@@ -323,13 +323,9 @@ bool isWeeklyRevisitable(const CGObjectInstance * obj)
if(dynamic_cast<const CGDwelling *>(obj))
return true;
- if(dynamic_cast<const CBank *>(obj)) //banks tend to respawn often in mods
- return true;
switch(obj->ID)
{
- case Obj::STABLES:
- case Obj::MAGIC_WELL:
case Obj::HILL_FORT:
case Obj::BORDER_GATE: