|  | @@ -1644,3 +1644,42 @@ void CMapHandler::validateRectTerr(SDL_Rect * val, const SDL_Rect * ext)
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				|  |  |  		}
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				|  |  |  	}
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				|  |  |  }
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				|  |  | +
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				|  |  | +unsigned char CMapHandler::getDir(const int3 &a, const int3 &b)
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				|  |  | +{
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				|  |  | +	if(a.z!=b.z)
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				|  |  | +		return -1; //error!
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				|  |  | +	if(a.x==b.x+1 && a.y==b.y+1) //lt
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				|  |  | +	{
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				|  |  | +		return 0;
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				|  |  | +	}
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				|  |  | +	else if(a.x==b.x && a.y==b.y+1) //t
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				|  |  | +	{
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				|  |  | +		return 1;
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				|  |  | +	}
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				|  |  | +	else if(a.x==b.x-1 && a.y==b.y+1) //rt
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				|  |  | +	{
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				|  |  | +		return 2;
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				|  |  | +	}
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				|  |  | +	else if(a.x==b.x-1 && a.y==b.y) //r
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				|  |  | +	{
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				|  |  | +		return 3;
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				|  |  | +	}
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				|  |  | +	else if(a.x==b.x-1 && a.y==b.y-1) //rb
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				|  |  | +	{
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				|  |  | +		return 4;
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				|  |  | +	}
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				|  |  | +	else if(a.x==b.x && a.y==b.y-1) //b
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				|  |  | +	{
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				|  |  | +		return 5;
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				|  |  | +	}
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				|  |  | +	else if(a.x==b.x+1 && a.y==b.y-1) //lb
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				|  |  | +	{
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				|  |  | +		return 6;
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				|  |  | +	}
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				|  |  | +	else if(a.x==b.x+1 && a.y==b.y) //l
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				|  |  | +	{
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				|  |  | +		return 7;
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				|  |  | +	}
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				|  |  | +
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				|  |  | +}
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