浏览代码

more code format issues

Henning Koehler 8 年之前
父节点
当前提交
3764ec8be1
共有 3 个文件被更改,包括 3 次插入3 次删除
  1. 1 1
      lib/CSkillHandler.cpp
  2. 1 1
      lib/GameConstants.cpp
  3. 1 1
      lib/GameConstants.h

+ 1 - 1
lib/CSkillHandler.cpp

@@ -241,7 +241,7 @@ std::vector<std::shared_ptr<Bonus>> CSkillHandler::defaultBonus(SecondarySkill s
 	std::vector<std::shared_ptr<Bonus>> result;
 
 	// add bonus based on current values - useful for adding multiple bonuses easily
-	auto addBonus = [=,&result](int bonusVal, Bonus::BonusType bonusType = Bonus::SECONDARY_SKILL_PREMY, int subtype = 0)
+	auto addBonus = [=, &result](int bonusVal, Bonus::BonusType bonusType = Bonus::SECONDARY_SKILL_PREMY, int subtype = 0)
 	{
 		if(bonusType == Bonus::SECONDARY_SKILL_PREMY || bonusType == Bonus::SECONDARY_SKILL_VAL2)
 			subtype = skill;

+ 1 - 1
lib/GameConstants.cpp

@@ -68,7 +68,7 @@ const CSpell * SpellID::toSpell() const
 
 const CSkill * SecondarySkill::toSkill() const
 {
-    return VLC->skillh->objects.at(*this);
+	return VLC->skillh->objects.at(*this);
 }
 
 //template std::ostream & operator << <ArtifactInstanceID>(std::ostream & os, BaseForID<ArtifactInstanceID> id);

+ 1 - 1
lib/GameConstants.h

@@ -321,7 +321,7 @@ public:
 	SecondarySkill(ESecondarySkill _num = WRONG) : num(_num)
 	{}
 
-    DLL_LINKAGE const CSkill * toSkill() const;
+	DLL_LINKAGE const CSkill * toSkill() const;
 
 	ID_LIKE_CLASS_COMMON(SecondarySkill, ESecondarySkill)