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@@ -1,21 +1,69 @@
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-1.0.0 -> 1.1.0
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-
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-GENERAL:
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-* Mods and their versions and serialized into save files. Game checks mod compatibility before loading
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-* Logs are stored in system default logs directory
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-* LUA/ERM libs are not compiled by default
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-* FFMpeg dependency is optional now
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-
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-MODS:
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-* Supported rewardable objects customization
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-* Battleground obstacles are extendable now with VLC mechanism
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-* Introduced "compatibility" section into mods settings
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-
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-LAUNCHER:
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-* Fixed problem with duplicated mods in the list
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-* Launcher shows compatible mods only
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-* Uninstall button was moved to the left of layout
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-
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+1.0.0 -> 1.1.0
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+
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+GENERAL:
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+* iOS is supported
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+* Mods and their versions and serialized into save files. Game checks mod compatibility before loading
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+* Logs are stored in system default logs directory
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+* LUA/ERM libs are not compiled by default
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+* FFMpeg dependency is optional now
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+* Conan package manager is supported for MacOS and iOS
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+
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+MULTIPLAYER:
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+* Map is passed over network, so different platforms are compatible with each other
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+* Server self-killing is more robust
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+* Unlock in-game console while opponent's turn
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+* Host can control game session by using console commands
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+* Control over player is transferred to AI if client escaped the game
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+* Reconnection mode for crashed client processes
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+* Playing online is available using proxy server
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+
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+ADVENTURE MAP:
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+* Fix for digging while opponent's turn
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+* Supported right click for quick recruit window
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+* Fixed problem with quests are requiring identical artefacts
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+* Bulk move and swap artifacts
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+* Pause & resume for towns and terrains music themes
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+* Feature to assemble/disassemble artefacts in backpack
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+* Clickable status bar to send messages
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+* Heroes no longer have chance to receive forbidden skill on leveling up
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+* Fixed visibility of newly recruited heroes near town
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+* Fixed missing artifact slot in Artifact Merchant window
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+
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+BATTLES:
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+* Fix healing/regeneration behaviour and effect
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+* Fix crashes related to auto battle
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+* Implemented ray projectiles for shooters
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+* Introduced default tower shooter icons
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+* Towers destroyed during battle will no longer be listed as casualties
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+
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+AI:
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+* BattleAI: Target prioritizing is now based on damage difference instead of health difference
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+* Nullkiller AI can retreat and surrender
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+* Nullkiller AI doesn't visit allied dwellings anymore
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+* Fixed a few freezes in Nullkiller AI
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+
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+RANDOM MAP GENERATOR:
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+* Speedup generation of random maps
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+* Necromancy cannot be learned in Witch Hut on random maps
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+
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+MODS:
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+* Supported rewardable objects customization
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+* Battleground obstacles are extendable now with VLC mechanism
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+* Introduced "compatibility" section into mods settings
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+* Fixed bonus system for custom advmap spells
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+* Supported customisable town entrance placement
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+* Fixed validation of mods with new adventure map objects
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+
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+LAUNCHER:
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+* Fixed problem with duplicated mods in the list
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+* Launcher shows compatible mods only
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+* Uninstall button was moved to the left of layout
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+* Unsupported resolutions are not shown
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+* Lobby for online gameplay is implemented
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+
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+MAP EDITOR:
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+* Basic version of Qt-based map editor
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+
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0.99 -> 1.0.0
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0.99 -> 1.0.0
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GENERAL:
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GENERAL:
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@@ -98,10 +146,10 @@ BATTLES:
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ADVENTURE MAP:
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ADVENTURE MAP:
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* Added buttons and keyboard shortcuts to quickly exchange army and artifacts between heroes
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* Added buttons and keyboard shortcuts to quickly exchange army and artifacts between heroes
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-* Fix: Captured town should not be duplicated on the UI
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-
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-LAUNCHER:
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-* Implemented notifications about updates
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+* Fix: Captured town should not be duplicated on the UI
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+
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+LAUNCHER:
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+* Implemented notifications about updates
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* Supported redirection links for downloading mods
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* Supported redirection links for downloading mods
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0.98 -> 0.99
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0.98 -> 0.99
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