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@@ -14,9 +14,9 @@
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#include "../CGameInfo.h"
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#include "../media/IMusicPlayer.h"
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#include "../media/ISoundPlayer.h"
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-#include "../gui/WindowHandler.h"
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+//#include "../gui/WindowHandler.h"
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#include "../gui/CGuiHandler.h"
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-#include "../gui/FramerateManager.h"
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+//#include "../gui/FramerateManager.h"
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#include "../widgets/TextControls.h"
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#include "../widgets/VideoWidget.h"
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#include "../render/Canvas.h"
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@@ -29,7 +29,18 @@ CPrologEpilogVideo::CPrologEpilogVideo(CampaignScenarioPrologEpilog _spe, std::f
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pos = center(Rect(0, 0, 800, 600));
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updateShadow();
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- videoPlayer = std::make_shared<VideoWidget>(Point(0, 0), spe.prologVideo, true);
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+ //TODO: remove hardcoded paths. Some of campaigns video actually consist from 2 parts
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+ // however, currently our campaigns format expects only a single video file
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+ static const std::map<VideoPath, VideoPath> pairedVideoFiles = {
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+ { VideoPath::builtin("EVIL2AP1"), VideoPath::builtin("EVIL2AP2") },
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+ { VideoPath::builtin("H3ABdb4"), VideoPath::builtin("H3ABdb4b") },
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+ { VideoPath::builtin("H3x2_RNe1"), VideoPath::builtin("H3x2_RNe2") },
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+ };
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+
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+ if (pairedVideoFiles.count(spe.prologVideo))
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+ videoPlayer = std::make_shared<VideoWidget>(Point(0, 0), spe.prologVideo, pairedVideoFiles.at(spe.prologVideo), true);
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+ else
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+ videoPlayer = std::make_shared<VideoWidget>(Point(0, 0), spe.prologVideo, true);
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//some videos are 800x600 in size while some are 800x400
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if (videoPlayer->pos.h == 400)
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