : IQuestObject()
 
 
 void CGSeerHut::setObjToKill()
 void CGSeerHut::setObjToKill()
 {
 {
-	if (quest->missionType == CQuest::MISSION_KILL_CREATURE)
+	if(quest->missionType == CQuest::MISSION_KILL_CREATURE)
 	{
 	{
 		quest->stackToKill = getCreatureToKill(false)->getStack(SlotID(0)); //FIXME: stacks tend to disappear (desync?) on server :?
 		quest->stackToKill = getCreatureToKill(false)->getStack(SlotID(0)); //FIXME: stacks tend to disappear (desync?) on server :?
 		assert(quest->stackToKill.type);
 		assert(quest->stackToKill.type);
 		quest->stackToKill.count = 0; //no count in info window
 		quest->stackToKill.count = 0; //no count in info window
 		quest->stackDirection = checkDirection();
 		quest->stackDirection = checkDirection();
 	}
 	}
-	else if (quest->missionType == CQuest::MISSION_KILL_HERO)
+	else if(quest->missionType == CQuest::MISSION_KILL_HERO)
 	{
 	{
 		quest->heroName = getHeroToKill(false)->name;
 		quest->heroName = getHeroToKill(false)->name;
 		quest->heroPortrait = getHeroToKill(false)->portrait;
 		quest->heroPortrait = getHeroToKill(false)->portrait;
@@ -424,13 +424,13 @@ void CGSeerHut::initObj()
 	init();
 	init();
 
 
 	quest->progress = CQuest::NOT_ACTIVE;
 	quest->progress = CQuest::NOT_ACTIVE;
-	if (quest->missionType)
+	if(quest->missionType)
 	{
 	{
-		if (!quest->isCustomFirst)
+		if(!quest->isCustomFirst)
 			quest->firstVisitText = VLC->generaltexth->quests[quest->missionType-1][0][quest->textOption];
 			quest->firstVisitText = VLC->generaltexth->quests[quest->missionType-1][0][quest->textOption];
-		if (!quest->isCustomNext)
+		if(!quest->isCustomNext)
 			quest->nextVisitText = VLC->generaltexth->quests[quest->missionType-1][1][quest->textOption];
 			quest->nextVisitText = VLC->generaltexth->quests[quest->missionType-1][1][quest->textOption];
-		if (!quest->isCustomComplete)
+		if(!quest->isCustomComplete)
 			quest->completedText = VLC->generaltexth->quests[quest->missionType-1][2][quest->textOption];
 			quest->completedText = VLC->generaltexth->quests[quest->missionType-1][2][quest->textOption];
 	}
 	}
 	else
 	else
@@ -440,23 +440,23 @@ void CGSeerHut::initObj()
 	}
 	}
 }
 }
 
 
-void CGSeerHut::getRolloverText (MetaString &text, bool onHover) const
+void CGSeerHut::getRolloverText(MetaString &text, bool onHover) const
 {
 {
 	quest->getRolloverText (text, onHover);//TODO: simplify?
 	quest->getRolloverText (text, onHover);//TODO: simplify?
-	if (!onHover)
+	if(!onHover)
 		text.addReplacement(seerName);
 		text.addReplacement(seerName);
 }
 }
 
 
 std::string CGSeerHut::getHoverText(PlayerColor player) const
 std::string CGSeerHut::getHoverText(PlayerColor player) const
 {
 {
 	std::string hoverName = getObjectName();
 	std::string hoverName = getObjectName();
-	if (ID == Obj::SEER_HUT && quest->progress != CQuest::NOT_ACTIVE)
+	if(ID == Obj::SEER_HUT && quest->progress != CQuest::NOT_ACTIVE)
 	{
 	{
 		hoverName = VLC->generaltexth->allTexts[347];
 		hoverName = VLC->generaltexth->allTexts[347];
-		boost::algorithm::replace_first(hoverName,"%s", seerName);
+		boost::algorithm::replace_first(hoverName, "%s", seerName);
 	}
 	}
 
 
-	if (quest->progress & quest->missionType) //rollover when the quest is active
+	if(quest->progress & quest->missionType) //rollover when the quest is active
 	{
 	{
 		MetaString ms;
 		MetaString ms;
 		getRolloverText (ms, true);
 		getRolloverText (ms, true);
@@ -495,7 +495,7 @@ void IQuestObject::getVisitText (MetaString &text, std::vector<Component> &compo
 void CGSeerHut::getCompletionText(MetaString &text, std::vector<Component> &components, bool isCustom, const CGHeroInstance * h) const
 void CGSeerHut::getCompletionText(MetaString &text, std::vector<Component> &components, bool isCustom, const CGHeroInstance * h) const
 {
 {
 	quest->getCompletionText (text, components, isCustom, h);
 	quest->getCompletionText (text, components, isCustom, h);
-	switch (rewardType)
+	switch(rewardType)
 	{
 	{
 		case EXPERIENCE: components.push_back(Component (Component::EXPERIENCE, 0, h->calculateXp(rVal), 0));
 		case EXPERIENCE: components.push_back(Component (Component::EXPERIENCE, 0, h->calculateXp(rVal), 0));
 			break;
 			break;
@@ -522,7 +522,7 @@ void CGSeerHut::getCompletionText(MetaString &text, std::vector<Component> &comp
 
 
 void CGSeerHut::setPropertyDer (ui8 what, ui32 val)
 void CGSeerHut::setPropertyDer (ui8 what, ui32 val)
 {
 {
-	switch (what)
+	switch(what)
 	{
 	{
 		case 10:
 		case 10:
 			quest->progress = static_cast<CQuest::Eprogress>(val);
 			quest->progress = static_cast<CQuest::Eprogress>(val);
@@ -532,44 +532,44 @@ void CGSeerHut::setPropertyDer (ui8 what, ui32 val)
 
 
 void CGSeerHut::newTurn() const
 void CGSeerHut::newTurn() const
 {
 {
-	if (quest->lastDay >= 0 && quest->lastDay < cb->getDate()-1) //time is up
+	if(quest->lastDay >= 0 && quest->lastDay <= cb->getDate() - 1) //time is up
 	{
 	{
 		cb->setObjProperty (id, CGSeerHut::OBJPROP_VISITED, CQuest::COMPLETE);
 		cb->setObjProperty (id, CGSeerHut::OBJPROP_VISITED, CQuest::COMPLETE);
 	}
 	}
 }
 }
 
 
-void CGSeerHut::onHeroVisit( const CGHeroInstance * h ) const
+void CGSeerHut::onHeroVisit(const CGHeroInstance * h) const
 {
 {
 	InfoWindow iw;
 	InfoWindow iw;
 	iw.player = h->getOwner();
 	iw.player = h->getOwner();
-	if (quest->progress < CQuest::COMPLETE)
+	if(quest->progress < CQuest::COMPLETE)
 	{
 	{
 		bool firstVisit = !quest->progress;
 		bool firstVisit = !quest->progress;
 		bool failRequirements = !checkQuest(h);
 		bool failRequirements = !checkQuest(h);
-		bool isCustom=false;
+		bool isCustom = false;
 
 
-		if (firstVisit)
+		if(firstVisit)
 		{
 		{
 			isCustom = quest->isCustomFirst;
 			isCustom = quest->isCustomFirst;
-			cb->setObjProperty (id, CGSeerHut::OBJPROP_VISITED, CQuest::IN_PROGRESS);
+			cb->setObjProperty(id, CGSeerHut::OBJPROP_VISITED, CQuest::IN_PROGRESS);
 
 
 			AddQuest aq;
 			AddQuest aq;
 			aq.quest = QuestInfo (quest, this, visitablePos());
 			aq.quest = QuestInfo (quest, this, visitablePos());
 			aq.player = h->tempOwner;
 			aq.player = h->tempOwner;
-			cb->sendAndApply (&aq); //TODO: merge with setObjProperty?
+			cb->sendAndApply(&aq); //TODO: merge with setObjProperty?
 		}
 		}
-		else if (failRequirements)
+		else if(failRequirements)
 		{
 		{
 			isCustom = quest->isCustomNext;
 			isCustom = quest->isCustomNext;
 		}
 		}
 
 
-		if (firstVisit || failRequirements)
+		if(firstVisit || failRequirements)
 		{
 		{
 			getVisitText (iw.text, iw.components, isCustom, firstVisit, h);
 			getVisitText (iw.text, iw.components, isCustom, firstVisit, h);
 
 
 			cb->showInfoDialog(&iw);
 			cb->showInfoDialog(&iw);
 		}
 		}
-		if (!failRequirements) // propose completion, also on first visit
+		if(!failRequirements) // propose completion, also on first visit
 		{
 		{
 			BlockingDialog bd (true, false);
 			BlockingDialog bd (true, false);
 			bd.player = h->getOwner();
 			bd.player = h->getOwner();
@@ -818,12 +818,12 @@ void CGBorderGuard::getRolloverText (MetaString &text, bool onHover) const
 		text << VLC->generaltexth->tentColors[subID] << " " << VLC->objtypeh->getObjectName(Obj::KEYMASTER);
 		text << VLC->generaltexth->tentColors[subID] << " " << VLC->objtypeh->getObjectName(Obj::KEYMASTER);
 }
 }
 
 
-bool CGBorderGuard::checkQuest (const CGHeroInstance * h) const
+bool CGBorderGuard::checkQuest(const CGHeroInstance * h) const
 {
 {
 	return wasMyColorVisited (h->tempOwner);
 	return wasMyColorVisited (h->tempOwner);
 }
 }
 
 
-void CGBorderGuard::onHeroVisit( const CGHeroInstance * h ) const
+void CGBorderGuard::onHeroVisit(const CGHeroInstance * h) const
 {
 {
 	if (wasMyColorVisited (h->getOwner()) )
 	if (wasMyColorVisited (h->getOwner()) )
 	{
 	{
@@ -851,7 +851,7 @@ void CGBorderGuard::blockingDialogAnswered(const CGHeroInstance *hero, ui32 answ
 		cb->removeObject(this);
 		cb->removeObject(this);
 }
 }
 
 
-void CGBorderGate::onHeroVisit( const CGHeroInstance * h ) const //TODO: passability
+void CGBorderGate::onHeroVisit(const CGHeroInstance * h) const //TODO: passability
 {
 {
 	if (!wasMyColorVisited (h->getOwner()) )
 	if (!wasMyColorVisited (h->getOwner()) )
 	{
 	{