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@@ -5889,10 +5889,8 @@ void CBank::endBattle (const CGHeroInstance *h, const BattleResult *result) cons
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cb->showInfoDialog(&iw);
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cb->giveCreatures (id, h, ourArmy);
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}
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- //cb->setObjProperty (id, 15, 0); //bc = NULL
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+ cb->setObjProperty (id, 15, 0); //bc = NULL
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}
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- //else //in case of defeat
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- // initialize();
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}
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void CGPyramid::initObj()
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