@@ -6057,6 +6057,7 @@ bool CGameHandler::dig(const CGHeroInstance *h)
sendAndApply(&iw);
iw.soundID = soundBase::invalid;
+ iw.components.emplace_back(Component::EComponentType::ARTIFACT, ArtifactID::GRAIL, 0, 0);
iw.text.clear();
iw.text.addTxt(MetaString::ART_DESCR, ArtifactID::GRAIL);