Ivan Savenko 10 ay önce
ebeveyn
işleme
579b64cd39
2 değiştirilmiş dosya ile 8 ekleme ve 0 silme
  1. 4 0
      lib/bonuses/BonusCache.cpp
  2. 4 0
      lib/bonuses/BonusCache.h

+ 4 - 0
lib/bonuses/BonusCache.cpp

@@ -18,6 +18,8 @@
 #include "../VCMI_Lib.h"
 #include "../IGameSettings.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 int BonusCacheBase::getBonusValueImpl(BonusCacheEntry & currentValue, const CSelector & selector, BonusCacheMode mode) const
 {
 	if (target->getTreeVersion() == currentValue.version)
@@ -174,3 +176,5 @@ int BonusCachePerTurn::getValue(int turns) const
 		return getValueUncached(turns);
 	}
 }
+
+VCMI_LIB_NAMESPACE_END

+ 4 - 0
lib/bonuses/BonusCache.h

@@ -12,6 +12,8 @@
 
 #include "BonusSelector.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 enum class BonusCacheMode : int8_t
 {
 	VALUE, // total value of bonus will be cached
@@ -180,3 +182,5 @@ public:
 
 	int getValue(int turns) const;
 };
+
+VCMI_LIB_NAMESPACE_END