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@@ -64,39 +64,23 @@ BattleWindow::BattleWindow(BattleInterface & Owner):
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const JsonNode config(JsonPath::builtin("config/widgets/BattleWindow2.json"));
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- auto useSpellIfPossible = [this](int slot){
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- std::string spellIdentifier = persistentStorage["quickSpell"][std::to_string(slot)].String();
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- SpellID id;
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- try
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- {
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- id = SpellID::decode(spellIdentifier);
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- }
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- catch(const IdentifierResolutionException& e)
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- {
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- return;
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- }
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- if(id.hasValue() && owner.getBattle()->battleGetMyHero() && id.toSpell()->canBeCast(owner.getBattle().get(), spells::Mode::HERO, owner.getBattle()->battleGetMyHero()))
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- {
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- owner.castThisSpell(id);
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- }
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- };
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addShortcut(EShortcut::BATTLE_TOGGLE_QUICKSPELL, [this](){ this->toggleStickyQuickSpellVisibility();});
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- addShortcut(EShortcut::BATTLE_SPELL_SHORTCUT_0, [useSpellIfPossible](){ useSpellIfPossible(0); });
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- addShortcut(EShortcut::BATTLE_SPELL_SHORTCUT_1, [useSpellIfPossible](){ useSpellIfPossible(1); });
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- addShortcut(EShortcut::BATTLE_SPELL_SHORTCUT_2, [useSpellIfPossible](){ useSpellIfPossible(2); });
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- addShortcut(EShortcut::BATTLE_SPELL_SHORTCUT_3, [useSpellIfPossible](){ useSpellIfPossible(3); });
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- addShortcut(EShortcut::BATTLE_SPELL_SHORTCUT_4, [useSpellIfPossible](){ useSpellIfPossible(4); });
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- addShortcut(EShortcut::BATTLE_SPELL_SHORTCUT_5, [useSpellIfPossible](){ useSpellIfPossible(5); });
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- addShortcut(EShortcut::BATTLE_SPELL_SHORTCUT_6, [useSpellIfPossible](){ useSpellIfPossible(6); });
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- addShortcut(EShortcut::BATTLE_SPELL_SHORTCUT_7, [useSpellIfPossible](){ useSpellIfPossible(7); });
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- addShortcut(EShortcut::BATTLE_SPELL_SHORTCUT_8, [useSpellIfPossible](){ useSpellIfPossible(8); });
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- addShortcut(EShortcut::BATTLE_SPELL_SHORTCUT_9, [useSpellIfPossible](){ useSpellIfPossible(9); });
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- addShortcut(EShortcut::BATTLE_SPELL_SHORTCUT_10, [useSpellIfPossible](){ useSpellIfPossible(10); });
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- addShortcut(EShortcut::BATTLE_SPELL_SHORTCUT_11, [useSpellIfPossible](){ useSpellIfPossible(11); });
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- addShortcut(EShortcut::BATTLE_SPELL_SHORTCUT_12, [useSpellIfPossible](){ useSpellIfPossible(12); });
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- addShortcut(EShortcut::BATTLE_SPELL_SHORTCUT_13, [useSpellIfPossible](){ useSpellIfPossible(13); });
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- addShortcut(EShortcut::BATTLE_SPELL_SHORTCUT_14, [useSpellIfPossible](){ useSpellIfPossible(14); });
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- addShortcut(EShortcut::BATTLE_SPELL_SHORTCUT_15, [useSpellIfPossible](){ useSpellIfPossible(15); });
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+ addShortcut(EShortcut::BATTLE_SPELL_SHORTCUT_0, [this](){ useSpellIfPossible(0); });
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+ addShortcut(EShortcut::BATTLE_SPELL_SHORTCUT_1, [this](){ useSpellIfPossible(1); });
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+ addShortcut(EShortcut::BATTLE_SPELL_SHORTCUT_2, [this](){ useSpellIfPossible(2); });
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+ addShortcut(EShortcut::BATTLE_SPELL_SHORTCUT_3, [this](){ useSpellIfPossible(3); });
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+ addShortcut(EShortcut::BATTLE_SPELL_SHORTCUT_4, [this](){ useSpellIfPossible(4); });
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+ addShortcut(EShortcut::BATTLE_SPELL_SHORTCUT_5, [this](){ useSpellIfPossible(5); });
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+ addShortcut(EShortcut::BATTLE_SPELL_SHORTCUT_6, [this](){ useSpellIfPossible(6); });
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+ addShortcut(EShortcut::BATTLE_SPELL_SHORTCUT_7, [this](){ useSpellIfPossible(7); });
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+ addShortcut(EShortcut::BATTLE_SPELL_SHORTCUT_8, [this](){ useSpellIfPossible(8); });
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+ addShortcut(EShortcut::BATTLE_SPELL_SHORTCUT_9, [this](){ useSpellIfPossible(9); });
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+ addShortcut(EShortcut::BATTLE_SPELL_SHORTCUT_10, [this](){ useSpellIfPossible(10); });
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+ addShortcut(EShortcut::BATTLE_SPELL_SHORTCUT_11, [this](){ useSpellIfPossible(11); });
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+ addShortcut(EShortcut::BATTLE_SPELL_SHORTCUT_12, [this](){ useSpellIfPossible(12); });
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+ addShortcut(EShortcut::BATTLE_SPELL_SHORTCUT_13, [this](){ useSpellIfPossible(13); });
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+ addShortcut(EShortcut::BATTLE_SPELL_SHORTCUT_14, [this](){ useSpellIfPossible(14); });
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+ addShortcut(EShortcut::BATTLE_SPELL_SHORTCUT_15, [this](){ useSpellIfPossible(15); });
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addShortcut(EShortcut::GLOBAL_OPTIONS, std::bind(&BattleWindow::bOptionsf, this));
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addShortcut(EShortcut::BATTLE_SURRENDER, std::bind(&BattleWindow::bSurrenderf, this));
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@@ -291,6 +275,24 @@ std::shared_ptr<BattleConsole> BattleWindow::buildBattleConsole(const JsonNode &
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return std::make_shared<BattleConsole>(owner, background, rect.topLeft(), offset, rect.dimensions() );
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}
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+void BattleWindow::useSpellIfPossible(int slot)
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+{
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+ std::string spellIdentifier = persistentStorage["quickSpell"][std::to_string(slot)].String();
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+ SpellID id;
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+ try
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+ {
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+ id = SpellID::decode(spellIdentifier);
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+ }
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+ catch(const IdentifierResolutionException& e)
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+ {
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+ return;
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+ }
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+ if(id.hasValue() && owner.getBattle()->battleGetMyHero() && id.toSpell()->canBeCast(owner.getBattle().get(), spells::Mode::HERO, owner.getBattle()->battleGetMyHero()))
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+ {
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+ owner.castThisSpell(id);
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+ }
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+};
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+
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void BattleWindow::toggleQueueVisibility()
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{
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if(settings["battle"]["showQueue"].Bool())
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