|
@@ -0,0 +1,78 @@
|
|
|
+/*
|
|
|
+* Settings.cpp, part of VCMI engine
|
|
|
+*
|
|
|
+* Authors: listed in file AUTHORS in main folder
|
|
|
+*
|
|
|
+* License: GNU General Public License v2.0 or later
|
|
|
+* Full text of license available in license.txt file, in main folder
|
|
|
+*
|
|
|
+*/
|
|
|
+#include "StdInc.h"
|
|
|
+#include <limits>
|
|
|
+
|
|
|
+#include "Settings.h"
|
|
|
+#include "../../../lib/mapObjectConstructors/AObjectTypeHandler.h"
|
|
|
+#include "../../../lib/mapObjectConstructors/CObjectClassesHandler.h"
|
|
|
+#include "../../../lib/mapObjectConstructors/CBankInstanceConstructor.h"
|
|
|
+#include "../../../lib/mapObjects/MapObjects.h"
|
|
|
+#include "../../../lib/modding/CModHandler.h"
|
|
|
+#include "../../../lib/VCMI_Lib.h"
|
|
|
+#include "../../../lib/filesystem/Filesystem.h"
|
|
|
+#include "../../../lib/json/JsonNode.h"
|
|
|
+
|
|
|
+namespace NKAI
|
|
|
+{
|
|
|
+ Settings::Settings()
|
|
|
+ : maxRoamingHeroes(8),
|
|
|
+ mainHeroTurnDistanceLimit(10),
|
|
|
+ scoutHeroTurnDistanceLimit(5),
|
|
|
+ maxGoldPreasure(0.3f),
|
|
|
+ maxpass(30)
|
|
|
+ {
|
|
|
+ ResourcePath resource("config/ai/nkai/nkai-settings", EResType::JSON);
|
|
|
+
|
|
|
+ loadFromMod("core", resource);
|
|
|
+
|
|
|
+ for(const auto & modName : VLC->modh->getActiveMods())
|
|
|
+ {
|
|
|
+ if(CResourceHandler::get(modName)->existsResource(resource))
|
|
|
+ loadFromMod(modName, resource);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ void Settings::loadFromMod(const std::string & modName, const ResourcePath & resource)
|
|
|
+ {
|
|
|
+ if(!CResourceHandler::get(modName)->existsResource(resource))
|
|
|
+ {
|
|
|
+ logGlobal->error("Failed to load font %s from mod %s", resource.getName(), modName);
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ JsonNode node(JsonPath::fromResource(resource), modName);
|
|
|
+
|
|
|
+ if(node.Struct()["maxRoamingHeroes"].isNumber())
|
|
|
+ {
|
|
|
+ maxRoamingHeroes = node.Struct()["maxRoamingHeroes"].Integer();
|
|
|
+ }
|
|
|
+
|
|
|
+ if(node.Struct()["mainHeroTurnDistanceLimit"].isNumber())
|
|
|
+ {
|
|
|
+ mainHeroTurnDistanceLimit = node.Struct()["mainHeroTurnDistanceLimit"].Integer();
|
|
|
+ }
|
|
|
+
|
|
|
+ if(node.Struct()["scoutHeroTurnDistanceLimit"].isNumber())
|
|
|
+ {
|
|
|
+ scoutHeroTurnDistanceLimit = node.Struct()["scoutHeroTurnDistanceLimit"].Integer();
|
|
|
+ }
|
|
|
+
|
|
|
+ if(node.Struct()["maxpass"].isNumber())
|
|
|
+ {
|
|
|
+ maxpass = node.Struct()["maxpass"].Integer();
|
|
|
+ }
|
|
|
+
|
|
|
+ if(node.Struct()["maxGoldPreasure"].isNumber())
|
|
|
+ {
|
|
|
+ maxGoldPreasure = node.Struct()["maxGoldPreasure"].Float();
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|