فهرست منبع

Fix #1401 - Restored accessing creature names via GeneralTextHandler

Ivan Savenko 2 سال پیش
والد
کامیت
3fd9a14651
1فایلهای تغییر یافته به همراه2 افزوده شده و 0 حذف شده
  1. 2 0
      lib/CGeneralTextHandler.cpp

+ 2 - 0
lib/CGeneralTextHandler.cpp

@@ -374,6 +374,8 @@ CGeneralTextHandler::CGeneralTextHandler():
 	readToVector("core.restypes", "DATA/RESTYPES.TXT" );
 	readToVector("core.restypes", "DATA/RESTYPES.TXT" );
 	readToVector("core.terrname", "DATA/TERRNAME.TXT" );
 	readToVector("core.terrname", "DATA/TERRNAME.TXT" );
 	readToVector("core.randsign", "DATA/RANDSIGN.TXT" );
 	readToVector("core.randsign", "DATA/RANDSIGN.TXT" );
+	readToVector("core.crgen1",   "DATA/CRGEN1.TXT"   );
+	readToVector("core.crgen4",   "DATA/CRGEN4.TXT"   );
 	readToVector("core.overview", "DATA/OVERVIEW.TXT" );
 	readToVector("core.overview", "DATA/OVERVIEW.TXT" );
 	readToVector("core.arraytxt", "DATA/ARRAYTXT.TXT" );
 	readToVector("core.arraytxt", "DATA/ARRAYTXT.TXT" );
 	readToVector("core.priskill", "DATA/PRISKILL.TXT" );
 	readToVector("core.priskill", "DATA/PRISKILL.TXT" );