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@@ -1,5 +1,36 @@
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# VCMI Project Changelog
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+## 1.6.2 -> 1.6.3
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+
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+### Stability
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+
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+* Fixed possible crash on attempt to play corrupted video file
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+* Fixed possible crash on invalid or corrupted game data
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+* Fixed possible crash on invalid upscaling filter
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+
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+### Interface
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+
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+* Added right-click popup to Keymasters, Border Guards, and Border Gates that show all discovered objects of the same color
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+* Added right-click popup to Obelisks that shows all discovered objects and their visitation status
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+* Added support for randomly selected main menu backgrounds
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+* Fixed display of long text in text-only right-click popups
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+* Hero overview screen on map setup will now have scrollbars for hero desription when necessary
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+* Fixed teleporter right-click popup appearing out of screen when interacting with teleporter near screen edge
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+* Scenario Information window will now correctly replace random hero with actual starting hero
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+
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+### AI
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+
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+* Improved performance of Battle AI
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+* Improved performance of pathfinding calculations
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+* Reduced calculation of threat range, especially on low difficulties to improve performance
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+* Fixed Nullkiller AI not considering nearby objects for visiting in some cases, breaking its exploration logic
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+* Fixed Nullkiller AI not building town dwellings
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+
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+### Map Editor
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+
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+* Added option to convert .h3c files into .vcmp
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+* It is now possible to configure town to have same faction as player
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+
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## 1.6.1 -> 1.6.2
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### General
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