|
|
Point CBattleHex::getXYUnitAnim(const int & hexNum, const bool & attacker, const CStack * stack, const CBattleInterface * cbi)
|
|
Point CBattleHex::getXYUnitAnim(const int & hexNum, const bool & attacker, const CStack * stack, const CBattleInterface * cbi)
|
|
|
Point ret(-500, -500); //returned value
|
|
Point ret(-500, -500); //returned value
|