AlexVinS 10 лет назад
Родитель
Сommit
53b85d16be

+ 0 - 23
AI/BattleAI/BattleAI.cbp

@@ -29,29 +29,6 @@
 					<Add option="-s" />
 				</Linker>
 			</Target>
-			<Target title="Debug-win32-SDL1">
-				<Option platforms="Windows;" />
-				<Option output="../BattleAI" imp_lib="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).a" def_file="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).def" prefix_auto="1" extension_auto="1" />
-				<Option object_output="obj/Debug/" />
-				<Option type="3" />
-				<Option compiler="gcc" />
-				<Compiler>
-					<Add option="-g" />
-				</Compiler>
-			</Target>
-			<Target title="Release-win32-SDL1">
-				<Option platforms="Windows;" />
-				<Option output="../BattleAI" imp_lib="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).a" def_file="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).def" prefix_auto="1" extension_auto="1" />
-				<Option object_output="obj/Release/" />
-				<Option type="3" />
-				<Option compiler="gcc" />
-				<Compiler>
-					<Add option="-O2" />
-				</Compiler>
-				<Linker>
-					<Add option="-s" />
-				</Linker>
-			</Target>
 		</Build>
 		<Compiler>
 			<Add option="-pedantic" />

+ 1 - 29
AI/EmptyAI/EmptyAI.cbp

@@ -23,36 +23,8 @@
 				<Option type="3" />
 				<Option compiler="gcc" />
 				<Compiler>
-					<Add option="-fomit-frame-pointer" />
-					<Add option="-O3" />
+					<Add option="-O2" />
 				</Compiler>
-				<Linker>
-					<Add option="-s" />
-				</Linker>
-			</Target>
-			<Target title="Debug-win32-SDL1">
-				<Option platforms="Windows;" />
-				<Option output="../EmptyAI" imp_lib="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).a" def_file="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).def" prefix_auto="1" extension_auto="1" />
-				<Option object_output="obj/Debug/" />
-				<Option type="3" />
-				<Option compiler="gcc" />
-				<Compiler>
-					<Add option="-ggdb" />
-				</Compiler>
-			</Target>
-			<Target title="Release-win32-SDL1">
-				<Option platforms="Windows;" />
-				<Option output="../EmptyAI" imp_lib="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).a" def_file="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).def" prefix_auto="1" extension_auto="1" />
-				<Option object_output="obj/Release/" />
-				<Option type="3" />
-				<Option compiler="gcc" />
-				<Compiler>
-					<Add option="-fomit-frame-pointer" />
-					<Add option="-O3" />
-				</Compiler>
-				<Linker>
-					<Add option="-s" />
-				</Linker>
 			</Target>
 		</Build>
 		<Compiler>

+ 0 - 28
AI/FuzzyLite/FuzzyLite.cbp

@@ -34,34 +34,6 @@
 					<Add option="-s" />
 				</Linker>
 			</Target>
-			<Target title="Debug-win32-SDL1">
-				<Option platforms="Windows;" />
-				<Option output="bin/Debug/FuzzyLite" prefix_auto="1" extension_auto="1" />
-				<Option working_dir="" />
-				<Option object_output="obj/Debug/" />
-				<Option type="2" />
-				<Option compiler="gcc" />
-				<Option createDefFile="1" />
-				<Compiler>
-					<Add option="-g" />
-				</Compiler>
-			</Target>
-			<Target title="Release-win32-SDL1">
-				<Option platforms="Windows;" />
-				<Option output="bin/Release/FuzzyLite" prefix_auto="1" extension_auto="1" />
-				<Option working_dir="" />
-				<Option object_output="obj/Release/" />
-				<Option type="2" />
-				<Option compiler="gcc" />
-				<Option createDefFile="1" />
-				<Compiler>
-					<Add option="-fomit-frame-pointer" />
-					<Add option="-O2" />
-				</Compiler>
-				<Linker>
-					<Add option="-s" />
-				</Linker>
-			</Target>
 		</Build>
 		<Compiler>
 			<Add option="-Wextra" />

+ 0 - 24
AI/StupidAI/StupidAI.cbp

@@ -30,30 +30,6 @@
 					<Add option="-s" />
 				</Linker>
 			</Target>
-			<Target title="Debug-win32-SDL1">
-				<Option platforms="Windows;" />
-				<Option output="../StupidAI" imp_lib="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).a" def_file="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).def" prefix_auto="1" extension_auto="1" />
-				<Option object_output="obj/Debug/" />
-				<Option type="3" />
-				<Option compiler="gcc" />
-				<Compiler>
-					<Add option="-ggdb" />
-				</Compiler>
-			</Target>
-			<Target title="Release-win32-SDL1">
-				<Option platforms="Windows;" />
-				<Option output="../StupidAI" imp_lib="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).a" def_file="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).def" prefix_auto="1" extension_auto="1" />
-				<Option object_output="obj/Release/" />
-				<Option type="3" />
-				<Option compiler="gcc" />
-				<Compiler>
-					<Add option="-fomit-frame-pointer" />
-					<Add option="-O3" />
-				</Compiler>
-				<Linker>
-					<Add option="-s" />
-				</Linker>
-			</Target>
 		</Build>
 		<Compiler>
 			<Add option="-pedantic" />

+ 0 - 28
AI/VCAI/VCAI.cbp

@@ -34,34 +34,6 @@
 					<Add directory="../FuzzyLite/bin/Release" />
 				</Linker>
 			</Target>
-			<Target title="Debug-win32-SDL1">
-				<Option platforms="Windows;" />
-				<Option output="../VCAI" imp_lib="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).a" def_file="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).def" prefix_auto="1" extension_auto="1" />
-				<Option object_output="obj/Debug/" />
-				<Option type="3" />
-				<Option compiler="gcc" />
-				<Compiler>
-					<Add option="-g" />
-				</Compiler>
-				<Linker>
-					<Add directory="../FuzzyLite/bin/Debug" />
-				</Linker>
-			</Target>
-			<Target title="Release-win32-SDL1">
-				<Option platforms="Windows;" />
-				<Option output="../VCAI" imp_lib="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).a" def_file="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).def" prefix_auto="1" extension_auto="1" />
-				<Option object_output="obj/Release/" />
-				<Option type="3" />
-				<Option compiler="gcc" />
-				<Compiler>
-					<Add option="-fomit-frame-pointer" />
-					<Add option="-O3" />
-				</Compiler>
-				<Linker>
-					<Add option="-s" />
-					<Add directory="../FuzzyLite/bin/Release" />
-				</Linker>
-			</Target>
 		</Build>
 		<Compiler>
 			<Add option="-pedantic" />

+ 0 - 41
client/VCMI_client.cbp

@@ -47,47 +47,6 @@
 					<Add directory="$(#sdl2.lib)" />
 				</Linker>
 			</Target>
-			<Target title="Debug-win32-SDL1">
-				<Option platforms="Windows;" />
-				<Option output="../VCMI_client" prefix_auto="1" extension_auto="1" />
-				<Option working_dir="../" />
-				<Option object_output="../obj/Debug/" />
-				<Option type="1" />
-				<Option compiler="gcc" />
-				<Compiler>
-					<Add option="-Og" />
-					<Add option="-g" />
-					<Add directory="$(#sdl.include)" />
-				</Compiler>
-				<Linker>
-					<Add option="-lSDL" />
-					<Add option="-lSDL_image" />
-					<Add option="-lSDL_mixer" />
-					<Add option="-lSDL_ttf" />
-					<Add directory="$(#sdl.lib)" />
-				</Linker>
-			</Target>
-			<Target title="Release-win32-SDL1">
-				<Option platforms="Windows;" />
-				<Option output="../VCMI_client" prefix_auto="1" extension_auto="1" />
-				<Option working_dir="../" />
-				<Option object_output="../obj/Release/" />
-				<Option type="1" />
-				<Option compiler="gcc" />
-				<Compiler>
-					<Add option="-fomit-frame-pointer" />
-					<Add option="-O2" />
-					<Add directory="$(#sdl.include)" />
-				</Compiler>
-				<Linker>
-					<Add option="-s" />
-					<Add option="-lSDL" />
-					<Add option="-lSDL_image" />
-					<Add option="-lSDL_mixer" />
-					<Add option="-lSDL_ttf" />
-					<Add directory="$(#sdl.lib)" />
-				</Linker>
-			</Target>
 		</Build>
 		<Compiler>
 			<Add option="-Wextra" />

+ 0 - 35
lib/VCMI_lib.cbp

@@ -42,41 +42,6 @@
 					<Add directory="$(#sdl2.lib)" />
 				</Linker>
 			</Target>
-			<Target title="Debug-win32-SDL1">
-				<Option platforms="Windows;" />
-				<Option output="../VCMI_lib" prefix_auto="0" extension_auto="1" />
-				<Option object_output="../obj/Debug/Lib" />
-				<Option type="3" />
-				<Option compiler="gcc" />
-				<Option host_application="D:/projects/vcmi/engine/VCMI_client.exe" />
-				<Option run_host_application_in_terminal="1" />
-				<Option createStaticLib="1" />
-				<Compiler>
-					<Add option="-Og" />
-					<Add option="-g" />
-					<Add directory="$(#sdl.include)" />
-				</Compiler>
-				<Linker>
-					<Add directory="$(#sdl.lib)" />
-				</Linker>
-			</Target>
-			<Target title="Release-win32-SDL1">
-				<Option platforms="Windows;" />
-				<Option output="../VCMI_lib" prefix_auto="0" extension_auto="1" />
-				<Option object_output="../obj/Release/Lib" />
-				<Option type="3" />
-				<Option compiler="gcc" />
-				<Option createStaticLib="1" />
-				<Compiler>
-					<Add option="-fomit-frame-pointer" />
-					<Add option="-O2" />
-					<Add directory="$(#sdl.include)" />
-				</Compiler>
-				<Linker>
-					<Add option="-s" />
-					<Add directory="$(#sdl.lib)" />
-				</Linker>
-			</Target>
 		</Build>
 		<Compiler>
 			<Add option="-Wextra" />

+ 0 - 29
lib/minizip/minizip.cbp

@@ -35,35 +35,6 @@
 					<Add option="-s" />
 				</Linker>
 			</Target>
-			<Target title="Debug-win32-SDL1">
-				<Option platforms="Windows;" />
-				<Option output="../../minizip" prefix_auto="1" extension_auto="1" />
-				<Option object_output="obj/Debug/" />
-				<Option type="3" />
-				<Option compiler="gcc" />
-				<Option createStaticLib="1" />
-				<Compiler>
-					<Add option="-Wall" />
-					<Add option="-g" />
-					<Add option="-DBUILD_DLL" />
-				</Compiler>
-			</Target>
-			<Target title="Release-win32-SDL1">
-				<Option platforms="Windows;" />
-				<Option output="../../minizip" prefix_auto="1" extension_auto="1" />
-				<Option object_output="obj/Release/" />
-				<Option type="3" />
-				<Option compiler="gcc" />
-				<Option createStaticLib="1" />
-				<Compiler>
-					<Add option="-O2" />
-					<Add option="-Wall" />
-					<Add option="-DBUILD_DLL" />
-				</Compiler>
-				<Linker>
-					<Add option="-s" />
-				</Linker>
-			</Target>
 		</Build>
 		<Compiler>
 			<Add directory="$(#zlib.include)" />

+ 0 - 29
server/VCMI_server.cbp

@@ -35,35 +35,6 @@
 					<Add option="-s" />
 				</Linker>
 			</Target>
-			<Target title="Debug-win32-SDL1">
-				<Option platforms="Windows;" />
-				<Option output="../VCMI_server" prefix_auto="1" extension_auto="1" />
-				<Option object_output="../obj/Debug/Server" />
-				<Option type="1" />
-				<Option compiler="gcc" />
-				<Option use_console_runner="0" />
-				<Compiler>
-					<Add option="-Og" />
-					<Add option="-ggdb" />
-					<Add directory="$(#sdl.include)" />
-				</Compiler>
-			</Target>
-			<Target title="Release-win32-SDL1">
-				<Option platforms="Windows;" />
-				<Option output="../VCMI_server" prefix_auto="1" extension_auto="1" />
-				<Option object_output="../obj/Release/Server" />
-				<Option type="1" />
-				<Option compiler="gcc" />
-				<Option use_console_runner="0" />
-				<Compiler>
-					<Add option="-fomit-frame-pointer" />
-					<Add option="-O2" />
-					<Add directory="$(#sdl.include)" />
-				</Compiler>
-				<Linker>
-					<Add option="-s" />
-				</Linker>
-			</Target>
 		</Build>
 		<Compiler>
 			<Add option="-Wextra" />

+ 0 - 12
test/Test.cbp

@@ -18,18 +18,6 @@
 					<Add option="-g" />
 				</Compiler>
 			</Target>
-			<Target title="Debug-win32-SDL1">
-				<Option platforms="Windows;" />
-				<Option output="../Test" prefix_auto="1" extension_auto="1" />
-				<Option object_output="obj/Debug/" />
-				<Option type="1" />
-				<Option compiler="gcc" />
-				<Compiler>
-					<Add option="-march=athlon-xp" />
-					<Add option="-Wextra" />
-					<Add option="-g" />
-				</Compiler>
-			</Target>
 		</Build>
 		<Compiler>
 			<Add option="-Wall" />