@@ -3,6 +3,7 @@
### GENERAL:
* Fixed movement cost penalty from terrain
* Fixed empty Black Market on game start
+* Fixed centering of scenario information window
* Fixed blocked progress in Launcher on language detection failure
* Launcher will now correctly handle selection of Data directory in H3 install
@@ -26,6 +26,10 @@
CScenarioInfoScreen::CScenarioInfoScreen()
{
OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
+ pos.w = 800;
+ pos.h = 600;
+ pos = center();
+
localSi = new StartInfo(*LOCPLINT->cb->getStartInfo());
localMi = new CMapInfo();
localMi->mapHeader = std::unique_ptr<CMapHeader>(new CMapHeader(*LOCPLINT->cb->getMapHeader()));