@@ -283,7 +283,8 @@ void BattleSpellMechanics::cast(ServerCallback * server, const Target & target)
sc.tile = target.at(0).hexValue;
sc.castByHero = mode == Mode::HERO;
- sc.casterStack = caster->getCasterUnitId();
+ if (mode != Mode::HERO)
+ sc.casterStack = caster->getCasterUnitId();
sc.manaGained = 0;
sc.activeCast = false;