fix Ballista Bank Mod auto combat crash
@@ -296,7 +296,7 @@ ReachabilityInfo getReachabilityWithEnemyBypass(
continue;
auto dmg = damageCache.getOriginalDamage(activeStack, unit, state);
- auto turnsToKill = unit->getAvailableHealth() / dmg;
+ auto turnsToKill = unit->getAvailableHealth() / std::max(dmg, (int64_t)1);
vstd::amin(turnsToKill, 100);