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@@ -0,0 +1,869 @@
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+/*
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+ * JsonUtils.cpp, part of VCMI engine
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+ *
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+ * Authors: listed in file AUTHORS in main folder
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+ *
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+ * License: GNU General Public License v2.0 or later
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+ * Full text of license available in license.txt file, in main folder
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+ *
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+ */
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+
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+#include "StdInc.h"
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+#include "JsonBonus.h"
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+
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+#include "JsonValidator.h"
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+
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+#include "../ScopeGuard.h"
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+#include "../bonuses/BonusParams.h"
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+#include "../bonuses/Bonus.h"
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+#include "../bonuses/Limiters.h"
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+#include "../bonuses/Propagators.h"
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+#include "../bonuses/Updaters.h"
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+#include "../filesystem/Filesystem.h"
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+#include "../modding/IdentifierStorage.h"
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+#include "../VCMI_Lib.h" //for identifier resolution
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+#include "../CGeneralTextHandler.h"
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+#include "../constants/StringConstants.h"
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+#include "../battle/BattleHex.h"
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+
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+VCMI_LIB_NAMESPACE_BEGIN
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+
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+static const JsonNode nullNode;
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+
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+static void loadBonusSubtype(BonusSubtypeID & subtype, BonusType type, const JsonNode & node)
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+{
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+ if (node.isNull())
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+ {
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+ subtype = BonusSubtypeID();
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+ return;
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+ }
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+
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+ if (node.isNumber()) // Compatibility code for 1.3 or older
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+ {
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+ logMod->warn("Bonus subtype must be string! (%s)", node.meta);
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+ subtype = BonusCustomSubtype(node.Integer());
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+ return;
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+ }
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+
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+ if (!node.isString())
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+ {
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+ logMod->warn("Bonus subtype must be string! (%s)", node.meta);
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+ subtype = BonusSubtypeID();
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+ return;
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+ }
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+
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+ switch (type)
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+ {
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+ case BonusType::MAGIC_SCHOOL_SKILL:
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+ case BonusType::SPELL_DAMAGE:
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+ case BonusType::SPELLS_OF_SCHOOL:
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+ case BonusType::SPELL_DAMAGE_REDUCTION:
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+ case BonusType::SPELL_SCHOOL_IMMUNITY:
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+ case BonusType::NEGATIVE_EFFECTS_IMMUNITY:
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+ {
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+ VLC->identifiers()->requestIdentifier( "spellSchool", node, [&subtype](int32_t identifier)
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+ {
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+ subtype = SpellSchool(identifier);
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+ });
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+ break;
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+ }
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+ case BonusType::NO_TERRAIN_PENALTY:
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+ {
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+ VLC->identifiers()->requestIdentifier( "terrain", node, [&subtype](int32_t identifier)
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+ {
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+ subtype = TerrainId(identifier);
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+ });
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+ break;
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+ }
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+ case BonusType::PRIMARY_SKILL:
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+ {
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+ VLC->identifiers()->requestIdentifier( "primarySkill", node, [&subtype](int32_t identifier)
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+ {
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+ subtype = PrimarySkill(identifier);
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+ });
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+ break;
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+ }
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+ case BonusType::IMPROVED_NECROMANCY:
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+ case BonusType::HERO_GRANTS_ATTACKS:
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+ case BonusType::BONUS_DAMAGE_CHANCE:
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+ case BonusType::BONUS_DAMAGE_PERCENTAGE:
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+ case BonusType::SPECIAL_UPGRADE:
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+ case BonusType::HATE:
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+ case BonusType::SUMMON_GUARDIANS:
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+ case BonusType::MANUAL_CONTROL:
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+ {
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+ VLC->identifiers()->requestIdentifier( "creature", node, [&subtype](int32_t identifier)
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+ {
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+ subtype = CreatureID(identifier);
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+ });
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+ break;
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+ }
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+ case BonusType::SPELL_IMMUNITY:
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+ case BonusType::SPELL_DURATION:
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+ case BonusType::SPECIAL_ADD_VALUE_ENCHANT:
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+ case BonusType::SPECIAL_FIXED_VALUE_ENCHANT:
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+ case BonusType::SPECIAL_PECULIAR_ENCHANT:
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+ case BonusType::SPECIAL_SPELL_LEV:
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+ case BonusType::SPECIFIC_SPELL_DAMAGE:
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+ case BonusType::SPELL:
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+ case BonusType::OPENING_BATTLE_SPELL:
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+ case BonusType::SPELL_LIKE_ATTACK:
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+ case BonusType::CATAPULT:
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+ case BonusType::CATAPULT_EXTRA_SHOTS:
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+ case BonusType::HEALER:
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+ case BonusType::SPELLCASTER:
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+ case BonusType::ENCHANTER:
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+ case BonusType::SPELL_AFTER_ATTACK:
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+ case BonusType::SPELL_BEFORE_ATTACK:
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+ case BonusType::SPECIFIC_SPELL_POWER:
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+ case BonusType::ENCHANTED:
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+ case BonusType::MORE_DAMAGE_FROM_SPELL:
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+ case BonusType::NOT_ACTIVE:
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+ {
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+ VLC->identifiers()->requestIdentifier( "spell", node, [&subtype](int32_t identifier)
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+ {
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+ subtype = SpellID(identifier);
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+ });
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+ break;
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+ }
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+ case BonusType::GENERATE_RESOURCE:
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+ {
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+ VLC->identifiers()->requestIdentifier( "resource", node, [&subtype](int32_t identifier)
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+ {
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+ subtype = GameResID(identifier);
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+ });
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+ break;
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+ }
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+ case BonusType::MOVEMENT:
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+ case BonusType::WATER_WALKING:
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+ case BonusType::FLYING_MOVEMENT:
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+ case BonusType::NEGATE_ALL_NATURAL_IMMUNITIES:
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+ case BonusType::CREATURE_DAMAGE:
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+ case BonusType::FLYING:
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+ case BonusType::FIRST_STRIKE:
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+ case BonusType::GENERAL_DAMAGE_REDUCTION:
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+ case BonusType::PERCENTAGE_DAMAGE_BOOST:
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+ case BonusType::SOUL_STEAL:
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+ case BonusType::TRANSMUTATION:
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+ case BonusType::DESTRUCTION:
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+ case BonusType::DEATH_STARE:
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+ case BonusType::REBIRTH:
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+ case BonusType::VISIONS:
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+ case BonusType::SPELLS_OF_LEVEL: // spell level
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+ case BonusType::CREATURE_GROWTH: // creature level
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+ {
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+ VLC->identifiers()->requestIdentifier( "bonusSubtype", node, [&subtype](int32_t identifier)
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+ {
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+ subtype = BonusCustomSubtype(identifier);
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+ });
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+ break;
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+ }
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+ default:
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+ for(const auto & i : bonusNameMap)
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+ if(i.second == type)
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+ logMod->warn("Bonus type %s does not supports subtypes!", i.first );
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+ subtype = BonusSubtypeID();
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+ }
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+}
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+
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+static void loadBonusSourceInstance(BonusSourceID & sourceInstance, BonusSource sourceType, const JsonNode & node)
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+{
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+ if (node.isNull())
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+ {
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+ sourceInstance = BonusCustomSource();
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+ return;
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+ }
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+
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+ if (node.isNumber()) // Compatibility code for 1.3 or older
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+ {
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+ logMod->warn("Bonus source must be string!");
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+ sourceInstance = BonusCustomSource(node.Integer());
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+ return;
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+ }
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+
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+ if (!node.isString())
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+ {
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+ logMod->warn("Bonus source must be string!");
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+ sourceInstance = BonusCustomSource();
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+ return;
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+ }
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+
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+ switch (sourceType)
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+ {
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+ case BonusSource::ARTIFACT:
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+ case BonusSource::ARTIFACT_INSTANCE:
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+ {
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+ VLC->identifiers()->requestIdentifier( "artifact", node, [&sourceInstance](int32_t identifier)
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+ {
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+ sourceInstance = ArtifactID(identifier);
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+ });
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+ break;
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+ }
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+ case BonusSource::OBJECT_TYPE:
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+ {
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+ VLC->identifiers()->requestIdentifier( "object", node, [&sourceInstance](int32_t identifier)
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+ {
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+ sourceInstance = Obj(identifier);
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+ });
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+ break;
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+ }
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+ case BonusSource::OBJECT_INSTANCE:
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+ case BonusSource::HERO_BASE_SKILL:
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+ sourceInstance = ObjectInstanceID(ObjectInstanceID::decode(node.String()));
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+ break;
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+ case BonusSource::CREATURE_ABILITY:
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+ {
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+ VLC->identifiers()->requestIdentifier( "creature", node, [&sourceInstance](int32_t identifier)
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+ {
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+ sourceInstance = CreatureID(identifier);
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+ });
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+ break;
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+ }
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+ case BonusSource::TERRAIN_OVERLAY:
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+ {
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+ VLC->identifiers()->requestIdentifier( "spell", node, [&sourceInstance](int32_t identifier)
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+ {
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+ sourceInstance = BattleField(identifier);
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+ });
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+ break;
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+ }
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+ case BonusSource::SPELL_EFFECT:
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+ {
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+ VLC->identifiers()->requestIdentifier( "spell", node, [&sourceInstance](int32_t identifier)
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+ {
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+ sourceInstance = SpellID(identifier);
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+ });
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+ break;
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+ }
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+ case BonusSource::TOWN_STRUCTURE:
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+ assert(0); // TODO
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+ sourceInstance = BuildingTypeUniqueID();
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+ break;
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+ case BonusSource::SECONDARY_SKILL:
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+ {
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+ VLC->identifiers()->requestIdentifier( "secondarySkill", node, [&sourceInstance](int32_t identifier)
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+ {
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+ sourceInstance = SecondarySkill(identifier);
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+ });
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+ break;
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+ }
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+ case BonusSource::HERO_SPECIAL:
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+ {
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+ VLC->identifiers()->requestIdentifier( "hero", node, [&sourceInstance](int32_t identifier)
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+ {
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+ sourceInstance = HeroTypeID(identifier);
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+ });
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+ break;
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+ }
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+ case BonusSource::CAMPAIGN_BONUS:
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+ sourceInstance = CampaignScenarioID(CampaignScenarioID::decode(node.String()));
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+ break;
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+ case BonusSource::ARMY:
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+ case BonusSource::STACK_EXPERIENCE:
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+ case BonusSource::COMMANDER:
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+ case BonusSource::GLOBAL:
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+ case BonusSource::TERRAIN_NATIVE:
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+ case BonusSource::OTHER:
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+ default:
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+ sourceInstance = BonusSourceID();
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+ break;
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+ }
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+}
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+
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+std::shared_ptr<Bonus> JsonUtils::parseBonus(const JsonVector & ability_vec)
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+{
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+ auto b = std::make_shared<Bonus>();
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+ std::string type = ability_vec[0].String();
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+ auto it = bonusNameMap.find(type);
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+ if (it == bonusNameMap.end())
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+ {
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+ logMod->error("Error: invalid ability type %s.", type);
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+ return b;
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+ }
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+ b->type = it->second;
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+
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+ b->val = static_cast<si32>(ability_vec[1].Float());
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+ loadBonusSubtype(b->subtype, b->type, ability_vec[2]);
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+ b->additionalInfo = static_cast<si32>(ability_vec[3].Float());
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+ b->duration = BonusDuration::PERMANENT; //TODO: handle flags (as integer)
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+ b->turnsRemain = 0;
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+ return b;
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+}
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+
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+template <typename T>
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+const T parseByMap(const std::map<std::string, T> & map, const JsonNode * val, const std::string & err)
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+{
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+ if (!val->isNull())
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+ {
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+ const std::string & type = val->String();
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+ auto it = map.find(type);
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+ if (it == map.end())
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+ {
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+ logMod->error("Error: invalid %s%s.", err, type);
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+ return {};
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+ }
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+ else
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+ {
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+ return it->second;
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+ }
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+ }
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+ else
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+ return {};
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+}
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+
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+template <typename T>
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+const T parseByMapN(const std::map<std::string, T> & map, const JsonNode * val, const std::string & err)
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+{
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+ if(val->isNumber())
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+ return static_cast<T>(val->Integer());
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+ else
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+ return parseByMap<T>(map, val, err);
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+}
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+
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+void JsonUtils::resolveAddInfo(CAddInfo & var, const JsonNode & node)
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+{
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+ const JsonNode & value = node["addInfo"];
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+ if (!value.isNull())
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+ {
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+ switch (value.getType())
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+ {
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+ case JsonNode::JsonType::DATA_INTEGER:
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+ var = static_cast<si32>(value.Integer());
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+ break;
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+ case JsonNode::JsonType::DATA_FLOAT:
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+ var = static_cast<si32>(value.Float());
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+ break;
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+ case JsonNode::JsonType::DATA_STRING:
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+ VLC->identifiers()->requestIdentifier(value, [&](si32 identifier)
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+ {
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+ var = identifier;
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+ });
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+ break;
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+ case JsonNode::JsonType::DATA_VECTOR:
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+ {
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+ const JsonVector & vec = value.Vector();
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+ var.resize(vec.size());
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+ for(int i = 0; i < vec.size(); i++)
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+ {
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+ switch(vec[i].getType())
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+ {
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+ case JsonNode::JsonType::DATA_INTEGER:
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+ var[i] = static_cast<si32>(vec[i].Integer());
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+ break;
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+ case JsonNode::JsonType::DATA_FLOAT:
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+ var[i] = static_cast<si32>(vec[i].Float());
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+ break;
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+ case JsonNode::JsonType::DATA_STRING:
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+ VLC->identifiers()->requestIdentifier(vec[i], [&var,i](si32 identifier)
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+ {
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+ var[i] = identifier;
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+ });
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+ break;
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+ default:
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+ logMod->error("Error! Wrong identifier used for value of addInfo[%d].", i);
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+ }
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+ }
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+ break;
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+ }
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+ default:
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+ logMod->error("Error! Wrong identifier used for value of addInfo.");
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+ }
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+ }
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+}
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+
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+std::shared_ptr<ILimiter> JsonUtils::parseLimiter(const JsonNode & limiter)
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+{
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+ switch(limiter.getType())
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+ {
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+ case JsonNode::JsonType::DATA_VECTOR:
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+ {
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+ const JsonVector & subLimiters = limiter.Vector();
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+ if(subLimiters.empty())
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+ {
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+ logMod->warn("Warning: empty limiter list");
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+ return std::make_shared<AllOfLimiter>();
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+ }
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+ std::shared_ptr<AggregateLimiter> result;
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+ int offset = 1;
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+ // determine limiter type and offset for sub-limiters
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+ if(subLimiters[0].getType() == JsonNode::JsonType::DATA_STRING)
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+ {
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+ const std::string & aggregator = subLimiters[0].String();
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+ if(aggregator == AllOfLimiter::aggregator)
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+ result = std::make_shared<AllOfLimiter>();
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+ else if(aggregator == AnyOfLimiter::aggregator)
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+ result = std::make_shared<AnyOfLimiter>();
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+ else if(aggregator == NoneOfLimiter::aggregator)
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+ result = std::make_shared<NoneOfLimiter>();
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+ }
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+ if(!result)
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+ {
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+ // collapse for single limiter without explicit aggregate operator
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+ if(subLimiters.size() == 1)
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+ return parseLimiter(subLimiters[0]);
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+ // implicit aggregator must be allOf
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+ result = std::make_shared<AllOfLimiter>();
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+ offset = 0;
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+ }
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+ if(subLimiters.size() == offset)
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+ logMod->warn("Warning: empty sub-limiter list");
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+ for(int sl = offset; sl < subLimiters.size(); ++sl)
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+ result->add(parseLimiter(subLimiters[sl]));
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+ return result;
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+ }
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+ break;
|
|
|
+ case JsonNode::JsonType::DATA_STRING: //pre-defined limiters
|
|
|
+ return parseByMap(bonusLimiterMap, &limiter, "limiter type ");
|
|
|
+ break;
|
|
|
+ case JsonNode::JsonType::DATA_STRUCT: //customizable limiters
|
|
|
+ {
|
|
|
+ std::string limiterType = limiter["type"].String();
|
|
|
+ const JsonVector & parameters = limiter["parameters"].Vector();
|
|
|
+ if(limiterType == "CREATURE_TYPE_LIMITER")
|
|
|
+ {
|
|
|
+ auto creatureLimiter = std::make_shared<CCreatureTypeLimiter>();
|
|
|
+ VLC->identifiers()->requestIdentifier("creature", parameters[0], [=](si32 creature)
|
|
|
+ {
|
|
|
+ creatureLimiter->setCreature(CreatureID(creature));
|
|
|
+ });
|
|
|
+ auto includeUpgrades = false;
|
|
|
+
|
|
|
+ if(parameters.size() > 1)
|
|
|
+ {
|
|
|
+ bool success = true;
|
|
|
+ includeUpgrades = parameters[1].TryBoolFromString(success);
|
|
|
+
|
|
|
+ if(!success)
|
|
|
+ logMod->error("Second parameter of '%s' limiter should be Bool", limiterType);
|
|
|
+ }
|
|
|
+ creatureLimiter->includeUpgrades = includeUpgrades;
|
|
|
+ return creatureLimiter;
|
|
|
+ }
|
|
|
+ else if(limiterType == "HAS_ANOTHER_BONUS_LIMITER")
|
|
|
+ {
|
|
|
+ std::string anotherBonusType = parameters[0].String();
|
|
|
+ auto it = bonusNameMap.find(anotherBonusType);
|
|
|
+ if(it == bonusNameMap.end())
|
|
|
+ {
|
|
|
+ logMod->error("Error: invalid ability type %s.", anotherBonusType);
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ auto bonusLimiter = std::make_shared<HasAnotherBonusLimiter>();
|
|
|
+ bonusLimiter->type = it->second;
|
|
|
+ auto findSource = [&](const JsonNode & parameter)
|
|
|
+ {
|
|
|
+ if(parameter.getType() == JsonNode::JsonType::DATA_STRUCT)
|
|
|
+ {
|
|
|
+ auto sourceIt = bonusSourceMap.find(parameter["type"].String());
|
|
|
+ if(sourceIt != bonusSourceMap.end())
|
|
|
+ {
|
|
|
+ bonusLimiter->source = sourceIt->second;
|
|
|
+ bonusLimiter->isSourceRelevant = true;
|
|
|
+ if(!parameter["id"].isNull()) {
|
|
|
+ loadBonusSourceInstance(bonusLimiter->sid, bonusLimiter->source, parameter["id"]);
|
|
|
+ bonusLimiter->isSourceIDRelevant = true;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ return false;
|
|
|
+ };
|
|
|
+ if(parameters.size() > 1)
|
|
|
+ {
|
|
|
+ if(findSource(parameters[1]) && parameters.size() == 2)
|
|
|
+ return bonusLimiter;
|
|
|
+ else
|
|
|
+ {
|
|
|
+ loadBonusSubtype(bonusLimiter->subtype, bonusLimiter->type, parameters[1]);
|
|
|
+ bonusLimiter->isSubtypeRelevant = true;
|
|
|
+ if(parameters.size() > 2)
|
|
|
+ findSource(parameters[2]);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ return bonusLimiter;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if(limiterType == "CREATURE_ALIGNMENT_LIMITER")
|
|
|
+ {
|
|
|
+ int alignment = vstd::find_pos(GameConstants::ALIGNMENT_NAMES, parameters[0].String());
|
|
|
+ if(alignment == -1)
|
|
|
+ logMod->error("Error: invalid alignment %s.", parameters[0].String());
|
|
|
+ else
|
|
|
+ return std::make_shared<CreatureAlignmentLimiter>(static_cast<EAlignment>(alignment));
|
|
|
+ }
|
|
|
+ else if(limiterType == "FACTION_LIMITER" || limiterType == "CREATURE_FACTION_LIMITER") //Second name is deprecated, 1.2 compat
|
|
|
+ {
|
|
|
+ auto factionLimiter = std::make_shared<FactionLimiter>();
|
|
|
+ VLC->identifiers()->requestIdentifier("faction", parameters[0], [=](si32 faction)
|
|
|
+ {
|
|
|
+ factionLimiter->faction = FactionID(faction);
|
|
|
+ });
|
|
|
+ return factionLimiter;
|
|
|
+ }
|
|
|
+ else if(limiterType == "CREATURE_LEVEL_LIMITER")
|
|
|
+ {
|
|
|
+ auto levelLimiter = std::make_shared<CreatureLevelLimiter>();
|
|
|
+ if(!parameters.empty()) //If parameters is empty, level limiter works as CREATURES_ONLY limiter
|
|
|
+ {
|
|
|
+ levelLimiter->minLevel = parameters[0].Integer();
|
|
|
+ if(parameters[1].isNumber())
|
|
|
+ levelLimiter->maxLevel = parameters[1].Integer();
|
|
|
+ }
|
|
|
+ return levelLimiter;
|
|
|
+ }
|
|
|
+ else if(limiterType == "CREATURE_TERRAIN_LIMITER")
|
|
|
+ {
|
|
|
+ auto terrainLimiter = std::make_shared<CreatureTerrainLimiter>();
|
|
|
+ if(!parameters.empty())
|
|
|
+ {
|
|
|
+ VLC->identifiers()->requestIdentifier("terrain", parameters[0], [=](si32 terrain)
|
|
|
+ {
|
|
|
+ //TODO: support limiters
|
|
|
+ //terrainLimiter->terrainType = terrain;
|
|
|
+ });
|
|
|
+ }
|
|
|
+ return terrainLimiter;
|
|
|
+ }
|
|
|
+ else if(limiterType == "UNIT_ON_HEXES") {
|
|
|
+ auto hexLimiter = std::make_shared<UnitOnHexLimiter>();
|
|
|
+ if(!parameters.empty())
|
|
|
+ {
|
|
|
+ for (const auto & parameter: parameters){
|
|
|
+ if(parameter.isNumber())
|
|
|
+ hexLimiter->applicableHexes.insert(BattleHex(parameter.Integer()));
|
|
|
+ }
|
|
|
+ }
|
|
|
+ return hexLimiter;
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ logMod->error("Error: invalid customizable limiter type %s.", limiterType);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ default:
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ return nullptr;
|
|
|
+}
|
|
|
+
|
|
|
+std::shared_ptr<Bonus> JsonUtils::parseBonus(const JsonNode &ability)
|
|
|
+{
|
|
|
+ auto b = std::make_shared<Bonus>();
|
|
|
+ if (!parseBonus(ability, b.get()))
|
|
|
+ {
|
|
|
+ // caller code can not handle this case and presumes that returned bonus is always valid
|
|
|
+ logGlobal->error("Failed to parse bonus! Json config was %S ", ability.toJson());
|
|
|
+ b->type = BonusType::NONE;
|
|
|
+ return b;
|
|
|
+ }
|
|
|
+ return b;
|
|
|
+}
|
|
|
+
|
|
|
+std::shared_ptr<Bonus> JsonUtils::parseBuildingBonus(const JsonNode & ability, const FactionID & faction, const BuildingID & building, const std::string & description)
|
|
|
+{
|
|
|
+ /* duration = BonusDuration::PERMANENT
|
|
|
+ source = BonusSource::TOWN_STRUCTURE
|
|
|
+ bonusType, val, subtype - get from json
|
|
|
+ */
|
|
|
+ auto b = std::make_shared<Bonus>(BonusDuration::PERMANENT, BonusType::NONE, BonusSource::TOWN_STRUCTURE, 0, BuildingTypeUniqueID(faction, building), description);
|
|
|
+
|
|
|
+ if(!parseBonus(ability, b.get()))
|
|
|
+ return nullptr;
|
|
|
+ return b;
|
|
|
+}
|
|
|
+
|
|
|
+static BonusParams convertDeprecatedBonus(const JsonNode &ability)
|
|
|
+{
|
|
|
+ if(vstd::contains(deprecatedBonusSet, ability["type"].String()))
|
|
|
+ {
|
|
|
+ logMod->warn("There is deprecated bonus found:\n%s\nTrying to convert...", ability.toJson());
|
|
|
+ auto params = BonusParams(ability["type"].String(),
|
|
|
+ ability["subtype"].isString() ? ability["subtype"].String() : "",
|
|
|
+ ability["subtype"].isNumber() ? ability["subtype"].Integer() : -1);
|
|
|
+ if(params.isConverted)
|
|
|
+ {
|
|
|
+ if(ability["type"].String() == "SECONDARY_SKILL_PREMY" && bonusValueMap.find(ability["valueType"].String())->second == BonusValueType::PERCENT_TO_BASE) //assume secondary skill special
|
|
|
+ {
|
|
|
+ params.valueType = BonusValueType::PERCENT_TO_TARGET_TYPE;
|
|
|
+ params.targetType = BonusSource::SECONDARY_SKILL;
|
|
|
+ }
|
|
|
+
|
|
|
+ logMod->warn("Please, use this bonus:\n%s\nConverted successfully!", params.toJson().toJson());
|
|
|
+ return params;
|
|
|
+ }
|
|
|
+ else
|
|
|
+ logMod->error("Cannot convert bonus!\n%s", ability.toJson());
|
|
|
+ }
|
|
|
+ BonusParams ret;
|
|
|
+ ret.isConverted = false;
|
|
|
+ return ret;
|
|
|
+}
|
|
|
+
|
|
|
+static TUpdaterPtr parseUpdater(const JsonNode & updaterJson)
|
|
|
+{
|
|
|
+ switch(updaterJson.getType())
|
|
|
+ {
|
|
|
+ case JsonNode::JsonType::DATA_STRING:
|
|
|
+ return parseByMap(bonusUpdaterMap, &updaterJson, "updater type ");
|
|
|
+ break;
|
|
|
+ case JsonNode::JsonType::DATA_STRUCT:
|
|
|
+ if(updaterJson["type"].String() == "GROWS_WITH_LEVEL")
|
|
|
+ {
|
|
|
+ auto updater = std::make_shared<GrowsWithLevelUpdater>();
|
|
|
+ const JsonVector param = updaterJson["parameters"].Vector();
|
|
|
+ updater->valPer20 = static_cast<int>(param[0].Integer());
|
|
|
+ if(param.size() > 1)
|
|
|
+ updater->stepSize = static_cast<int>(param[1].Integer());
|
|
|
+ return updater;
|
|
|
+ }
|
|
|
+ else if (updaterJson["type"].String() == "ARMY_MOVEMENT")
|
|
|
+ {
|
|
|
+ auto updater = std::make_shared<ArmyMovementUpdater>();
|
|
|
+ if(updaterJson["parameters"].isVector())
|
|
|
+ {
|
|
|
+ const auto & param = updaterJson["parameters"].Vector();
|
|
|
+ if(param.size() < 4)
|
|
|
+ logMod->warn("Invalid ARMY_MOVEMENT parameters, using default!");
|
|
|
+ else
|
|
|
+ {
|
|
|
+ updater->base = static_cast<si32>(param.at(0).Integer());
|
|
|
+ updater->divider = static_cast<si32>(param.at(1).Integer());
|
|
|
+ updater->multiplier = static_cast<si32>(param.at(2).Integer());
|
|
|
+ updater->max = static_cast<si32>(param.at(3).Integer());
|
|
|
+ }
|
|
|
+ return updater;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else
|
|
|
+ logMod->warn("Unknown updater type \"%s\"", updaterJson["type"].String());
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ return nullptr;
|
|
|
+}
|
|
|
+
|
|
|
+bool JsonUtils::parseBonus(const JsonNode &ability, Bonus *b)
|
|
|
+{
|
|
|
+ const JsonNode * value = nullptr;
|
|
|
+
|
|
|
+ std::string type = ability["type"].String();
|
|
|
+ auto it = bonusNameMap.find(type);
|
|
|
+ auto params = std::make_unique<BonusParams>(false);
|
|
|
+ if (it == bonusNameMap.end())
|
|
|
+ {
|
|
|
+ params = std::make_unique<BonusParams>(convertDeprecatedBonus(ability));
|
|
|
+ if(!params->isConverted)
|
|
|
+ {
|
|
|
+ logMod->error("Error: invalid ability type %s.", type);
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+ b->type = params->type;
|
|
|
+ b->val = params->val.value_or(0);
|
|
|
+ b->valType = params->valueType.value_or(BonusValueType::ADDITIVE_VALUE);
|
|
|
+ if(params->targetType)
|
|
|
+ b->targetSourceType = params->targetType.value();
|
|
|
+ }
|
|
|
+ else
|
|
|
+ b->type = it->second;
|
|
|
+
|
|
|
+ loadBonusSubtype(b->subtype, b->type, params->isConverted ? params->toJson()["subtype"] : ability["subtype"]);
|
|
|
+
|
|
|
+ if(!params->isConverted)
|
|
|
+ {
|
|
|
+ b->val = static_cast<si32>(ability["val"].Float());
|
|
|
+
|
|
|
+ value = &ability["valueType"];
|
|
|
+ if (!value->isNull())
|
|
|
+ b->valType = static_cast<BonusValueType>(parseByMapN(bonusValueMap, value, "value type "));
|
|
|
+ }
|
|
|
+
|
|
|
+ b->stacking = ability["stacking"].String();
|
|
|
+
|
|
|
+ resolveAddInfo(b->additionalInfo, ability);
|
|
|
+
|
|
|
+ b->turnsRemain = static_cast<si32>(ability["turns"].Float());
|
|
|
+
|
|
|
+ if(!ability["description"].isNull())
|
|
|
+ {
|
|
|
+ if (ability["description"].isString())
|
|
|
+ b->description = ability["description"].String();
|
|
|
+ if (ability["description"].isNumber())
|
|
|
+ b->description = VLC->generaltexth->translate("core.arraytxt", ability["description"].Integer());
|
|
|
+ }
|
|
|
+
|
|
|
+ value = &ability["effectRange"];
|
|
|
+ if (!value->isNull())
|
|
|
+ b->effectRange = static_cast<BonusLimitEffect>(parseByMapN(bonusLimitEffect, value, "effect range "));
|
|
|
+
|
|
|
+ value = &ability["duration"];
|
|
|
+ if (!value->isNull())
|
|
|
+ {
|
|
|
+ switch (value->getType())
|
|
|
+ {
|
|
|
+ case JsonNode::JsonType::DATA_STRING:
|
|
|
+ b->duration = parseByMap(bonusDurationMap, value, "duration type ");
|
|
|
+ break;
|
|
|
+ case JsonNode::JsonType::DATA_VECTOR:
|
|
|
+ {
|
|
|
+ BonusDuration::Type dur = 0;
|
|
|
+ for (const JsonNode & d : value->Vector())
|
|
|
+ dur |= parseByMapN(bonusDurationMap, &d, "duration type ");
|
|
|
+ b->duration = dur;
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ default:
|
|
|
+ logMod->error("Error! Wrong bonus duration format.");
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ value = &ability["sourceType"];
|
|
|
+ if (!value->isNull())
|
|
|
+ b->source = static_cast<BonusSource>(parseByMap(bonusSourceMap, value, "source type "));
|
|
|
+
|
|
|
+ if (!ability["sourceID"].isNull())
|
|
|
+ loadBonusSourceInstance(b->sid, b->source, ability["sourceID"]);
|
|
|
+
|
|
|
+ value = &ability["targetSourceType"];
|
|
|
+ if (!value->isNull())
|
|
|
+ b->targetSourceType = static_cast<BonusSource>(parseByMap(bonusSourceMap, value, "target type "));
|
|
|
+
|
|
|
+ value = &ability["limiters"];
|
|
|
+ if (!value->isNull())
|
|
|
+ b->limiter = parseLimiter(*value);
|
|
|
+
|
|
|
+ value = &ability["propagator"];
|
|
|
+ if (!value->isNull())
|
|
|
+ {
|
|
|
+ //ALL_CREATURES old propagator compatibility
|
|
|
+ if(value->String() == "ALL_CREATURES")
|
|
|
+ {
|
|
|
+ logMod->warn("ALL_CREATURES propagator is deprecated. Use GLOBAL_EFFECT propagator with CREATURES_ONLY limiter");
|
|
|
+ b->addLimiter(std::make_shared<CreatureLevelLimiter>());
|
|
|
+ b->propagator = bonusPropagatorMap.at("GLOBAL_EFFECT");
|
|
|
+ }
|
|
|
+ else
|
|
|
+ b->propagator = parseByMap(bonusPropagatorMap, value, "propagator type ");
|
|
|
+ }
|
|
|
+
|
|
|
+ value = &ability["updater"];
|
|
|
+ if(!value->isNull())
|
|
|
+ b->addUpdater(parseUpdater(*value));
|
|
|
+ value = &ability["propagationUpdater"];
|
|
|
+ if(!value->isNull())
|
|
|
+ b->propagationUpdater = parseUpdater(*value);
|
|
|
+ return true;
|
|
|
+}
|
|
|
+
|
|
|
+CSelector JsonUtils::parseSelector(const JsonNode & ability)
|
|
|
+{
|
|
|
+ CSelector ret = Selector::all;
|
|
|
+
|
|
|
+ // Recursive parsers for anyOf, allOf, noneOf
|
|
|
+ const auto * value = &ability["allOf"];
|
|
|
+ if(value->isVector())
|
|
|
+ {
|
|
|
+ for(const auto & andN : value->Vector())
|
|
|
+ ret = ret.And(parseSelector(andN));
|
|
|
+ }
|
|
|
+
|
|
|
+ value = &ability["anyOf"];
|
|
|
+ if(value->isVector())
|
|
|
+ {
|
|
|
+ CSelector base = Selector::none;
|
|
|
+ for(const auto & andN : value->Vector())
|
|
|
+ base = base.Or(parseSelector(andN));
|
|
|
+
|
|
|
+ ret = ret.And(base);
|
|
|
+ }
|
|
|
+
|
|
|
+ value = &ability["noneOf"];
|
|
|
+ if(value->isVector())
|
|
|
+ {
|
|
|
+ CSelector base = Selector::none;
|
|
|
+ for(const auto & andN : value->Vector())
|
|
|
+ base = base.Or(parseSelector(andN));
|
|
|
+
|
|
|
+ ret = ret.And(base.Not());
|
|
|
+ }
|
|
|
+
|
|
|
+ BonusType type = BonusType::NONE;
|
|
|
+
|
|
|
+ // Actual selector parser
|
|
|
+ value = &ability["type"];
|
|
|
+ if(value->isString())
|
|
|
+ {
|
|
|
+ auto it = bonusNameMap.find(value->String());
|
|
|
+ if(it != bonusNameMap.end())
|
|
|
+ {
|
|
|
+ type = it->second;
|
|
|
+ ret = ret.And(Selector::type()(it->second));
|
|
|
+ }
|
|
|
+ }
|
|
|
+ value = &ability["subtype"];
|
|
|
+ if(!value->isNull() && type != BonusType::NONE)
|
|
|
+ {
|
|
|
+ BonusSubtypeID subtype;
|
|
|
+ loadBonusSubtype(subtype, type, ability);
|
|
|
+ ret = ret.And(Selector::subtype()(subtype));
|
|
|
+ }
|
|
|
+ value = &ability["sourceType"];
|
|
|
+ std::optional<BonusSource> src = std::nullopt; //Fixes for GCC false maybe-uninitialized
|
|
|
+ std::optional<BonusSourceID> id = std::nullopt;
|
|
|
+ if(value->isString())
|
|
|
+ {
|
|
|
+ auto it = bonusSourceMap.find(value->String());
|
|
|
+ if(it != bonusSourceMap.end())
|
|
|
+ src = it->second;
|
|
|
+ }
|
|
|
+
|
|
|
+ value = &ability["sourceID"];
|
|
|
+ if(!value->isNull() && src.has_value())
|
|
|
+ {
|
|
|
+ loadBonusSourceInstance(*id, *src, ability);
|
|
|
+ }
|
|
|
+
|
|
|
+ if(src && id)
|
|
|
+ ret = ret.And(Selector::source(*src, *id));
|
|
|
+ else if(src)
|
|
|
+ ret = ret.And(Selector::sourceTypeSel(*src));
|
|
|
+
|
|
|
+
|
|
|
+ value = &ability["targetSourceType"];
|
|
|
+ if(value->isString())
|
|
|
+ {
|
|
|
+ auto it = bonusSourceMap.find(value->String());
|
|
|
+ if(it != bonusSourceMap.end())
|
|
|
+ ret = ret.And(Selector::targetSourceType()(it->second));
|
|
|
+ }
|
|
|
+ value = &ability["valueType"];
|
|
|
+ if(value->isString())
|
|
|
+ {
|
|
|
+ auto it = bonusValueMap.find(value->String());
|
|
|
+ if(it != bonusValueMap.end())
|
|
|
+ ret = ret.And(Selector::valueType(it->second));
|
|
|
+ }
|
|
|
+ CAddInfo info;
|
|
|
+ value = &ability["addInfo"];
|
|
|
+ if(!value->isNull())
|
|
|
+ {
|
|
|
+ resolveAddInfo(info, ability["addInfo"]);
|
|
|
+ ret = ret.And(Selector::info()(info));
|
|
|
+ }
|
|
|
+ value = &ability["effectRange"];
|
|
|
+ if(value->isString())
|
|
|
+ {
|
|
|
+ auto it = bonusLimitEffect.find(value->String());
|
|
|
+ if(it != bonusLimitEffect.end())
|
|
|
+ ret = ret.And(Selector::effectRange()(it->second));
|
|
|
+ }
|
|
|
+ value = &ability["lastsTurns"];
|
|
|
+ if(value->isNumber())
|
|
|
+ ret = ret.And(Selector::turns(value->Integer()));
|
|
|
+ value = &ability["lastsDays"];
|
|
|
+ if(value->isNumber())
|
|
|
+ ret = ret.And(Selector::days(value->Integer()));
|
|
|
+
|
|
|
+ return ret;
|
|
|
+}
|
|
|
+
|
|
|
+VCMI_LIB_NAMESPACE_END
|