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@@ -11,24 +11,20 @@
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#include "SDL_Extensions.h"
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#include "SDL_PixelAccess.h"
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-//
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-//#include "../CGameInfo.h"
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-//#include "../CMessage.h"
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+
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#include "../render/Graphics.h"
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-//#include "../CMT.h"
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-//
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-//#include <SDL_version.h>
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+
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#include <SDL_render.h>
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#include <SDL_video.h>
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#include <SDL_events.h>
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-//
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-//#ifdef VCMI_APPLE
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-//#include <dispatch/dispatch.h>
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-//#endif
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-//
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-//#ifdef VCMI_IOS
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-//#include "ios/utils.h"
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-//#endif
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+
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+#ifdef VCMI_APPLE
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+#include <dispatch/dispatch.h>
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+#endif
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+
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+#ifdef VCMI_IOS
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+#include "ios/utils.h"
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+#endif
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const SDL_Color Colors::YELLOW = { 229, 215, 123, SDL_ALPHA_OPAQUE };
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const SDL_Color Colors::WHITE = { 255, 243, 222, SDL_ALPHA_OPAQUE };
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