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@@ -612,8 +612,8 @@ CStackWindow::MainSection::MainSection(CStackWindow * owner, int yOffset, bool s
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icons = std::make_shared<CPicture>(ImagePath::builtin("stackWindow/icons"), 117, 32);
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- morale = std::make_shared<MoraleLuckBox>(true, Rect(Point(321, 110), Point(42, 42) ));
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- luck = std::make_shared<MoraleLuckBox>(false, Rect(Point(375, 110), Point(42, 42) ));
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+ morale = std::make_shared<MoraleLuckBox>(true, Rect(Point(321, 32), Point(42, 42) ));
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+ luck = std::make_shared<MoraleLuckBox>(false, Rect(Point(375, 32), Point(42, 42) ));
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if(battleStack != nullptr) // in battle
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{
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@@ -655,7 +655,7 @@ CStackWindow::MainSection::MainSection(CStackWindow * owner, int yOffset, bool s
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if(showExp)
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{
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const CStackInstance * stack = parent->info->stackNode;
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- Point pos = showArt ? Point(321, 32) : Point(347, 32);
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+ Point pos = showArt ? Point(321, 111) : Point(349, 111);
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if(parent->info->commander)
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{
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const CCommanderInstance * commander = parent->info->commander;
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@@ -671,7 +671,7 @@ CStackWindow::MainSection::MainSection(CStackWindow * owner, int yOffset, bool s
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}
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else
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{
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- expRankIcon = std::make_shared<CAnimImage>(AnimationPath::builtin("stackWindow/levels"), stack->getExpRank(), 0, pos.x, pos.y);
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+ expRankIcon = std::make_shared<CAnimImage>(AnimationPath::builtin("stackWindow/levels"), stack->getExpRank(), 0, pos.x, pos.y - 2);
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expArea = std::make_shared<LRClickableAreaWText>(Rect(pos.x, pos.y, 44, 44));
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expArea->text = parent->generateStackExpDescription();
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}
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@@ -682,7 +682,7 @@ CStackWindow::MainSection::MainSection(CStackWindow * owner, int yOffset, bool s
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if(showArt)
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{
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- Point pos = showExp ? Point(375, 32) : Point(347, 32);
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+ Point pos = showExp ? Point(373, 109) : Point(347, 109);
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// ALARMA: do not refactor this into a separate function
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// otherwise, artifact icon is drawn near the hero's portrait
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// this is really strange
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@@ -697,7 +697,7 @@ CStackWindow::MainSection::MainSection(CStackWindow * owner, int yOffset, bool s
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if(parent->info->owner)
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{
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parent->stackArtifactButton = std::make_shared<CButton>(
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- Point(pos.x - 2 , pos.y + 46), AnimationPath::builtin("stackWindow/cancelButton"),
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+ Point(pos.x , pos.y + 47), AnimationPath::builtin("stackWindow/cancelButton"),
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CButton::tooltipLocalized("vcmi.creatureWindow.returnArtifact"), [this]()
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{
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parent->removeStackArtifact(ArtifactPosition::CREATURE_SLOT);
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