@@ -218,6 +218,10 @@ void InfoCard::changeSelection()
flagbox->recreate();
labelDifficulty->setText(CGI->generaltexth->arraytxt[142 + mapInfo->mapHeader->difficulty]);
iconDifficulty->setSelected(SEL->getCurrentDifficulty());
+ if(SEL->screenType == ESelectionScreen::loadGame)
+ for(auto & button : iconDifficulty->buttons)
+ button.second->setEnabled(button.first == SEL->getCurrentDifficulty());
+
const std::array<std::string, 5> difficultyPercent = {"80%", "100%", "130%", "160%", "200%"};
labelDifficultyPercent->setText(difficultyPercent[SEL->getCurrentDifficulty()]);