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Fix creature appearance on hota maps

Ivan Savenko 1 year ago
parent
commit
37d81e916e
1 changed files with 2 additions and 6 deletions
  1. 2 6
      lib/mapObjects/CGCreature.cpp

+ 2 - 6
lib/mapObjects/CGCreature.cpp

@@ -215,12 +215,8 @@ void CGCreature::pickRandomObject(CRandomGenerator & rand)
 			subID = VLC->creh->pickRandomMonster(rand, 7);
 			break;
 	}
-
-	if (ID != MapObjectID::MONSTER)
-	{
-		ID = MapObjectID::MONSTER;
-		setType(ID, subID);
-	}
+	ID = MapObjectID::MONSTER;
+	setType(ID, subID);
 }
 
 void CGCreature::initObj(CRandomGenerator & rand)