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@@ -47,7 +47,7 @@ std::list<Validator::Issue> Validator::validate(const CMap * map)
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if(!map)
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{
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- issues.emplace_back("Map is not loaded", true);
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+ issues.emplace_back(tr("Map is not loaded"), true);
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return issues;
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}
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@@ -67,14 +67,14 @@ std::list<Validator::Issue> Validator::validate(const CMap * map)
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if(p.canHumanPlay)
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++hplayers;
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if(p.allowedFactions.empty())
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- issues.emplace_back(QString("No factions allowed for player %1").arg(i), true);
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+ issues.emplace_back(QString(tr("No factions allowed for player %1")).arg(i), true);
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}
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if(hplayers + cplayers == 0)
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- issues.emplace_back("No players allowed to play this map", true);
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+ issues.emplace_back(tr("No players allowed to play this map"), true);
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if(hplayers + cplayers == 1)
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- issues.emplace_back("Map is allowed for one player and cannot be started", true);
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+ issues.emplace_back(tr("Map is allowed for one player and cannot be started"), true);
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if(!hplayers)
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- issues.emplace_back("No human players allowed to play this map", true);
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+ issues.emplace_back(tr("No human players allowed to play this map"), true);
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std::set<CHero*> allHeroesOnMap; //used to find hero duplicated
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@@ -90,13 +90,13 @@ std::list<Validator::Issue> Validator::validate(const CMap * map)
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dynamic_cast<CGGarrison*>(o.get()) ||
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dynamic_cast<CGHeroInstance*>(o.get()))
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{
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- issues.emplace_back(QString("Armored instance %1 is UNFLAGGABLE but must have NEUTRAL or player owner").arg(o->instanceName.c_str()), true);
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+ issues.emplace_back(QString(tr("Armored instance %1 is UNFLAGGABLE but must have NEUTRAL or player owner")).arg(o->instanceName.c_str()), true);
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}
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}
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if(o->getOwner() != PlayerColor::NEUTRAL && o->getOwner().getNum() < map->players.size())
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{
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if(!map->players[o->getOwner().getNum()].canAnyonePlay())
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- issues.emplace_back(QString("Object %1 is assigned to non-playable player %2").arg(o->instanceName.c_str(), o->getOwner().getStr().c_str()), true);
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+ issues.emplace_back(QString(tr("Object %1 is assigned to non-playable player %2")).arg(o->instanceName.c_str(), o->getOwner().getStr().c_str()), true);
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}
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//checking towns
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if(auto * ins = dynamic_cast<CGTownInstance*>(o.get()))
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@@ -113,24 +113,24 @@ std::list<Validator::Issue> Validator::validate(const CMap * map)
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if(ins->ID == Obj::PRISON)
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{
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if(ins->getOwner() != PlayerColor::NEUTRAL)
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- issues.emplace_back(QString("Prison %1 must be a NEUTRAL").arg(ins->instanceName.c_str()), true);
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+ issues.emplace_back(QString(tr("Prison %1 must be a NEUTRAL")).arg(ins->instanceName.c_str()), true);
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}
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else
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{
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bool has = amountOfCastles.count(ins->getOwner().getNum());
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if(!has)
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- issues.emplace_back(QString("Hero %1 must have an owner").arg(ins->instanceName.c_str()), true);
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+ issues.emplace_back(QString(tr("Hero %1 must have an owner")).arg(ins->instanceName.c_str()), true);
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}
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if(ins->type)
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{
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if(!map->allowedHeroes[ins->type->getId().getNum()])
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- issues.emplace_back(QString("Hero %1 is prohibited by map settings").arg(ins->type->getNameTranslated().c_str()), false);
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+ issues.emplace_back(QString(tr("Hero %1 is prohibited by map settings")).arg(ins->type->getNameTranslated().c_str()), false);
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if(!allHeroesOnMap.insert(ins->type).second)
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- issues.emplace_back(QString("Hero %1 has duplicate on map").arg(ins->type->getNameTranslated().c_str()), false);
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+ issues.emplace_back(QString(tr("Hero %1 has duplicate on map")).arg(ins->type->getNameTranslated().c_str()), false);
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}
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else
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- issues.emplace_back(QString("Hero %1 has an empty type and must be removed").arg(ins->instanceName.c_str()), true);
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+ issues.emplace_back(QString(tr("Hero %1 has an empty type and must be removed")).arg(ins->instanceName.c_str()), true);
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}
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//checking for arts
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@@ -141,16 +141,16 @@ std::list<Validator::Issue> Validator::validate(const CMap * map)
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if(ins->storedArtifact)
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{
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if(!map->allowedSpells[ins->storedArtifact->getId().getNum()])
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- issues.emplace_back(QString("Spell scroll %1 is prohibited by map settings").arg(ins->getObjectName().c_str()), false);
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+ issues.emplace_back(QString(tr("Spell scroll %1 is prohibited by map settings")).arg(ins->getObjectName().c_str()), false);
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}
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else
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- issues.emplace_back(QString("Spell scroll %1 doesn't have instance assigned and must be removed").arg(ins->instanceName.c_str()), true);
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+ issues.emplace_back(QString(tr("Spell scroll %1 doesn't have instance assigned and must be removed")).arg(ins->instanceName.c_str()), true);
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}
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else
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{
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if(ins->ID == Obj::ARTIFACT && !map->allowedArtifact[ins->subID])
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{
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- issues.emplace_back(QString("Artifact %1 is prohibited by map settings").arg(ins->getObjectName().c_str()), false);
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+ issues.emplace_back(QString(tr("Artifact %1 is prohibited by map settings")).arg(ins->getObjectName().c_str()), false);
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}
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}
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}
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@@ -159,30 +159,30 @@ std::list<Validator::Issue> Validator::validate(const CMap * map)
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//verification of starting towns
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for(auto & mp : amountOfCastles)
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if(mp.second == 0)
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- issues.emplace_back(QString("Player %1 doesn't have any starting town").arg(mp.first), false);
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+ issues.emplace_back(QString(tr("Player %1 doesn't have any starting town")).arg(mp.first), false);
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//verification of map name and description
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if(map->name.empty())
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- issues.emplace_back("Map name is not specified", false);
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+ issues.emplace_back(tr("Map name is not specified"), false);
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if(map->description.empty())
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- issues.emplace_back("Map description is not specified", false);
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+ issues.emplace_back(tr("Map description is not specified"), false);
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//verificationfor mods
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for(auto & mod : MapController::modAssessmentMap(*map))
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{
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if(!map->mods.count(mod.first))
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{
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- issues.emplace_back(QString("Map contains object from mod \"%1\", but doesn't require it").arg(QString::fromStdString(VLC->modh->getModInfo(mod.first).name)), true);
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+ issues.emplace_back(QString(tr("Map contains object from mod \"%1\", but doesn't require it")).arg(QString::fromStdString(VLC->modh->getModInfo(mod.first).name)), true);
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}
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}
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}
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catch(const std::exception & e)
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{
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- issues.emplace_back(QString("Exception occurs during validation: %1").arg(e.what()), true);
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+ issues.emplace_back(QString(tr("Exception occurs during validation: %1")).arg(e.what()), true);
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}
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catch(...)
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{
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- issues.emplace_back("Unknown exception occurs during validation", true);
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+ issues.emplace_back(tr("Unknown exception occurs during validation"), true);
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}
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return issues;
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