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@@ -353,9 +353,6 @@ BattleInfo * BattleInfo::setupBattle(const int3 & tile, TerrainId terrain, const
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{
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const BattleHex & pos = layout.units.at(side).at(k);
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- //if(creatureBank && i->second->type->isDoubleWide())
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- // pos += side == BattleSide::RIGHT_SIDE ? BattleHex::LEFT : BattleHex::RIGHT;
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-
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if (pos.isValid())
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curB->generateNewStack(curB->nextUnitId(), *i->second, side, i->first, pos);
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}
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