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Fix crash on scaling empty surface

Ivan Savenko 8 月之前
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3d6c58c366
共有 1 個文件被更改,包括 6 次插入0 次删除
  1. 6 0
      client/renderSDL/SDLImageScaler.cpp

+ 6 - 0
client/renderSDL/SDLImageScaler.cpp

@@ -120,6 +120,9 @@ const Rect & SDLImageOptimizer::getResultDimensions() const
 
 void SDLImageScaler::scaleSurface(Point targetDimensions, EScalingAlgorithm algorithm)
 {
+	if (!intermediate)
+		return; // may happen on scaling of empty images
+
 	if(!targetDimensions.x || !targetDimensions.y)
 		throw std::runtime_error("invalid scaling dimensions!");
 
@@ -144,6 +147,9 @@ void SDLImageScaler::scaleSurface(Point targetDimensions, EScalingAlgorithm algo
 
 void SDLImageScaler::scaleSurfaceIntegerFactor(int factor, EScalingAlgorithm algorithm)
 {
+	if (!intermediate)
+		return; // may happen on scaling of empty images
+
 	if(factor == 0)
 		throw std::runtime_error("invalid scaling factor!");