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@@ -10,6 +10,7 @@
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#include "StdInc.h"
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+#include "BonusEnum.h"
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#include "BonusParams.h"
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#include "BonusSelector.h"
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@@ -42,7 +43,11 @@ const std::set<std::string> deprecatedBonusSet = {
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"FIRE_SPELLS",
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"AIR_SPELLS",
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"WATER_SPELLS",
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- "EARTH_SPELLS"
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+ "EARTH_SPELLS",
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+ "FIRE_IMMUNITY",
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+ "AIR_IMMUNITY",
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+ "WATER_IMMUNITY",
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+ "EARTH_IMMUNITY"
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};
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BonusParams::BonusParams(std::string deprecatedTypeStr, std::string deprecatedSubtypeStr, int deprecatedSubtype):
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@@ -261,6 +266,70 @@ BonusParams::BonusParams(std::string deprecatedTypeStr, std::string deprecatedSu
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type = BonusType::SPELLS_OF_SCHOOL;
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subtype = SpellSchool(ESpellSchool::EARTH);
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}
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+ else if (deprecatedTypeStr == "AIR_IMMUNITY")
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+ {
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+ subtype = SpellSchool(ESpellSchool::AIR);
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+ switch(deprecatedSubtype)
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+ {
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+ case 0:
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+ type = BonusType::SPELL_SCHOOL_IMMUNITY;
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+ break;
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+ case 1:
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+ type = BonusType::NEGATIVE_EFFECTS_IMMUNITY;
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+ break;
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+ default:
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+ type = BonusType::SPELL_DAMAGE_REDUCTION;
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+ val = 100;
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+ }
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+ }
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+ else if (deprecatedTypeStr == "FIRE_IMMUNITY")
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+ {
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+ subtype = SpellSchool(ESpellSchool::FIRE);
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+ switch(deprecatedSubtype)
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+ {
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+ case 0:
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+ type = BonusType::SPELL_SCHOOL_IMMUNITY;
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+ break;
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+ case 1:
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+ type = BonusType::NEGATIVE_EFFECTS_IMMUNITY;
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+ break;
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+ default:
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+ type = BonusType::SPELL_DAMAGE_REDUCTION;
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+ val = 100;
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+ }
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+ }
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+ else if (deprecatedTypeStr == "WATER_IMMUNITY")
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+ {
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+ subtype = SpellSchool(ESpellSchool::WATER);
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+ switch(deprecatedSubtype)
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+ {
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+ case 0:
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+ type = BonusType::SPELL_SCHOOL_IMMUNITY;
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+ break;
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+ case 1:
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+ type = BonusType::NEGATIVE_EFFECTS_IMMUNITY;
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+ break;
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+ default:
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+ type = BonusType::SPELL_DAMAGE_REDUCTION;
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+ val = 100;
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+ }
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+ }
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+ else if (deprecatedTypeStr == "EARTH_IMMUNITY")
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+ {
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+ subtype = SpellSchool(ESpellSchool::EARTH);
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+ switch(deprecatedSubtype)
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+ {
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+ case 0:
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+ type = BonusType::SPELL_SCHOOL_IMMUNITY;
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+ break;
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+ case 1:
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+ type = BonusType::NEGATIVE_EFFECTS_IMMUNITY;
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+ break;
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+ default:
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+ type = BonusType::SPELL_DAMAGE_REDUCTION;
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+ val = 100;
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+ }
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+ }
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else
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isConverted = false;
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}
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