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@@ -1,46 +1,46 @@
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// CMT.cpp : Defines the entry point for the console application.
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//
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-#include "stdafx.h"
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+#include "../stdafx.h"
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#include <cmath>
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#include <string>
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#include <vector>
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#include <queue>
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#include <cmath>
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#include <boost/algorithm/string.hpp>
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-#include "boost/filesystem/operations.hpp"
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+#include <boost/filesystem/operations.hpp>
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#include <boost/thread.hpp>
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#include <SDL_ttf.h>
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#include <SDL_mixer.h>
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#include "SDL_Extensions.h"
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#include "SDL_framerate.h"
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#include "CGameInfo.h"
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-#include "mapHandler.h"
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-#include "global.h"
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+#include "../mapHandler.h"
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+#include "../global.h"
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#include "CPreGame.h"
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#include "CCastleInterface.h"
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-#include "CConsoleHandler.h"
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+#include "../CConsoleHandler.h"
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#include "CCursorHandler.h"
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-#include "CGameState.h"
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-#include "CCallback.h"
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+#include "../lib/CGameState.h"
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+#include "../CCallback.h"
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#include "CPlayerInterface.h"
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#include "CAdvmapInterface.h"
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-#include "hch/CBuildingHandler.h"
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-#include "hch/CVideoHandler.h"
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-#include "hch/CHeroHandler.h"
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-#include "hch/CCreatureHandler.h"
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-#include "hch/CSpellHandler.h"
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-#include "hch/CMusicHandler.h"
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-#include "hch/CLodHandler.h"
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-#include "hch/CDefHandler.h"
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-#include "hch/CAmbarCendamo.h"
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-#include "hch/CGeneralTextHandler.h"
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-#include "client/Graphics.h"
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-#include "client/Client.h"
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-#include "client/CConfigHandler.h"
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-#include "lib/Connection.h"
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-#include "lib/VCMI_Lib.h"
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+#include "../hch/CBuildingHandler.h"
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+#include "../hch/CVideoHandler.h"
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+#include "../hch/CHeroHandler.h"
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+#include "../hch/CCreatureHandler.h"
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+#include "../hch/CSpellHandler.h"
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+#include "../hch/CMusicHandler.h"
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+#include "../hch/CLodHandler.h"
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+#include "../hch/CDefHandler.h"
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+#include "../hch/CAmbarCendamo.h"
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+#include "../hch/CGeneralTextHandler.h"
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+#include "Graphics.h"
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+#include "Client.h"
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+#include "CConfigHandler.h"
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+#include "../lib/Connection.h"
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+#include "../lib/VCMI_Lib.h"
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#include <cstdlib>
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-#include "lib/NetPacks.h"
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+#include "../lib/NetPacks.h"
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#if __MINGW32__
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#undef main
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