Sfoglia il codice sorgente

Minor fixes for creature abilities

Added back siege weapon for arrow towers like before the change.
Teleports uses now same name as in HotA
krs 11 mesi fa
parent
commit
487b5cfaf6

+ 2 - 2
config/creatures/conflux.json

@@ -474,11 +474,11 @@
 			{
 				"type" : "NON_LIVING"
 			},
-			"canFly" :
+			"energizes" :
 			{
 				"type" : "FLYING"
 			},
-			"spellcaster":
+			"spellcaster" :
 			{
 				"type" : "SPELLCASTER",
 				"subtype" : "spell.protectFire",

+ 2 - 2
config/creatures/inferno.json

@@ -355,7 +355,7 @@
 		"faction": "inferno",
 		"abilities":
 		{
-			"canFly" :
+			"teleports" :
 			{
 				"type" : "FLYING",
 				"subtype" : "movementTeleporting"
@@ -415,7 +415,7 @@
 		"faction": "inferno",
 		"abilities" :
 		{
-			"canFly" :
+			"teleports" :
 			{
 				"type" : "FLYING",
 				"subtype" : "movementTeleporting"

+ 1 - 0
config/creatures/special.json

@@ -168,6 +168,7 @@
 		"shots" : 99,
 		"abilities":
 		{
+			"siegeWeapon" : { "type" : "SIEGE_WEAPON" },
 			"shooter" : { "type" : "SHOOTER" },
 			"ignoreDefence" : { "type" : "ENEMY_DEFENCE_REDUCTION", "val" : 100 },
 			"noWallPenalty" : { "type" : "NO_WALL_PENALTY" },