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* fixed Zamolxis 12th issue (The scroll tab in Creature Split window (sometimes also in Castle Recruit) often remains hanged to our mouse position, following it even if we move the mouse away from the scroll bar, away from the split/recruit window)

Michał W. Urbańczyk há 17 anos atrás
pai
commit
4abbed640f
1 ficheiros alterados com 2 adições e 0 exclusões
  1. 2 0
      AdventureMapButton.cpp

+ 2 - 0
AdventureMapButton.cpp

@@ -274,6 +274,8 @@ void CSlider::sliderClicked()
 
 void CSlider::mouseMoved (const SDL_MouseMotionEvent & sEvent)
 {
+	if(	std::abs(sEvent.y-(pos.y+pos.h/2)) > pos.h/2+40  ||  std::abs(sEvent.x-(pos.x+pos.w/2)) > pos.w/2  ) 
+		return;
 	float v = sEvent.x - pos.x - 24;
 	v/= (pos.w - 48);
 	v*=amount;