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@@ -372,11 +372,15 @@ void AdventureMapWidget::setPlayerChildren(CIntObject * widget, const PlayerColo
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auto container = dynamic_cast<CAdventureMapContainerWidget *>(entry);
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auto icon = dynamic_cast<CAdventureMapIcon *>(entry);
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auto button = dynamic_cast<CButton *>(entry);
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+ auto resDataBar = dynamic_cast<CResDataBar *>(entry);
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auto texture = dynamic_cast<FilledTexturePlayerColored *>(entry);
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if(button)
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button->setPlayerColor(player);
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+ if(resDataBar)
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+ resDataBar->colorize(player);
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+
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if(icon)
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icon->setPlayer(player);
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