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Campaigns: fix crash on CMap::instanceNames serialization

Arseniy Shestakov 8 years ago
parent
commit
4bf1c9a9a3
1 changed files with 1 additions and 0 deletions
  1. 1 0
      lib/CGameState.cpp

+ 1 - 0
lib/CGameState.cpp

@@ -1040,6 +1040,7 @@ void CGameState::placeCampaignHeroes()
 				{
 					auto heroPlaceholder = dynamic_cast<CGHeroPlaceholder *>(obj.get());
 					map->removeBlockVisTiles(heroPlaceholder, true);
+					map->instanceNames.erase(obj->instanceName);
 					map->objects[heroPlaceholder->id.getNum()] = nullptr;
 					delete heroPlaceholder;
 				}