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vcmiobelisk bugfix

Laserlicht %!s(int64=2) %!d(string=hai) anos
pai
achega
4e69853ca8
Modificáronse 1 ficheiros con 1 adicións e 1 borrados
  1. 1 1
      server/processors/PlayerMessageProcessor.cpp

+ 1 - 1
server/processors/PlayerMessageProcessor.cpp

@@ -384,7 +384,7 @@ void PlayerMessageProcessor::cheatPuzzleReveal(PlayerColor player)
 
 	for(auto & obj : gameHandler->gameState()->map->objects)
 	{
-		if(obj && obj->ID == Obj::OBELISK)
+		if(obj && obj->ID == Obj::OBELISK && !obj->wasVisited(player))
 		{
 			gameHandler->setObjPropertyID(obj->id, ObjProperty::OBELISK_VISITED, t->id);
 			for(const auto & color : t->players)