瀏覽代碼

Calculate magic mirror effect at same time as magic resistance.

AlexVinS 10 年之前
父節點
當前提交
329c1d6b94
共有 1 個文件被更改,包括 45 次插入36 次删除
  1. 45 36
      lib/spells/CDefaultSpellMechanics.cpp

+ 45 - 36
lib/spells/CDefaultSpellMechanics.cpp

@@ -261,24 +261,36 @@ void DefaultSpellMechanics::battleCast(const SpellCastEnvironment * env, BattleS
 	auto creatures = owner->getAffectedStacks(parameters.cb, parameters.mode, parameters.casterColor, parameters.spellLvl, parameters.destination, parameters.casterHero);
 	std::copy(creatures.begin(), creatures.end(), std::back_inserter(attackedCres));
 
+	std::vector <const CStack*> reflected;//for magic mirror
+	
 	//checking if creatures resist
-	//resistance is applied only to negative spells
+	//resistance/reflection is applied only to negative spells
 	if(owner->isNegative())
 	{
+		//it is actual spell and can be reflected to single target, no recurrence
+		const bool tryMagicMirror = parameters.mode != ECastingMode::MAGIC_MIRROR && owner->level && owner->getLevelInfo(0).range == "0";
 		std::vector <const CStack*> resisted;
 		for(auto s : attackedCres)
 		{
+			//magic resistance
 			const int prob = std::min((s)->magicResistance(), 100); //probability of resistance in %
 
 			if(env->getRandomGenerator().nextInt(99) < prob)
 			{
 				resisted.push_back(s);
 			}
+			//magic mirror
+			if(tryMagicMirror)
+			{
+				const int mirrorChance = (s)->valOfBonuses(Bonus::MAGIC_MIRROR);
+				if(env->getRandomGenerator().nextInt(99) < mirrorChance)
+					reflected.push_back(s);
+			}
 		}
 
-		vstd::erase_if(attackedCres, [&resisted](const CStack * s)
+		vstd::erase_if(attackedCres, [&resisted, reflected](const CStack * s)
 		{
-			return vstd::contains(resisted, s);
+			return vstd::contains(resisted, s) || vstd::contains(reflected, s);
 		});
 
 		for(auto s : resisted)
@@ -288,6 +300,13 @@ void DefaultSpellMechanics::battleCast(const SpellCastEnvironment * env, BattleS
 			effect.stack = s->ID;
 			sc.customEffects.push_back(effect);
 		}
+		for(auto s : reflected)
+		{
+			BattleSpellCast::CustomEffect effect;
+			effect.effect = 3;
+			effect.stack = s->ID;
+			sc.customEffects.push_back(effect);
+		}		
 	}
 
 	for(auto cre : attackedCres)
@@ -341,41 +360,31 @@ void DefaultSpellMechanics::battleCast(const SpellCastEnvironment * env, BattleS
 	}
 
 	//Magic Mirror effect
-	if(owner->isNegative() && parameters.mode != ECastingMode::MAGIC_MIRROR && owner->level && owner->getLevelInfo(0).range == "0") //it is actual spell and can be reflected to single target, no recurrence
+	for(auto & attackedCre : reflected)
 	{
-		for(auto & attackedCre : attackedCres)
+		TStacks mirrorTargets = parameters.cb->battleGetStacksIf([this, parameters](const CStack * battleStack)
 		{
-			int mirrorChance = (attackedCre)->valOfBonuses(Bonus::MAGIC_MIRROR);
-			if(mirrorChance > env->getRandomGenerator().nextInt(99))
-			{
-				std::vector<const CStack *> mirrorTargets;
-				auto battleStacks = parameters.cb->battleGetAllStacks(true);
-				for(auto & battleStack : battleStacks)
-				{
-					if(battleStack->owner == parameters.casterColor) //get enemy stacks which can be affected by this spell
-					{
-						if (ESpellCastProblem::OK == owner->isImmuneByStack(nullptr, battleStack))
-							mirrorTargets.push_back(battleStack);
-					}
-				}
-				if(!mirrorTargets.empty())
-				{
-					int targetHex = (*RandomGeneratorUtil::nextItem(mirrorTargets, env->getRandomGenerator()))->position;
-
-					BattleSpellCastParameters mirrorParameters = parameters;
-					mirrorParameters.spellLvl = 0;
-					mirrorParameters.casterSide = 1-parameters.casterSide;
-					mirrorParameters.casterColor = (attackedCre)->owner;
-					mirrorParameters.casterHero = nullptr;
-					mirrorParameters.destination = targetHex;
-					mirrorParameters.secHero = parameters.casterHero;
-					mirrorParameters.mode = ECastingMode::MAGIC_MIRROR;
-					mirrorParameters.casterStack = (attackedCre);
-					mirrorParameters.selectedStack = nullptr;
-
-					battleCast(env, mirrorParameters);
-				}
-			}
+			//Get all enemy stacks. Magic mirror can reflect to immune creature (with no effect)
+			return battleStack->owner == parameters.casterColor;
+		},
+		true);//turrets included
+
+		if(!mirrorTargets.empty())
+		{
+			int targetHex = (*RandomGeneratorUtil::nextItem(mirrorTargets, env->getRandomGenerator()))->position;
+
+			BattleSpellCastParameters mirrorParameters = parameters;
+			mirrorParameters.spellLvl = 0;
+			mirrorParameters.casterSide = 1-parameters.casterSide;
+			mirrorParameters.casterColor = (attackedCre)->owner;
+			mirrorParameters.casterHero = nullptr;
+			mirrorParameters.destination = targetHex;
+			mirrorParameters.secHero = parameters.casterHero;
+			mirrorParameters.mode = ECastingMode::MAGIC_MIRROR;
+			mirrorParameters.casterStack = (attackedCre);
+			mirrorParameters.selectedStack = nullptr;
+
+			battleCast(env, mirrorParameters);
 		}
 	}
 }